grerr Level 1 of the Dungeon (7, 0, D:1) a +0 ring mail (7, 5, D:1) a +0 short sword (11, 7, D:1) a +0 whip (16, 16, D:1) a +0 spear (17, -9, D:1) a +0 short sword (17, 8, D:1) a +0 club (18, -16, D:1) a +1 dagger of electrocution (21, 10, D:1) 5 stones (26, -14, D:1) a scroll of torment (31, 8, D:1) a +0 dagger (32, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 stones (4, 18, D:2) a +0 whip (16, 48, D:2) a +0 dagger (19, 19, D:2) a staff of earth (21, -6, D:2) a +0 dagger (27, -4, D:2) a +0 dagger (28, 42, D:2) a +0 dagger 9 stones (29, 52, D:2) a +0 ring mail (52, 53, D:2) a +2 dagger of venom (56, 29, D:2) a +0 ring mail (56, 40, D:2) a +0 dagger (56, 41, D:2) a +0 dagger (60, 19, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Cyuq's General Store the +7 whip "Iwoug" {protect, Dex+4} (747 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). a +0 trident (49 gold) a +2 morningstar of protection (235 gold) +0 ice dragon scales (840 gold) the +6 rapier of Certain Death {flame, Fragile rPois rC+++} (1089 gold) It burns those it strikes, dealing additional fire damage. rC: It renders you almost immune to cold. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (7, -43, D:3) a +0 dagger (8, -29, D:3) a +0 hand axe (14, 2, D:3) 3 stones (19, 6, D:3) a +0 spear (20, 1, D:3) 4 stones (20, 8, D:3) 4 stones (31, -4, D:3) a +2 rapier of venom (35, -39, D:3) 7 stones (35, -19, D:3) a +0 dagger a +0 robe (36, -18, D:3) a +0 flail a +0 scale mail a +0 hand axe 3 boomerangs a +0 leather armour a +0 mace a +0 leather armour (38, -40, D:3) 6 stones (54, -20, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (4, -4, D:4) a +0 giant spiked club an ogre corpse (11, -10, D:4) a scroll of teleportation (13, 2, D:4) 7 stones (15, 0, D:4) a potion of haste (18, -4, D:4) 13 gold pieces