grerr Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, 0, D:1) a +0 dagger (10, -30, D:1) a +0 ring mail (16, -27, D:1) a +0 whip 3 stones (21, -24, D:1) a +0 robe (22, -33, D:1) 3 stones (31, -39, D:1) a +0 leather armour (40, -21, D:1) a +0 leather armour (42, -21, D:1) a +0 club (42, -13, D:1) a +0 ring mail (43, -22, D:1) a +0 sling (44, -26, D:1) a +0 ring mail (49, -51, D:1) a +0 club (51, -53, D:1) a +0 leather armour (51, -41, D:1) a +0 robe (56, -43, D:1) a +0 dagger (59, -44, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Umimi's Weapon Boutique 5 stones (5 gold) a +0 hand axe (30 gold) the +3 halberd of Absolution {freeze, rPois Str-3 Int+3 Dex+8} (502 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+8). rPois: It protects you from poison. 4 stones (4 gold) a +0 short sword (30 gold) the +8 quarterstaff of Innocence {spect, Int+4} (654 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). a +0 trident (35 gold) a +0 spear (30 gold) (5, 12, D:2) a +0 quarterstaff 8 stones (7, 20, D:2) a +0 sling (13, 4, D:2) a +0 robe (13, 7, D:2) a +0 whip (13, 16, D:2) a +0 mace (17, 10, D:2) a +0 rapier (20, -13, D:2) a +0 short sword a stone (27, -2, D:2) a +0 whip (30, 5, D:2) a +0 short sword (30, 12, D:2) 5 stones (34, -11, D:2) 6 stones (41, -4, D:2) a +0 hand axe Level 3 of the Dungeon (23, -9, D:3) a +0 flail (32, 17, D:3) a +0 club (32, 22, D:3) a +0 robe (35, 13, D:3) a +0 dagger (38, 0, D:3) a +0 dagger (45, -10, D:3) a +0 spear (45, 20, D:3) a +0 club (46, 19, D:3) a +0 ring mail Level 4 of the Dungeon (6, -30, D:4) a +0 whip (13, -15, D:4) a +0 whip (15, 12, D:4) a +0 club (16, -19, D:4) 5 stones (25, -31, D:4) a +0 dagger (29, -8, D:4) a +0 club (30, -25, D:4) a +0 club (45, -23, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 6, D:5) 3 stones (2, 12, D:5) a +0 giant club (17, -1, D:5) a +0 ring mail (24, 35, D:5) 8 stones (29, 19, D:5) a +0 war axe (29, 35, D:5) a +0 ring mail (32, 25, D:5) a +0 mace (37, 1, D:5) a +0 leather armour (37, 34, D:5) a +0 club a +0 hand axe a +0 hand axe (39, 30, D:5) a +0 club (40, -17, D:5) a +0 club (40, 4, D:5) 3 stones (50, 22, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a staff of cold (7, -12, D:6) a +1 whip of distortion (11, -4, D:6) a +0 robe a +3 scimitar of freezing (14, 0, D:6) a +0 robe of positive energy a +0 short sword (16, -8, D:6) a +6 ring of intelligence (18, 3, D:6) a +0 robe a +0 robe a +4 great sword a +0 robe a +3 scimitar (24, 8, D:6) a +0 club (34, -10, D:6) a +0 scimitar a +0 ring mail a +0 robe a +2 falchion of electrocution a +0 robe a +0 dire flail a +0 robe a +0 robe a +2 falchion of freezing a +5 scimitar (34, -5, D:6) a +0 spear (37, -5, D:6) a +0 flail (37, -4, D:6) a +0 spear (38, -5, D:6) a +0 halberd (39, -3, D:6) a +1 spear of freezing (43, -2, D:6) a +0 robe (43, 6, D:6) a +0 trident (47, 10, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, -39, D:7) a +0 short sword a +0 robe (1, 2, D:7) a +0 halberd (1, 4, D:7) a +0 spear (2, -1, D:7) a +0 mace (12, -32, D:7) a +0 mace a +0 robe (12, 4, D:7) a +2 dagger a +0 robe (12, 5, D:7) a +2 dagger of freezing a +0 robe a +0 flail a +0 robe (13, -42, D:7) a +0 short sword (13, -33, D:7) a +1 spear 5 stones a +0 robe (15, -13, D:7) a potion of degeneration (21, -34, D:7) a +0 dagger (21, -12, D:7) a +0 spear a +0 robe (21, -10, D:7) a +0 halberd a +0 robe (22, -10, D:7) a +0 mace a +0 robe (22, -8, D:7) a +0 quarterstaff (23, -13, D:7) a +0 whip of draining (23, 0, D:7) a +0 shortbow (30, -41, D:7) 3 stones (33, -11, D:7) a +0 quarterstaff (34, -12, D:7) a +2 vorpal mace (35, -47, D:7) a +0 war axe (37, -9, D:7) a +0 mace (37, 14, D:7) a +0 scale mail (41, -16, D:7) a +0 mace (41, -10, D:7) a +0 mace (42, -9, D:7) a stone (47, -44, D:7) a +0 pair of gloves (50, -11, D:7) 2 stones (57, -43, D:7) +0 steam dragon scales Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 5, D:8) 4 stones (10, -11, D:8) a +0 falchion a +0 chain mail (11, -12, D:8) a +0 dagger a +0 club a +0 club a +0 mace a +0 ring mail (11, -11, D:8) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (12, -13, D:8) a +0 club a +0 leather armour a +0 club a +0 hand axe a +0 short sword a +0 leather armour a +0 dire flail a +0 plate armour a +0 mace a +0 plate armour a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 club a +0 flail (12, -11, D:8) a +0 short sword (13, 7, D:8) a +0 quarterstaff (14, -3, D:8) a +0 robe (21, 12, D:8) a +0 flail (23, 12, D:8) a +0 spear (24, 12, D:8) a +4 spear (25, 12, D:8) a +0 flail (26, 3, D:8) a +0 scale mail (27, 26, D:8) a +0 dagger a +0 chain mail a +3 morningstar a +0 robe (32, -1, D:8) 5 stones (33, 22, D:8) a +1 long sword a +0 robe a +0 war axe a +0 robe (34, 26, D:8) a +3 scimitar a +0 robe (35, 23, D:8) a +0 dire flail a +0 robe (36, -1, D:8) the +9 mace of Resumed Hostilities {venom, rC- rN+ MP+9} It poisons the flesh of those it strikes. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (36, 24, D:8) a +0 club a +0 chain mail (36, 25, D:8) a +0 long sword a +0 robe a +0 dagger a +0 robe (37, 21, D:8) a +1 hand axe of freezing a +0 robe a +0 great sword a +0 robe (37, 25, D:8) a +0 falchion a +0 robe a +0 short sword a +0 dagger a +0 robe (38, 30, D:8) a +0 halberd a +0 robe (42, 14, D:8) a +0 falchion (45, 31, D:8) a +0 mace a +0 ring mail a +0 short sword a +0 vorpal hand axe a +0 flail a +0 scale mail a +0 falchion of holy wrath a +0 ring mail (48, 27, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (0, 22, D:9) a +0 morningstar a +0 chain mail (0, 24, D:9) a +0 dagger a +0 robe (0, 31, D:9) a +1 hat (1, 23, D:9) a +0 hand axe (2, 25, D:9) a +0 mace (10, -9, D:9) a +0 shortbow (14, 10, D:9) +0 acid dragon scales (17, -6, D:9) a +0 shortbow (18, 23, D:9) a +0 leather armour (24, 5, D:9) a +0 shortbow (31, -5, D:9) 5 stones (31, -4, D:9) +0 steam dragon scales (32, -2, D:9) a +0 club (32, -1, D:9) a +0 dagger a +0 robe (35, -4, D:9) a +0 flail (36, -5, D:9) a +1 mace of draining a +0 chain mail (43, 23, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (53, -8, D:9) a +4 vorpal flail Level 10 of the Dungeon (0, 0, D:10) 6 stones (0, 23, D:10) 2 stones (2, 22, D:10) a +0 battleaxe (3, 11, D:10) a +0 flail of protection (4, 11, D:10) a +0 dagger (4, 13, D:10) a +0 short sword a stone (5, 12, D:10) a +0 dagger a +0 whip (6, 11, D:10) a +0 whip (17, 27, D:10) a +2 hand axe of freezing (24, -6, D:10) a +0 cloak (27, 2, D:10) a +0 trident (28, 31, D:10) a potion of lignification (28, 34, D:10) a +0 spear (34, 8, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a komodo dragon skeleton Level 12 of the Dungeon (0, 0, D:12) 2 stones (29, 4, D:12) a scroll of vulnerability a scroll of noise (38, -6, D:12) a +0 war axe a +0 leather armour a meliai corpse (40, -6, D:12) a +0 hand axe a +0 robe