Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 5508974037446792537 4 grizmgrazm2 the Grave Robber (level 1, -2/10 HPs) Began as a Vampire Necromancer on May 14, 2021. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (329 turns). grizmgrazm2 the Grave Robber (Vampire Necromancer) Turns: 329, Time: 00:00:51 Health: -2/10 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + c - +0 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Skills: + Level 0.0 Short Blades + Level 2.3 Dodging + Level 3.2 Stealth * Level 2.1 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 32% N/A 3% 1 Vampiric Draining Necr 8% 2d7 10% 3 Animate Dead Necr 8% N/A 30% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Okay, then. It was a potion of brilliance. You feel clever all of a sudden. Okay, then. b - a fizzy cyan potion You begin bloodletting. You continue bloodletting. x5 Now bloodless. You feel a little less clever now. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard bites you. Found 16 bolts. You miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! No target in view! Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 whip. Found 12 gold pieces. The kobold shouts! The kobold hits you with a +0 whip. Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 87%) The kobold barely resists. The kobold completely misses you. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 87%) The kobold writhes in agony. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded, chance to affect: 87%) The kobold writhes in agony. The kobold hits you with a +0 whip. You die... ######. #...... ###+########## #...... #.....>.........+...... #$.......#.##...#...... #....K..##.##...#...... #.....@.........+...... #........#......#...... ########.# #........#. #.# ###....#.#. #######.#######.#...#. .............##.###... ........####.##.# #.#. ........# #.##.# #.#. ........# #....# #.#. You could see a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a felid 2 | D:1 | Noticed a troll 4 | D:1 | Noticed a ghoul 4 | D:1 | Noticed a draconian 6 | D:1 | Noticed a minotaur 6 | D:1 | Noticed a dwarf 10 | D:1 | Noticed a demonspawn 10 | D:1 | Noticed an elf 12 | D:1 | Noticed a vine stalker 12 | D:1 | Noticed a merfolk 14 | D:1 | Noticed a centaur 14 | D:1 | Noticed a human 16 | D:1 | Noticed a formicid 16 | D:1 | Noticed a palentonga 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a vampire 20 | D:1 | Noticed a demigod 22 | D:1 | Noticed an ogre 22 | D:1 | Noticed a naga 24 | D:1 | Noticed a tengu 24 | D:1 | Noticed a barachi 26 | D:1 | Noticed a spriggan 329 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 2 Cast: Pain || 9 Abil: Exsanguinate || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 328 | 328 | 0 | 23 | 267 | 1 | 328.0 | Dungeon | 328 | 328 | 0 | 23 | 267 | 1 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 328 daAuts