grizmgrazm2 Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (28, -3, D:1) a +0 whip a +0 short sword (29, -10, D:1) 18 stones (33, 27, D:1) a +0 robe a +0 club (36, 29, D:1) a +0 dagger (37, 31, D:1) a cursed -3 hunting sling a +0 club (38, 31, D:1) a +0 short sword (39, 27, D:1) a stone (47, -2, D:1) a +0 club (49, 26, D:1) a +0 club (50, 14, D:1) 25 stones (53, 36, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, 17, D:2) a stone (16, 0, D:2) a +0 whip of venom (16, 18, D:2) a +0 dagger (17, 18, D:2) 2 stones (19, 23, D:2) a stone (20, 22, D:2) 2 stones (20, 23, D:2) 5 stones (21, 22, D:2) 3 stones (22, 3, D:2) a +0 spear (23, 17, D:2) a +0 club (32, 17, D:2) 19 stones (33, -5, D:2) a stone (33, -4, D:2) a stone (33, -3, D:2) a stone (33, -2, D:2) a +0 short sword 2 stones (33, -1, D:2) 2 stones (37, -17, D:2) a cursed +0 flail (37, 13, D:2) a +0 chain mail (40, -10, D:2) a +0 hunting sling (51, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 21, D:3) a +0 falchion (13, -11, D:3) 17 sling bullets (18, 12, D:3) a +0 hand axe (19, 28, D:3) a +0 dagger a +0 robe (20, 0, D:3) a +0 plate armour (22, 28, D:3) a +0 club a +0 mace a +0 scale mail a +0 flail a +0 leather armour (23, -5, D:3) a +0 short sword (25, 9, D:3) a +0 whip (33, 10, D:3) a +0 falchion (35, 30, D:3) a +0 dagger (39, 10, D:3) a +0 robe (40, -12, D:3) 21 stones (50, 5, D:3) 20 arrows (53, 10, D:3) 6 javelins of returning (55, 8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ocwen's Antique Weapon Boutique a +0 rapier (100 gold) a +0 shortbow (75 gold) the +7 war axe "Luajuc" {freeze, Stlth+} (1277 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. a +0 halberd (100 gold) a +0 whip (62 gold) a +0 war axe (87 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 falchion (75 gold) a +0 glaive (162 gold) (1, -8, D:4) a +0 whip (6, -5, D:4) a +0 quarterstaff of speed (9, -38, D:4) 20 stones (13, -31, D:4) 26 stones (16, -18, D:4) 18 stones (25, -28, D:4) a +0 short sword (25, -12, D:4) a +0 dagger (28, -42, D:4) a +0 quarterstaff (33, -36, D:4) a +0 chain mail a +0 leather armour a +0 hand axe a cursed -1 dagger a +0 flail of holy wrath a +0 ring mail (34, -36, D:4) a +0 whip (44, -3, D:4) a +0 robe Level 5 of the Dungeon [Shop] Naemibeneang's Antique Armour Emporium a +0 pair of gloves (157 gold) a +0 plate armour (805 gold) a cursed +0 ring mail (35 gold) a +1 troll leather armour (770 gold) a +0 plate armour (805 gold) a +0 robe (24 gold) a +0 chain mail (157 gold) the cursed +1 robe of Mumblety Peg {MR+ Str-4 Dex+4} (535 gold) It affects your strength (-4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. [Shop] Xememm's Book Shop a book of Misfortune (260 gold) a book of Flames (455 gold) a book of Changes (325 gold) a book of Power (585 gold) a book of Minor Magic (260 gold) a book of Cantrips (260 gold) the Catalogue of the Pit (952 gold) Spells Type Level a - Venom Bolt Conjuration/Poison 5 b - Irradiate Conjuration/Transmutation 5 c - Bolt of Magma Conjuration/Fire/Earth 5 the Disquisition on the Damaging Blaze (692 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Fulminant Prism Conjuration/Hexes 4 f - Fireball Conjuration/Fire 5 a book of Callings (390 gold) a book of Maledictions (325 gold) a manual of Earth Magic (1435 gold) a book of Power (585 gold) a book of Conjurations (390 gold) [Shop] Luokh's Gadget Shop a wand of enslavement (13) (225 gold) a wand of digging (4) (240 gold) a wand of polymorph (19) (315 gold) a lightning rod (4/4) (600 gold) a box of beasts (300 gold) a sack of spiders (300 gold) a crystal ball of energy (300 gold) a phial of floods (600 gold) a lamp of fire (600 gold) [Shop] Polets's Book Shoppe a book of Conjurations (450 gold) a Grand Grimoire (1656 gold) a book of Flames (525 gold) a book of Flames (525 gold) a book of Callings (450 gold) a manual of Polearms (1656 gold) Sif Muna's Volume of the Destructive Arsonist (837 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Static Discharge Conjuration/Air 3 d - Stone Arrow Conjuration/Earth 3 e - Sticky Flame Conjuration/Fire 4 f - Conjure Ball Lightning Conjuration/Air 6 a book of Ice (975 gold) a book of Frost (525 gold) a book of Changes (375 gold) a Young Poisoner's Handbook (600 gold) a book of Enchantments (750 gold) (0, 0, D:5) a +0 ring mail (2, 22, D:5) a scroll of noise (10, 0, D:5) 12 arrows (12, -12, D:5) 15 arrows a cursed -2 shortbow (13, -13, D:5) 2 arrows (13, -12, D:5) a +0 robe a +1 flail of protection (13, -11, D:5) a +0 robe a cursed +0 long sword (14, -10, D:5) an arrow a +0 robe a +0 long sword (14, 19, D:5) 19 stones (16, -7, D:5) an arrow (23, -4, D:5) a +0 hunting sling (25, -7, D:5) a +5 halberd a +0 robe (33, 23, D:5) a +0 spear (35, 20, D:5) 23 arrows (36, 20, D:5) 19 sling bullets (39, -1, D:5) a +0 ring mail (39, 23, D:5) 16 bolts (43, -6, D:5) a +0 club (45, 5, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 9, D:6) 21 arrows a +0 shortbow (7, 11, D:6) 2 arrows (7, 12, D:6) an arrow (31, 2, D:6) a +0 shortbow 14 arrows (47, 40, D:6) a +0 spear a throwing net (48, -2, D:6) a +0 hat (48, 40, D:6) a +0 spear (49, 40, D:6) a +0 club (51, 0, D:6) a +0 leather armour (54, -3, D:6) 4 tomahawks (54, 32, D:6) 16 sling bullets (56, 22, D:6) a +0 shortbow of freezing 20 arrows Level 7 of the Dungeon [Shop] Gaevonn's Antique Weapon Emporium the +2 hunting sling "Yzugroe" {flame, rN+ MR+ Dex-5} (475 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 battleaxe of flaming (342 gold) a +0 lajatang (375 gold) a +0 trident (87 gold) a +0 trident (87 gold) a +0 rapier (100 gold) a +0 halberd (100 gold) a +0 falchion (75 gold) (0, 0, D:7) 16 poisoned needles (5, -11, D:7) 2 throwing nets (7, -18, D:7) 4 javelins (12, -13, D:7) a +0 trident (12, -2, D:7) a +0 robe (14, 7, D:7) 18 sling bullets (15, -32, D:7) a +0 falchion (15, -7, D:7) 8 tomahawks (19, -18, D:7) a cursed -2 mace (21, -24, D:7) a +0 trident (26, -30, D:7) 6 curare-tipped needles (27, -22, D:7) a +0 trident (28, -10, D:7) a +0 robe a +2 dagger of pain a cursed +0 robe a +0 dagger (28, -9, D:7) a +0 animal skin a +0 robe a +0 whip of flaming (29, 12, D:7) an uncursed ring of attention (32, -36, D:7) a +0 quarterstaff (33, 2, D:7) a +0 short sword (34, -35, D:7) a +0 robe (42, -23, D:7) 9 arrows (43, 0, D:7) a +0 flail (47, 0, D:7) a cursed -2 trident (48, -23, D:7) a +0 ring mail (50, -26, D:7) the +1 leather armour of Gallantry {+Fly Str+2 Int-3 Dex+3} It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+3). It lets you fly. (50, 5, D:7) a +0 war axe 2 tomahawks a +0 ring mail a +0 scimitar a +0 plate armour (50, 7, D:7) a tomahawk (50, 10, D:7) a tomahawk (50, 12, D:7) a tomahawk (54, 1, D:7) a +0 leather armour (56, -4, D:7) a +0 giant spiked club (59, -8, D:7) 2 javelins (60, -15, D:7) a +0 long sword (60, -10, D:7) 2 tomahawks (61, -6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a sling bullet (0, 2, D:8) 2 sling bullets (0, 7, D:8) a +7 quarterstaff of protection a +0 hunting sling 29 sling bullets a cursed +0 leather armour (5, 17, D:8) a +0 dire flail a +0 plate armour (10, -10, D:8) a +3 hand axe a +0 mace (10, -8, D:8) a +0 club (11, -9, D:8) a +0 flail (11, -8, D:8) a +0 plate armour (17, 26, D:8) a +0 pair of boots (18, -8, D:8) a tomahawk (19, -11, D:8) 14 arrows (20, 27, D:8) a +0 great mace (24, -6, D:8) a tomahawk (24, -5, D:8) a tomahawk (25, -5, D:8) a tomahawk (32, 31, D:8) a +0 short sword of draining a +0 cloak (34, 33, D:8) a +0 trident (35, 20, D:8) 27 arrows (36, -10, D:8) a +0 falchion (45, -10, D:8) 8 stones Level 9 of the Dungeon (0, 0, D:9) 5 needles of paralysis (4, -20, D:9) a +0 dagger a +0 robe (4, -18, D:9) a +0 spear (5, -18, D:9) a +0 flail (6, -18, D:9) a +0 spear (6, -17, D:9) a cursed +0 spear (7, -26, D:9) a +0 whip a +0 robe (7, -18, D:9) a +0 dagger (7, -16, D:9) a +0 leather armour (9, -26, D:9) a +0 flail a +0 robe (17, 5, D:9) 2 arrows (21, 1, D:9) a +0 shortbow 20 arrows (34, -2, D:9) 25 arrows (43, -24, D:9) 16 gold pieces (43, -9, D:9) a +0 scimitar (45, -5, D:9) a +0 giant club (46, -30, D:9) a scroll of random uselessness (46, -29, D:9) 19 stones (47, -30, D:9) a scarf of resistance (48, -30, D:9) 23 gold pieces (58, -4, D:9) a +3 halberd of freezing a +0 robe (59, -2, D:9) a +4 mace a +0 robe (59, 2, D:9) a +0 battleaxe a +0 robe of cold resistance (59, 3, D:9) a cursed +0 spear a +0 robe a cursed +3 long sword a cursed +0 robe (62, -28, D:9) a +0 giant spiked club a +0 giant club (63, -7, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a cursed -1 dire flail a +0 giant club (0, 4, D:10) 15 stones (0, 47, D:10) a +0 short sword (6, -7, D:10) 22 sling bullets (10, 15, D:10) a +0 plate armour a +0 glaive (13, 25, D:10) the +6 ice dragon scales of Seteusmi {+Blink rF- rC++ Str+3} It affects your strength (+3). It makes you vulnerable to fire. It greatly protects you from cold. It lets you blink. (17, 28, D:10) a +0 giant club a +0 giant club (18, 46, D:10) a +2 cloak (20, 29, D:10) 23 stones (21, 36, D:10) a cursed +0 ring mail (23, 20, D:10) a book of Cantrips (28, -5, D:10) 3 arrows (29, 23, D:10) 5 stones (29, 24, D:10) a stone (29, 35, D:10) 2 arrows (29, 36, D:10) a +0 robe a +0 dagger (29, 37, D:10) 13 arrows a cursed -1 shortbow (29, 42, D:10) a cursed -2 long sword (30, 19, D:10) 14 arrows (30, 30, D:10) a +0 robe a +0 dagger (30, 34, D:10) a +0 mace (31, 26, D:10) a stone (31, 30, D:10) 2 arrows (32, -2, D:10) an arrow (32, 26, D:10) 2 stones (32, 27, D:10) a stone (32, 28, D:10) a +0 robe an arrow a +0 spear (33, -6, D:10) 2 stones (33, -1, D:10) an arrow (33, 26, D:10) a stone (34, 18, D:10) 2 steel javelins (34, 28, D:10) 11 stones (35, -1, D:10) 21 arrows a +0 shortbow (35, 22, D:10) a +0 chain mail a +0 hand axe (35, 30, D:10) an arrow (35, 49, D:10) a +0 great sword (36, 30, D:10) an arrow (37, 22, D:10) a potion of degeneration (38, -8, D:10) a poisoned needle (38, -3, D:10) a +0 robe (unseen) (38, -1, D:10) a +0 robe (unseen) (38, 16, D:10) 15 poisoned needles (38, 30, D:10) 13 arrows a +0 shortbow a +0 dagger (39, -8, D:10) a +0 short sword (39, -7, D:10) 10 poisoned needles a +0 blowgun a +0 club a +0 short sword (39, 28, D:10) a +0 dagger (40, -7, D:10) 5 poisoned needles a +0 short sword a +0 blowgun (41, -8, D:10) a +0 dagger (42, 49, D:10) a +0 trident a +0 leather armour (49, 49, D:10) 10 poisoned needles (49, 51, D:10) 10 stones (53, 32, D:10) a cursed +0 morningstar a +0 robe Level 11 of the Dungeon [Shop] Bokhirahe's Antique Armour Shop a +0 plate armour (667 gold) a +0 large shield (130 gold) a +0 pair of boots (130 gold) a +2 ring mail of poison resistance (522 gold) +0 fire dragon scales (1740 gold) a +0 centaur barding (667 gold) +0 fire dragon scales (1740 gold) a +0 leather armour (58 gold) a cursed +0 robe (2 gold) (0, 0, D:11) a +0 shortbow 6 arrows (2, -5, D:11) 2 arrows (3, -5, D:11) 2 arrows (5, -4, D:11) 2 arrows (6, -3, D:11) a +0 shortbow a +0 shortbow 27 arrows (7, -3, D:11) a +0 shortbow 15 arrows a +0 helmet (10, -6, D:11) 2 arrows (10, 4, D:11) 16 stones (11, -6, D:11) 13 stones (12, 2, D:11) a stone (12, 17, D:11) a +0 shortbow 16 arrows the +4 robe of Serendipity {*Slow rElec rN+++ SInv} It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. It may slow you when you take damage. (14, 16, D:11) an arrow (16, 0, D:11) a +0 robe (17, 3, D:11) a stone a +0 short sword (18, 1, D:11) a stone (18, 3, D:11) 28 arrows a cursed -2 mace a +0 plate armour a +0 shortbow a stone (19, 1, D:11) a stone (19, 3, D:11) 15 arrows a +0 shortbow a +0 quarterstaff (19, 4, D:11) 12 arrows a +0 shortbow (19, 5, D:11) 2 arrows (19, 6, D:11) 2 arrows (20, 1, D:11) a stone (20, 3, D:11) a stone a +0 shortbow a +0 shortbow 31 arrows (21, 3, D:11) a +0 leather armour (26, -2, D:11) a +0 ring mail (26, 3, D:11) an arrow (27, 4, D:11) an arrow (30, 4, D:11) a +0 dagger a +0 robe (32, 10, D:11) a +0 dagger a +0 ring mail a +0 short sword a +0 scale mail (34, 0, D:11) a +0 dagger a +0 robe (35, -2, D:11) a +0 trident 4 tomahawks of dispersal (41, 8, D:11) a +0 dire flail a +0 giant spiked club (44, 11, D:11) a +2 chain mail of cold resistance a +2 eveningstar of venom (44, 19, D:11) a +0 hand axe (44, 20, D:11) a +0 robe a +0 dagger (46, -15, D:11) a javelin (47, -13, D:11) a javelin (48, -12, D:11) 18 sling bullets (48, -9, D:11) a +0 scale mail (48, -8, D:11) a +0 scale mail a +0 flail 4 javelins (49, -7, D:11) a +0 robe a +0 shortbow 18 arrows a +0 spear (50, -7, D:11) a +0 leather armour (51, -7, D:11) a +0 ring mail a +0 hand axe (56, 26, D:11) 13 stones (59, 28, D:11) a +0 trident a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) an arrow (0, 1, D:12) an arrow (0, 2, D:12) 4 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 falchion (1, 0, Orc:1) a +0 trident (2, 0, Orc:1) a +0 mace (2, 1, Orc:1) a +0 mace (3, -1, Orc:1) a +0 scale mail (unseen) (7, 2, Orc:1) a +0 chain mail a +2 flail of protection (8, 6, Orc:1) a cursed -2 trident (20, 25, Orc:1) a +0 hand axe a +0 plate armour (23, 31, Orc:1) a +0 chain mail a +0 scimitar (24, 26, Orc:1) a +0 ring mail a +0 hand axe (25, 26, Orc:1) a +0 plate armour a +0 morningstar (26, 26, Orc:1) a +0 club (26, 30, Orc:1) a +0 robe a +0 dagger (27, 29, Orc:1) a +0 leather armour a +0 whip (28, 29, Orc:1) a +0 antimagic hand axe (29, 29, Orc:1) a +0 whip (29, 30, Orc:1) 2 tomahawks (29, 41, Orc:1) a +0 scale mail a +0 whip (30, 25, Orc:1) a +0 leather armour a +0 mace (30, 26, Orc:1) a +0 chain mail (still there?) a +0 short sword (still there?) (30, 27, Orc:1) a +0 leather armour a +0 short sword (30, 44, Orc:1) a +0 chain mail (31, 27, Orc:1) a +0 robe a +0 dagger (31, 32, Orc:1) a tomahawk (31, 35, Orc:1) a +0 chain mail a +0 trident (31, 43, Orc:1) a +0 short sword a +0 robe a +0 dagger (32, 27, Orc:1) a +0 club (32, 33, Orc:1) 4 tomahawks a +0 dagger (35, 33, Orc:1) a +0 broad axe a +0 plate armour (37, 13, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Dady's Antique Weapon Emporium a +0 mace (111 gold) a +0 spear (111 gold) a +0 club (37 gold) a +0 glaive (240 gold) the +4 trident of the Forest {freeze, +Rage MR- Dex-5 Stlth+} (973 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you go berserk. It makes you more stealthy. a +0 spear (111 gold) a +0 glaive (240 gold) a +0 great sword (240 gold) a cursed -1 dagger (3 gold) [Shop] Wuelul's General Store 23 arrows (78 gold) a scroll of remove curse (51 gold) 16 sling bullets (136 gold) a +0 robe (11 gold) a +0 short sword of venom (95 gold) a scroll of amnesia (59 gold) a cursed -2 broad axe (1 gold) [Shop] Meiclian's Antique Armour Emporium a +0 robe (23 gold) a +0 pair of gloves (148 gold) a +0 plate armour (759 gold) a +0 plate armour (759 gold) a +2 robe of resistance (1244 gold) the +1 ring mail of the Five Continents {rPois rF+ MR+ SInv} (1221 gold) It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 leather armour (66 gold) a +0 robe (23 gold) a +0 pair of boots (148 gold) a +0 ring mail (132 gold) (0, 0, Orc:2) a +0 leather armour a cursed +0 flail (9, 8, Orc:2) a +1 pair of gloves a +2 pair of gloves (15, 17, Orc:2) a +0 halberd a +0 chain mail a +0 dagger a +0 robe (15, 24, Orc:2) a +0 chain mail a +0 club (16, 25, Orc:2) a +0 plate armour a +0 flail (18, 28, Orc:2) a +0 morningstar a +0 leather armour (19, 19, Orc:2) a +0 battleaxe (20, 12, Orc:2) a +0 war axe a cursed +0 robe (20, 14, Orc:2) a +0 trident a +0 plate armour (21, 19, Orc:2) a +0 short sword a +0 plate armour (21, 31, Orc:2) a +0 chain mail a +0 trident (22, 14, Orc:2) a +2 robe a +0 dagger a +0 chain mail a +0 glaive a +0 ring mail a +0 flail a +2 plate armour of poison resistance a +3 great sword of holy wrath (22, 15, Orc:2) a +0 hand axe (22, 16, Orc:2) a +2 flail of protection (22, 17, Orc:2) a +0 chain mail a +0 whip a +0 short sword a cursed +0 chain mail 14 bolts a +0 war axe a +0 arbalest (23, 15, Orc:2) a +1 robe of magic resistance a +0 dagger a +0 chain mail a cursed -3 long sword (23, 16, Orc:2) a cursed -2 robe a +0 dagger a +0 hand axe a +0 plate armour a +0 battleaxe (23, 17, Orc:2) a +0 dagger a +0 plate armour a +0 battleaxe (23, 18, Orc:2) a +0 robe a +0 dagger (23, 47, Orc:2) a +0 war axe a +1 plate armour of poison resistance (24, 1, Orc:2) a +0 dagger (24, 2, Orc:2) a +0 flail (24, 15, Orc:2) a +0 chain mail a +0 glaive (24, 16, Orc:2) a +0 plate armour a +0 glaive (24, 17, Orc:2) a +0 giant club a +0 robe a +0 dagger a +0 chain mail a cursed -3 halberd (25, 15, Orc:2) a +0 short sword (25, 16, Orc:2) a +2 robe of cold resistance a +0 dagger (25, 17, Orc:2) a +0 giant club (26, 17, Orc:2) a +0 falchion (27, 16, Orc:2) a +0 chain mail a +2 broad axe (28, 16, Orc:2) a +0 mace (28, 19, Orc:2) a cursed +0 chain mail a +2 hand axe of electrocution (29, 20, Orc:2) a bolt (31, 15, Orc:2) a +3 ring mail a +0 short sword (35, 22, Orc:2) a +0 plate armour a +0 short sword (36, 22, Orc:2) a +0 dagger a +1 robe of fire resistance a +0 scale mail a +0 short sword (39, 29, Orc:2) a +0 troll leather armour (40, 40, Orc:2) a +0 dagger (41, 40, Orc:2) 25 stones (42, 22, Orc:2) a +0 chain mail a +0 short sword (42, 37, Orc:2) a +0 flail (42, 40, Orc:2) a +1 flail of draining a +0 robe a +0 dagger (43, 16, Orc:2) a +0 mace (43, 37, Orc:2) a +0 chain mail a +0 war axe (43, 41, Orc:2) a +0 war axe (46, 38, Orc:2) a +0 giant spiked club (46, 40, Orc:2) a +0 giant club (47, 21, Orc:2) a +0 great sword a +0 plate armour (48, 44, Orc:2) a +0 dagger (49, 43, Orc:2) a +0 chain mail a +1 dire flail of venom (50, 44, Orc:2) a +0 dagger (50, 45, Orc:2) a +0 chain mail a +0 glaive a +0 hand axe (51, 7, Orc:2) a +0 robe a +0 dagger (51, 14, Orc:2) a +0 robe a +0 dagger (51, 41, Orc:2) a +0 leather armour a +0 long sword (52, 10, Orc:2) a +0 plate armour a +0 war axe (52, 41, Orc:2) a +0 mace (53, 38, Orc:2) a +0 leather armour a +0 rapier (54, 21, Orc:2) a cursed +0 scale mail a +0 dagger (54, 36, Orc:2) a +0 rapier (54, 38, Orc:2) a +0 leather armour a +0 long sword a cursed -1 short sword (54, 40, Orc:2) a +0 rapier (55, 35, Orc:2) a +0 robe of the Archmagi a cursed -1 dagger (56, 34, Orc:2) a +0 leather armour 2 tomahawks a +0 hand axe (56, 35, Orc:2) a +0 trident (56, 38, Orc:2) a tomahawk 4 large rocks (58, 33, Orc:2) a +0 ring mail a cursed -2 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (3, -9, Lair:1) 5 potions of mutation 2 potions of lignification (3, 0, Lair:1) a +0 long sword (4, -9, Lair:1) a +1 ring of slaying an uncursed ring of stealth an uncursed ring of ice an uncursed ring of wizardry a wand of flame (32) (7, -5, Lair:1) a scroll of immolation (33, -23, Lair:1) 26 sling bullets (37, -42, Lair:1) the +4 hunting sling "Xom's Approval" {velocity, rF+ Str+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It protects you from fire. Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 sling bullets (8, -26, Lair:2) a +0 rapier (15, -22, Lair:2) a +0 dagger (20, -13, Lair:2) a +0 robe (24, -18, Lair:2) a +0 quarterstaff (28, -3, Lair:2) 10 stones (38, -33, Lair:2) a potion of mutation (40, -48, Lair:2) 12 poisoned needles (51, -2, Lair:2) 18 bolts (64, -29, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (4, 4, Lair:3) a +0 long sword (6, -20, Lair:3) a scroll of vulnerability (7, -12, Lair:3) 17 arrows (8, 0, Lair:3) a +0 trident (11, -3, Lair:3) 9 poisoned needles (15, -3, Lair:3) 15 stones (17, 7, Lair:3) a +0 club (19, 7, Lair:3) a +0 hunting sling (24, -7, Lair:3) a +0 leather armour (25, -4, Lair:3) 13 sling bullets (26, -42, Lair:3) 15 stones (29, -18, Lair:3) a +0 chain mail (29, -15, Lair:3) 18 arrows (34, 4, Lair:3) 24 sling bullets (50, -18, Lair:3) 13 arrows (64, -14, Lair:3) a scroll of vulnerability (64, -12, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -3 falchion (10, -16, Lair:4) a cursed +0 plate armour (14, 27, Lair:4) 15 stones (18, -1, Lair:4) 14 stones (22, 16, Lair:4) a +0 falchion (24, 16, Lair:4) 22 sling bullets (26, -18, Lair:4) a +0 broad axe (26, 28, Lair:4) 21 sling bullets (30, 3, Lair:4) 21 bolts (47, -10, Lair:4) a +0 scale mail (49, 15, Lair:4) 16 stones (56, -5, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (0, 6, Lair:5) a +0 short sword (21, 4, Lair:5) 8 sling bullets (25, 25, Lair:5) 21 stones (27, 20, Lair:5) a +0 robe (34, 14, Lair:5) a potion of degeneration (40, 46, Lair:5) a scroll of noise (59, 44, Lair:5) a +0 pair of boots Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (4, 2, Lair:6) 6 poisoned tomahawks (20, -9, Lair:6) 20 stones (21, -9, Lair:6) a +0 ring mail (22, -9, Lair:6) a +7 hand crossbow of flaming (22, -6, Lair:6) 13 stones (23, -6, Lair:6) 9 arrows (26, -25, Lair:6) +0 steam dragon scales (26, -22, Lair:6) +0 fire dragon scales (27, -24, Lair:6) 24 stones (47, -12, Lair:6) 18 stones (49, -37, Lair:6) 28 bolts (49, 1, Lair:6) a +0 whip (50, -18, Lair:6) a cursed -2 trident (61, 5, Lair:6) a +0 whip (64, -34, Lair:6) a scroll of vulnerability