grerr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 5, D:1) a +0 whip (7, 23, D:1) a +0 robe (11, -12, D:1) a +0 whip (14, 9, D:1) 5 stones (14, 16, D:1) 5 stones (18, 6, D:1) a +0 dagger (19, -10, D:1) a +0 whip (19, 23, D:1) a +0 club (26, -12, D:1) a +0 robe (37, 20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, 1, D:2) a +0 sling (10, -7, D:2) a +0 club a +0 short sword (12, -21, D:2) a +0 long sword (13, -27, D:2) a +0 leather armour (15, -30, D:2) a +0 leather armour (17, -22, D:2) a +0 leather armour (20, -27, D:2) a +0 robe (31, -33, D:2) an orb of energy (31, -11, D:2) a +0 dagger (34, 0, D:2) a +0 sling (34, 2, D:2) a +0 sling Level 3 of the Dungeon (5, -15, D:3) a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 ring mail (14, -20, D:3) a +0 leather armour (23, -31, D:3) a +0 whip 2 stones (25, -24, D:3) a +0 club (33, -15, D:3) a +0 robe (39, -6, D:3) a +0 flail (39, -5, D:3) a +0 dagger (40, -31, D:3) a +0 sling (40, -26, D:3) a +0 dagger (43, -27, D:3) a +0 dagger (44, -31, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 5 stones (9, 27, D:4) a +0 pair of boots (24, 0, D:4) a +0 barding (31, -1, D:4) a +0 scale mail (40, 23, D:4) a +0 scimitar a +2 robe of willpower (41, -3, D:4) a +0 flail (42, -3, D:4) a +0 spear (43, -3, D:4) a +0 spear (44, -3, D:4) a +0 halberd (54, -11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 club a +0 dagger a +0 robe (4, 19, D:5) a ring of wizardry (11, 1, D:5) a +0 club (14, -12, D:5) a +0 buckler (18, -27, D:5) a +0 scale mail (21, -32, D:5) a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 leather armour (21, 24, D:5) a +0 club (22, -32, D:5) a +3 whip of holy wrath (26, -18, D:5) a potion of degeneration (28, -8, D:5) a +0 spear (28, -4, D:5) 6 stones (28, -2, D:5) a +0 war axe (31, 2, D:5) a +0 shortbow (37, 15, D:5) 9 stones (48, -2, D:5) 4 stones (50, 4, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour (1, 2, D:6) a +0 flail (1, 3, D:6) a +0 flail (5, -20, D:6) a +0 hand axe (5, -19, D:6) a +0 giant club (5, 10, D:6) an amulet of magic regeneration (12, 1, D:6) a +2 short sword of venom a +0 whip (14, -1, D:6) a +0 dagger a +0 whip 9 stones a +0 club a +0 club (15, -16, D:6) 9 stones (26, -1, D:6) a +0 dagger (33, -17, D:6) a +0 dagger a +0 robe (33, -16, D:6) a +0 hand axe a +0 dagger a +0 robe Level 7 of the Dungeon (6, 10, D:7) a +0 club (12, 20, D:7) 2 stones a +0 hand axe a +0 leather armour a +0 whip (12, 21, D:7) a +0 mace (24, 25, D:7) a +0 leather armour (29, 4, D:7) a +0 spear (29, 5, D:7) a +0 hand axe a +0 robe (30, 4, D:7) a +0 halberd (31, 4, D:7) a +0 spear (32, -4, D:7) a +0 dagger (42, 32, D:7) a +0 ring mail (43, 28, D:7) 5 stones (44, 27, D:7) a +0 robe (46, 9, D:7) a +0 short sword 7 stones a +0 chain mail (47, 10, D:7) a +0 rapier a +0 robe a +0 club a +0 dagger a +0 robe (48, 12, D:7) a +0 ring mail (51, 10, D:7) a +0 flail a +0 leather armour Level 8 of the Dungeon (9, -40, D:8) the +7 dagger of Barnacled Absolution {freeze, rF+ rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rN: It protects you from negative energy. (20, 1, D:8) a +0 club (23, -11, D:8) a +0 dagger a +0 scale mail (24, -24, D:8) a +0 mace (27, -14, D:8) 2 stones (41, -14, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 robe (15, -37, D:9) a +0 falchion (25, -18, D:9) +0 steam dragon scales (26, -3, D:9) a +0 war axe (28, -17, D:9) a +0 plate armour a +0 vorpal long sword (33, -35, D:9) 7 stones (34, 7, D:9) a +0 spear (40, -29, D:9) a +0 plate armour (50, -12, D:9) a +2 dagger of protection Level 10 of the Dungeon [Shop] Dioxerah's Armour Shoppe a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +1 chain mail of fire resistance (231 gold) a +0 ring mail (56 gold) (0, 0, D:10) a +4 ring of slaying (1, 6, D:10) the +4 sling of Yredelemnul's Regard {flame, rPois MP+9} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (2, 42, D:10) a +0 spear (12, 40, D:10) a +0 ring mail (19, 49, D:10) 2 stones (27, 33, D:10) a staff of earth (28, 25, D:10) a +0 hand axe a +0 flail a +0 war axe a +0 chain mail (29, 25, D:10) a +0 club a +0 dire flail (30, 23, D:10) a +0 mace (30, 24, D:10) a +0 troll leather armour (31, 24, D:10) a +0 mace (40, 47, D:10) a +0 dagger a +0 robe a +0 dagger (40, 48, D:10) a +0 whip (41, 46, D:10) a +0 short sword (41, 47, D:10) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 ring mail of Deysang {Drain Int+6} Int: It affects your intelligence (+6). Drain: It drains your maximum health when unequipped. (1, -8, Lair:1) a +0 rapier (23, -21, Lair:1) a +0 quarterstaff