grizmgrazm2 Level 1 of the Dungeon (0, 0, D:1) a +0 morningstar (3, -37, D:1) a +0 short sword 3 stones (7, -25, D:1) 5 stones (9, -4, D:1) a +0 club (10, -31, D:1) a +0 dagger 5 stones (12, -15, D:1) 4 stones (26, -27, D:1) a +0 leather armour (31, -3, D:1) a +0 robe (33, -23, D:1) 3 stones (40, -26, D:1) 4 stones Level 2 of the Dungeon (1, -1, D:2) a +0 dagger (17, 2, D:2) 5 stones (26, 11, D:2) a +0 dagger (31, 26, D:2) a +0 short sword (47, 5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 9, D:3) a +0 club (5, 1, D:3) a +0 dagger a +0 robe (12, -13, D:3) a +0 dagger (19, -4, D:3) a +0 flail (20, 12, D:3) a book of Geomancy (21, -7, D:3) a staff of earth (22, 13, D:3) a bat corpse (skeletalised by now) (28, -16, D:3) a +3 leather armour (30, -15, D:3) a +0 club (32, -2, D:3) 4 stones (32, 4, D:3) the +1 pair of gloves of Limitation {rC- rN+ Str+7 SInv} Str: It affects your strength (+7). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. (47, -6, D:3) a potion of enlightenment (47, -4, D:3) a scroll of immolation (57, 27, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (4, 1, D:4) a +0 club (6, -1, D:4) 19 gold pieces Level 5 of the Dungeon (1, -1, D:5) 5 poisoned darts (5, -17, D:5) 10 gold pieces (6, -13, D:5) a book of Geomancy