Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 9184641382361748497 1 grizmgrazm2 the Magician (level 1, 0/15 HPs) Began as a Djinni Ice Elementalist on May 14, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (52 turns). grizmgrazm2 the Magician (Djinni Ice Elementalist) Turns: 52, Time: 00:01:32 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 4 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Hailstorm Conj/Ice 13% 3d5 43% 4 e - Metabolic Englaciati Hex/Ice 6% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The bat misses you. The bat hits you but does no damage. The bat barely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! The bat completely misses you. The bat barely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat! You kill the bat! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ########### ####.........## #....#######..# ......b ##.#### #...##.# ....... ###.....# #.8.##.# ....... #.@..#### #...##.# ...b... #J#..# ###+###.# .......##†#..#####.....'.# ...J...#..#..#...#.....#.# .......#.....#.<.'..⌠..#.# #.....##..#...#.....#.# .....#...#...#####.....+.# .## #.....#.# ###+##### #....##.# #...# You could see an endoplasm. Vanquished Creatures 2 bats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 52 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 4 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 38 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 38 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts