grizmgrazm2 Level 1 of the Dungeon (0, 0, D:1) 7 stones (4, -3, D:1) a +0 leather armour (5, -4, D:1) a +0 short sword (7, 46, D:1) 5 poisoned darts (13, 25, D:1) a +0 ring mail (17, -2, D:1) a +0 dagger (17, 14, D:1) a +0 dagger (17, 23, D:1) a stone (23, 15, D:1) a +0 robe (25, 32, D:1) a +0 sling (27, 8, D:1) a +0 dagger (29, 20, D:1) a +0 dagger (33, -1, D:1) a +0 hand axe Level 2 of the Dungeon (1, 19, D:2) a +0 club a +0 spear (2, 19, D:2) a +0 club (4, 2, D:2) a +0 dagger (12, 30, D:2) a +0 club (22, 30, D:2) 7 stones (25, 30, D:2) a +0 ring mail (28, 22, D:2) a +0 leather armour Level 3 of the Dungeon (2, 10, D:3) a +0 dagger (7, -48, D:3) a +0 club (9, -1, D:3) a +0 dagger (15, -29, D:3) a book of the Spheres (21, -46, D:3) a +0 dagger (32, -28, D:3) 5 stones (36, 12, D:3) a +0 club (40, 10, D:3) a +0 robe (42, 2, D:3) a +0 dagger (52, 7, D:3) a +5 war axe a +0 club a +0 leather armour (53, 7, D:3) a +0 dagger (54, -29, D:3) a +0 short sword 8 poisoned darts Level 4 of the Dungeon [Shop] Gisegej's Antique Armour Boutique a +0 scale mail (96 gold) a +0 pair of gloves (108 gold) a +0 leather armour (48 gold) the +13 plate armour "Empej" {Drain rPois rN++ Dex+3} (2575 gold) Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Drain: It drains your maximum health when unequipped. the +4 moon troll leather armour {Spirit, Regen++ MP+5} (1308 gold) MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. a +0 leather armour (48 gold) a +1 pair of gloves of strength (396 gold) a +0 chain mail (108 gold) a +0 plate armour (552 gold) (0, 0, D:4) a +0 rapier (13, -35, D:4) a +0 club (15, -16, D:4) a +0 dagger (23, -1, D:4) a +0 dagger (27, -10, D:4) a +0 chain mail (38, 8, D:4) a +0 leather armour (46, 9, D:4) a +0 spear (53, 4, D:4) a +0 dagger (54, 7, D:4) a +0 buckler (57, -23, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, 1, D:5) the +3 flail of Nofusm {vamp, Int+3} Int: It affects your intelligence (+3). (7, 2, D:5) 3 poisoned darts (11, -1, D:5) a +0 pair of gloves (13, -13, D:5) a +0 spear (14, -14, D:5) a +0 flail (14, -13, D:5) a +1 spear of venom (22, -16, D:5) a +0 chain mail (31, 13, D:5) 2 poisoned darts (41, 12, D:5) 4 stones (45, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, 8, D:6) a +0 hand axe (22, 21, D:6) 4 datura-tipped darts (30, 7, D:6) a stone (32, -23, D:6) a +0 chain mail (33, -10, D:6) a +0 cloak (36, -2, D:6) 3 stones (38, -19, D:6) a +0 dagger (38, -1, D:6) the +0 chain mail of the Harvest {-Tele rPois Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Level 7 of the Dungeon (2, -4, D:7) a +2 dagger of venom (4, 30, D:7) a +0 robe a +0 mace (5, 7, D:7) a +2 long sword of freezing a +0 robe (5, 30, D:7) a +0 robe a +0 morningstar (5, 31, D:7) a +0 robe a +0 great sword (7, 23, D:7) a +0 club (7, 29, D:7) a +0 robe a +5 great sword (8, 28, D:7) a +0 club (8, 29, D:7) 3 poisoned darts (still there?) a +0 club (still there?) (10, 28, D:7) a +0 shortbow (10, 29, D:7) a +0 short sword (28, 3, D:7) a +0 rapier (43, 49, D:7) 10 gold pieces (56, 3, D:7) a +2 leather armour of cold resistance Level 8 of the Dungeon (0, 16, D:8) a +0 club (2, -22, D:8) a +0 club (4, -4, D:8) a +0 whip (8, -12, D:8) a +0 club (9, 15, D:8) a +0 spear (10, -10, D:8) a +0 war axe (12, -12, D:8) a +0 robe (still there?) a +5 spear (still there?) (13, -13, D:8) a +0 robe a +0 war axe (13, -12, D:8) a +5 spear of venom (still there?) a +0 scale mail (still there?) (13, -10, D:8) 8 stones a +0 plate armour a +0 scimitar (14, 10, D:8) a +0 robe (21, 7, D:8) 6 poisoned darts a +0 whip (21, 9, D:8) a +0 hand axe (22, 8, D:8) a +0 whip (22, 9, D:8) a +0 leather armour of fire resistance a +0 quarterstaff a +2 sling of freezing (23, -30, D:8) 5 stones (23, 1, D:8) a +0 dagger (24, 3, D:8) 5 stones a +0 orcbow (35, -32, D:8) a +0 mace (39, 2, D:8) a piece from Xom's chessboard (15/15) (58, -19, D:8) 4 large rocks Level 9 of the Dungeon (0, 0, D:9) a +0 robe (0, 7, D:9) a +0 club (1, 6, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (1, 7, D:9) a +0 dagger a +0 robe (2, -3, D:9) a ring of see invisible (5, 23, D:9) a +0 helmet (8, 11, D:9) a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail a +0 short sword a +0 chain mail a +0 flail a +0 club a +0 ring mail (9, 11, D:9) a +0 hand axe a +0 dagger a +0 scale mail a +0 club a +0 leather armour a +0 mace a +0 plate armour a +0 whip a +0 chain mail a +0 war axe a +0 short sword a +0 leather armour (10, 11, D:9) a +0 flail a +0 leather armour a +0 mace a +0 ring mail a +0 flail a +0 club a +0 dagger a +0 hand axe a +0 whip a +1 falchion of electrocution a +0 trident a +0 club (11, 10, D:9) a +0 flail of holy wrath (13, 21, D:9) a +0 shortbow (23, 22, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (25, -6, D:9) a +0 robe (27, 1, D:9) a +0 long sword (28, 5, D:9) a +0 mace (31, -12, D:9) a +0 whip (39, 9, D:9) a +0 short sword 8 poisoned darts a +0 club (39, 11, D:9) a +0 dagger 6 poisoned darts (40, 6, D:9) 2 potions of degeneration (40, 7, D:9) a +0 club a +0 robe a +0 scimitar a +0 robe a +3 long sword (40, 8, D:9) a +0 short sword 2 poisoned darts a +0 club (40, 10, D:9) a +0 dagger a +0 spear (40, 11, D:9) a +0 flail a +0 scale mail a +0 spear (41, 11, D:9) a +0 whip (42, 13, D:9) a +0 short sword 3 stones (42, 16, D:9) a +0 dagger (44, 1, D:9) a +0 leather armour (49, 5, D:9) a +5 war axe a +0 robe a +4 battleaxe a +0 robe a +0 flail a +0 robe a +0 dagger a +0 robe (52, 3, D:9) a +0 leather armour (54, -10, D:9) a +1 short sword of electrocution Level 10 of the Dungeon (0, 0, D:10) Great Wizards, Vol. VII 17 gold pieces (5, -4, D:10) a +0 dagger a +0 leather armour an orc corpse (7, -4, D:10) a +0 orcbow (7, 0, D:10) a +0 plate armour (7, 3, D:10) a book of Minor Magic (8, -4, D:10) a book of Geomancy (10, -6, D:10) 3 stones the Ecumenical Temple