grizmgrazm2 Level 1 of the Dungeon (0, 0, D:1) 10 poisoned darts (2, -11, D:1) 20 stones (5, -15, D:1) a +0 scale mail (22, 5, D:1) a +0 short sword (34, 12, D:1) a +0 chain mail (38, 11, D:1) a +0 dagger (40, 14, D:1) a +0 whip (48, 4, D:1) a +0 short sword 4 stones (55, 2, D:1) a +0 dagger 4 stones (55, 7, D:1) a +0 dagger 5 stones (56, 3, D:1) 8 javelins (58, 1, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 9, D:2) a +0 club (6, -19, D:2) a +0 ring mail (8, 12, D:2) a +0 chain mail (14, -9, D:2) 14 sling bullets (19, -10, D:2) a +0 leather armour (22, 3, D:2) a +0 dagger (26, 4, D:2) a +0 club (27, 3, D:2) a +0 dagger (27, 4, D:2) a +0 dagger 14 stones (30, 14, D:2) a +0 leather armour (31, 14, D:2) 21 stones (39, 19, D:2) 7 stones (40, 14, D:2) 17 arrows (40, 20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Esoclata {Str+3 SInv} (2830 gold) [ring of see invisible] It affects your strength (+3). It lets you see invisible. the +0 pair of gloves "Fuiceys" {Fly Will+ Regen+} (1920 gold) It grants you flight. It increases your rate of health regeneration. It increases your willpower. the +4 hunting sling of Malaise {venom, Fly rElec Int+8 Dex-4} (4630 gold) It poisons the ammo it fires. It affects your intelligence (+8). It affects your dexterity (-4). It insulates you from electricity. It grants you flight. the +1 robe of the Moon Troll {+Inv} (1970 gold) It lets you turn invisible. (0, 0, D:3) a +0 club (0, 1, D:3) a +0 club a +0 hand axe a +0 trident a +0 leather armour (0, 2, D:3) a +0 whip (2, -2, D:3) a +0 short sword (2, 13, D:3) a +0 spear (11, 17, D:3) 22 stones (13, 34, D:3) a +0 whip (15, 19, D:3) a +0 dagger (27, -15, D:3) 16 bolts (28, -10, D:3) a +0 spear (62, 5, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -3, D:4) 17 sling bullets (3, -5, D:4) a +0 dagger (20, -24, D:4) a +0 dagger (24, -32, D:4) 9 stones (29, -55, D:4) 15 stones (31, -39, D:4) a +0 club (39, -7, D:4) a +0 club (50, -16, D:4) the +3 hand axe "Sus Ycod" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). (55, -43, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, -8, D:5) a +0 giant club (3, -3, D:5) a +0 pair of gloves (12, 0, D:5) 26 bolts (13, 21, D:5) a +0 robe (19, 4, D:5) a +0 whip a +0 dagger a +0 robe (20, 4, D:5) a +0 war axe a +0 leather armour (21, 21, D:5) 17 stones (25, 1, D:5) a +0 leather armour (25, 6, D:5) a +0 halberd (26, -13, D:5) a +0 lajatang (26, 6, D:5) a +0 dire flail a +0 plate armour (26, 21, D:5) a +0 club (28, 4, D:5) a +0 trident (28, 5, D:5) a +0 dagger a +0 robe a +0 hand axe of distortion (31, -17, D:5) 20 stones (31, -2, D:5) a +0 halberd (31, -1, D:5) a +0 whip a +0 whip a +0 spear a +0 leather armour a +0 flail a +0 scale mail a +0 spear (31, 10, D:5) 23 bolts (32, -2, D:5) a +0 flail (33, -2, D:5) a +0 flail (40, -5, D:5) a +0 mace (41, -2, D:5) 4 boomerangs (46, -1, D:5) 19 stones (48, 18, D:5) a +2 whip of flaming a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 24, D:6) a +0 ring mail (4, 1, D:6) 14 stones (7, 38, D:6) a +0 robe (10, 5, D:6) a +0 leather armour a +0 flail (11, 7, D:6) a +0 scale mail a +0 flail (12, 7, D:6) 9 arrows a +0 shortbow a +0 falchion a +0 hand axe (12, 17, D:6) a +0 hunting sling (14, 34, D:6) 22 sling bullets (15, 11, D:6) 4 large rocks (20, 6, D:6) 9 arrows (24, 10, D:6) a +6 ring of dexterity (25, 10, D:6) a +0 shortbow (25, 11, D:6) a +6 ring of intelligence (36, 2, D:6) a +2 battleaxe (still there?) a +0 robe (still there?) (36, 4, D:6) a +0 leather armour a +0 war axe (38, 2, D:6) a +0 robe (still there?) a +3 battleaxe (still there?) (38, 37, D:6) 31 arrows (39, 11, D:6) 16 stones (39, 16, D:6) 16 arrows (42, 22, D:6) 25 arrows (44, 1, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 23 stones (4, -20, D:7) a scroll of vulnerability (8, -16, D:7) 19 sling bullets (8, 27, D:7) an electric eel corpse (skeletalised by now) (11, 15, D:7) 22 stones (12, 2, D:7) 16 stones (14, -18, D:7) a +0 war axe (15, 10, D:7) a scroll of noise (20, 33, D:7) 5 large rocks (21, -6, D:7) a potion of lignification (27, -17, D:7) a +0 mace (31, -7, D:7) a +0 club (32, -7, D:7) a +0 spear (32, 8, D:7) 18 sling bullets (38, 23, D:7) a +0 whip a +0 whip a +0 leather armour (39, 23, D:7) a +0 club (45, 23, D:7) a +0 robe a +2 spear (46, 22, D:7) a +0 robe a +0 dagger (47, 23, D:7) a +0 leather armour (48, 7, D:7) a scroll of identify (49, 22, D:7) 4 boomerangs (51, 24, D:7) a +0 falchion a +0 scale mail a +0 dagger a +0 whip (52, -12, D:7) a +0 scale mail a +3 short sword (56, -7, D:7) a +0 ring mail (56, -5, D:7) a +0 leather armour (60, -2, D:7) a +0 trident (60, 34, D:7) a +0 longbow Level 8 of the Dungeon (0, 0, D:8) 9 gold pieces (0, 1, D:8) 18 stones (still there?) 11 stones (still there?) (0, 2, D:8) 19 gold pieces (3, 4, D:8) a scroll of teleportation (4, 6, D:8) a +0 dagger (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (5, -11, D:8) a +0 chain mail (5, -4, D:8) a +0 dagger a +0 robe an orc corpse a water moccasin corpse (5, 2, D:8) a +0 robe the Ecumenical Temple (0, 6, Temple) 2 potions of degeneration 6 scrolls of identify a scroll of noise