Dungeon Crawl Stone Soup version 0.27-a0-1158-gaa87e14f67 (webtiles) character file. Game seed: 8298482302511507218 57 grizmgrazm2 the Vexing (level 3, 0/19 HPs) Began as a Vampire Enchanter on May 15, 2021. Slain by a water moccasin zombie (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:35 (2082 turns). grizmgrazm2 the Vexing (Vampire Enchanter) Turns: 2082, Time: 00:05:36 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 73% Magic: 4/6 EV: 12 Int: 18 God: Gold: 52 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . SeeInvis + a - +2 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - a ring of fire Scrolls e - 2 scrolls of amnesia Potions c - a potion of ambrosia {unknown} d - a potion of flight g - a potion of degeneration Skills: + Level 1.3 Short Blades + Level 2.3 Dodging + Level 4.6 Stealth + Level 2.5 Spellcasting * Level 5.6 Hexes + Level 1.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 b - Confusing Touch Hex 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 24% N/A 1% 1 Tukima's Dance Hex 22% N/A 4% 3 Dazzling Flash Conj/Hex 24% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sergey's ghost, weakling NaFE Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Found a runed translucent gate. You open the gate. The water moccasin zombie closely misses you. The water moccasin zombie misses you. Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (4% risk of failure)! Continue anyway? Your hands begin to glow red. The water moccasin zombie barely misses you. You barely miss the water moccasin zombie. The water moccasin zombie bites you. You hit the water moccasin zombie but do no damage. The water moccasin zombie bites you. You hit the water moccasin zombie but do no damage. The water moccasin zombie completely misses you. You hit the water moccasin zombie but do no damage. The water moccasin zombie closely misses you. The water moccasin zombie bites you. You hit the water moccasin zombie but do no damage. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie but do no damage. The water moccasin zombie appears confused. You bite the water moccasin zombie, but do no damage. The water moccasin zombie misses you. You catch the helpless water moccasin zombie completely off-guard! You puncture the water moccasin zombie! The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. You strike the helpless water moccasin zombie from behind! You puncture the water moccasin zombie! The water moccasin zombie is almost destroyed. You hit the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. You die... ##.## #..####.# #.... #.# #.......# #.### #.# ##.########.# #######.######## #.......##.# ...............##########....# #........#####....############ .#.#.....##.......#..#W#.Z ............##.#.###.$!..## #.#.....#####Z@.# .......# #.##...........####.....## . ###.........###.......# #.....####....###'''### #.....# ##.###.......# #.....#####.#####..#### #..>..##..........## #.....##..#.##.#### ########..#.##.# You could see a water moccasin zombie (confused). Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 bats 6 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:1) 3 kobolds A quokka (D:1) 3 ball pythons A frilled lizard (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 200 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 491 | D:1 | Reached skill level 5 in Hexes 1040 | D:2 | Found a faded altar of an unknown god. 1152 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1152 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 1156 | D:2 | Learned a level 3 spell: Confusing Touch 1509 | D:2 | Reached skill level 1 in Ice Magic 2052 | D:3 | Found a runed translucent gate. 2055 | D:3 | Found a runed translucent gate. 2055 | D:3 | Found a runed translucent gate. 2056 | D:3 | Noticed Sergey's ghost (weakling NaFE) 2082 | D:3 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away D:3: layout_loops_cross, nicolae_overflow_hidden_temple, gammafunk_ghost_necromancy Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.6 Ice Magic | 1 | 1.0 Short Blades | | 1.3 Dodging | | 2.3 Stealth | | 4.6 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Dagger || 65 Bite || 3 Cast: Corona || 1 Ensorcelled Hiber || 29 Confusing Touch || 2 Abil: Exsanguinate || 2 Use: Scroll || 7 Stab: Sleeping || 32 Confused || 2 Armor: Robe || 9 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2082 | 2028 | 54 | 502 | 1088 | 3 | 694.0 | Dungeon | 2082 | 2028 | 54 | 502 | 1088 | 3 | 694.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts D:2: 741 daAuts D:3: 327 daAuts