grizmgrazm2 Level 1 of the Dungeon (0, 0, D:1) 22 stones (2, 11, D:1) 20 bolts (6, 4, D:1) a +0 short sword (6, 18, D:1) a +0 robe (22, -12, D:1) 13 stones (27, 38, D:1) a +0 short sword (36, 2, D:1) 28 arrows (37, 2, D:1) a +0 short sword (39, 33, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, 21, D:2) a +0 club (11, 19, D:2) a +0 leather armour (14, 21, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (still there?) a +0 club (still there?) (1, -5, D:3) a +0 leather armour a +0 hand axe (1, -4, D:3) a +0 falchion (5, 22, D:3) 24 stones (14, -9, D:3) 21 stones (15, -12, D:3) 27 arrows (16, -1, D:3) 21 bolts (19, 25, D:3) 8 stones (22, -13, D:3) a +0 dagger (22, -2, D:3) a +0 club (22, 17, D:3) 15 stones (23, -16, D:3) 28 stones (31, 1, D:3) 22 stones (31, 21, D:3) a +1 whip of flaming a +0 robe (33, -10, D:3) a +0 short sword (33, -6, D:3) 9 sling bullets (35, 10, D:3) 19 poisoned darts (35, 21, D:3) a +0 ring mail a +0 flail (36, 21, D:3) a +0 club (36, 22, D:3) a +0 leather armour a +0 hand axe a +0 chain mail a +0 club (42, 20, D:3) a +0 trident (46, -1, D:3) a +4 war axe (56, 19, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (1, 7, D:4) a +0 club (4, 11, D:4) a +0 leather armour a +0 flail 25 stones a +0 hunting sling (6, 20, D:4) a +0 club (8, 22, D:4) a +2 whip of venom (13, 39, D:4) a +2 hunting sling of freezing (15, 31, D:4) a +0 club (22, 29, D:4) a +0 chain mail (45, 10, D:4) a +0 spear (47, 11, D:4) a +0 spear (50, 10, D:4) a +0 whip Level 5 of the Dungeon (9, -3, D:5) a +2 pair of boots (23, -1, D:5) the +2 short sword of Virtue {pain, *Noise +Rage Int-2 Dex+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It affects your dexterity (+9). It lets you go berserk. It may make noises in combat. (32, -21, D:5) a +0 hand axe (33, -2, D:5) a +0 trident (35, -36, D:5) 10 stones (35, -10, D:5) 3 potions of degeneration (36, -34, D:5) a +0 leather armour (37, -1, D:5) 16 stones (40, -5, D:5) a +0 ring mail a +0 club (41, -21, D:5) 27 arrows (42, -42, D:5) a +2 dire flail of protection a +0 scale mail (43, 11, D:5) a +0 giant club (52, 4, D:5) a +0 giant club (54, -38, D:5) the +5 shortbow of Instant Death {venom, +Blink Str-3 Int+4} It poisons the ammo it fires. It affects your strength (-3). It affects your intelligence (+4). It lets you blink. Level 6 of the Dungeon (0, 0, D:6) 11 arrows (4, -8, D:6) an adder corpse (skeletalised by now) (8, -26, D:6) a +0 mace a +0 robe a +0 battleaxe a +0 robe a +4 flail a +0 robe a +0 hand axe a +0 chain mail (9, -13, D:6) 7 stones (13, -29, D:6) a +0 scale mail (14, -28, D:6) a +5 mace a +0 robe (22, -39, D:6) a +0 chain mail (39, -41, D:6) a +0 giant club (49, -11, D:6) 19 stones (59, -17, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a scroll of teleportation (3, 0, D:7) a +0 long sword (still there?) a +0 robe (still there?) (3, 3, D:7) a +0 spear (still there?) a +0 robe (still there?) (5, -1, D:7) a +0 mace (still there?) a +0 robe (still there?) (6, 2, D:7) a +0 halberd (still there?) a +0 robe (still there?) (16, 1, D:7) a scroll of fog