grerr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -5, D:1) 5 stones (12, -12, D:1) a +0 short sword a stone (15, -5, D:1) 3 stones (15, 0, D:1) a +0 ring mail (23, -6, D:1) a +0 leather armour (36, 19, D:1) a +0 robe (38, 19, D:1) a +0 dagger (44, 31, D:1) a +0 short sword 4 stones (45, 32, D:1) a +0 dagger 2 stones (51, 22, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 4, D:2) a +0 dagger (2, -4, D:2) a jackal corpse (4, -11, D:2) a +0 club (12, 8, D:2) a +0 dagger (18, -25, D:2) a +0 hand axe (19, -1, D:2) a +2 long sword of electrocution (23, -26, D:2) 3 stones (36, -3, D:2) a +0 club (41, 15, D:2) a +0 short sword (43, 3, D:2) a +0 short sword 4 stones (45, 6, D:2) a +0 club a +0 robe (46, -29, D:2) a bat corpse (skeletalised by now) (47, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -1, D:3) a rat corpse (9, -9, D:3) a bat corpse (12, -21, D:3) a +0 club (16, -19, D:3) a bat corpse (21, -15, D:3) a jackal corpse (22, -17, D:3) a jackal corpse