grizmgrazm2 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 7, D:1) a +0 whip (14, -4, D:1) 4 stones (20, -23, D:1) a +0 dagger (24, 4, D:1) 2 stones (29, -21, D:1) a +0 short sword (40, -16, D:1) a +0 robe (51, -6, D:1) a +0 club Level 2 of the Dungeon [Shop] Dosyliur's Magic Scroll Boutique a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of vulnerability (52 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) (3, 15, D:2) a +0 ring mail (6, 3, D:2) a +0 leather armour (7, -17, D:2) a +0 sling (12, -10, D:2) 8 stones (16, 8, D:2) a +0 hand axe (16, 12, D:2) a +0 dagger (17, 24, D:2) 4 stones (18, -13, D:2) a +0 mace (22, -1, D:2) a +0 club (22, 17, D:2) a +0 club (24, -10, D:2) 3 stones (28, 12, D:2) a +0 scale mail (31, 6, D:2) a +0 sling (32, 13, D:2) a +0 dagger a stone Level 3 of the Dungeon [Shop] Cugy's Antique Weapon Emporium a +0 rapier of venom (108 gold) a +0 halberd (64 gold) a +0 whip (40 gold) a +0 war axe of venom (99 gold) the +7 whip of Joyful Slaughter {speed, rC- Dex+6} (881 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. the +8 demon trident "Rift" {distort, reach+} (1352 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. a +0 quarterstaff (64 gold) the +5 spear of the Puffin {vamp, Drain rF+ rN+ Dex+4} (880 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +0 long sword of distortion (171 gold) a +0 war axe (56 gold) (0, 0, D:3) a +0 dagger (12, -10, D:3) a +0 leather armour (15, 27, D:3) a +0 club (21, -21, D:3) 2 scrolls of noise a +0 robe (44, 14, D:3) a +0 whip (47, -8, D:3) a +0 leather armour (48, -17, D:3) a +0 short sword (52, -11, D:3) a +0 short sword (52, 12, D:3) a +0 leather armour (53, -11, D:3) a +0 mace (53, -10, D:3) a +0 club (53, -9, D:3) a +0 short sword a +0 ring mail (54, -11, D:3) a +0 short sword (56, 12, D:3) a +0 short sword a +0 hand axe the +1 leather armour of the Lair of Beasts {rElec Regen+ Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (57, -14, D:3) a ring of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (5, 5, D:4) a +0 robe (8, -10, D:4) a +0 mace a +0 chain mail (9, -12, D:4) a +2 war axe of draining a +0 leather armour a +0 hand axe a +0 ring mail (21, 6, D:4) a +0 whip (41, -12, D:4) 5 stones (44, 22, D:4) a +0 club (45, 9, D:4) a +0 dagger 4 stones (49, -15, D:4) a +0 spear (50, -15, D:4) a +0 spear a +0 halberd (51, -15, D:4) a +0 club (59, -9, D:4) a +2 trident of protection (66, -2, D:4) a +0 dagger 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -21, D:5) a +0 flail a +0 falchion (3, -20, D:5) a +0 mace (8, -14, D:5) a +0 short sword (12, 11, D:5) a +0 spear (12, 12, D:5) a +0 spear a +0 club (12, 13, D:5) a +0 flail (20, 8, D:5) a +0 mace (23, 30, D:5) a +0 long sword (24, 7, D:5) a +0 club a +0 dagger (25, 7, D:5) a +0 leather armour a +2 hand axe of venom a +0 robe a +0 dagger (30, 19, D:5) a +0 mace a +0 chain mail a +0 dagger (31, 19, D:5) a +3 flail a +0 vorpal war axe a +0 robe a +0 dagger (32, -20, D:5) a +0 dagger (36, -27, D:5) 2 stones (37, -21, D:5) a +0 ring mail a +0 hand axe (38, -21, D:5) a +0 whip (39, -18, D:5) a +0 leather armour a +0 hand axe (62, 18, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 4 poisoned darts (5, -5, D:6) a +0 rapier a +0 leather armour (5, 8, D:6) 5 poisoned darts (7, 2, D:6) a +0 robe (13, -9, D:6) a +0 club (16, -18, D:6) a +0 hand axe (18, -10, D:6) 5 stones (20, 18, D:6) a +0 hammer (23, 19, D:6) a +0 cloak (24, -1, D:6) a +0 shortbow (26, 2, D:6) 3 poisoned darts (29, 3, D:6) a staff of air (41, -32, D:6) a +0 robe (43, -25, D:6) a +0 war axe a +0 leather armour (45, -10, D:6) a staff of conjuration (47, -33, D:6) a +2 dire flail of holy wrath a +0 chain mail a +0 scythe a +0 robe (51, -30, D:6) a +0 robe (54, -7, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 spear (0, 2, D:7) a +0 spear (1, 1, D:7) a +0 spear (4, -10, D:7) 8 gold pieces (9, -5, D:7) 21 gold pieces (9, 14, D:7) a scroll of teleportation (59, 20, D:7) 13 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) a +0 spear (1, 1, Bailey) a +0 spear (2, 3, Bailey) a +0 halberd (2, 4, Bailey) a +0 spear (6, 14, Bailey) a +0 spear (8, -4, Bailey) a +0 spear (9, -7, Bailey) a +0 spear (9, 21, Bailey) 2 potions of cancellation (11, 13, Bailey) a +0 mace (13, -4, Bailey) a +0 spear