Dungeon Crawl Stone Soup version 0.31-a0-704-g1016066182 (webtiles) character file. Game seed: 442335024248793948 2 grizmgrazm2 the Stinger (level 1, -1/15 HPs) Began as a Djinni Conjurer on Sept 9, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (124 turns). grizmgrazm2 the Stinger (Djinni Conjurer) Turns: 124, Time: 00:00:37 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 17 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 0.0 Unarmed Combat + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d6 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python constricts you. You barely miss the ball python. The jackal bites you. The ball python bites you. The ball python constricts you. The jackal bites you but does no damage. You hit the ball python but do no damage. The ball python closely misses you. The ball python constricts you. The jackal bites you. The quokka twitches its whiskers. You escape the ball python's grasp. The magic dart hits the jackal. The jackal is severely wounded. The bat closely misses you. The jackal misses you. The jackal closely misses you. The magic dart hits the jackal. You kill the jackal! You are too injured to fight recklessly! The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The quokka attacks as it pursues you! The quokka barely misses you. It was a potion of curing. You feel better. The quokka barely misses you. The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka is almost dead. The quokka misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. You die... #######.## .........# #######..########## ####.....)........ ..##.##.#######.## #.##.##.# #... #.##.##.# #... #.##.##.# #... #@##.##.# #... #r##.##.# #... #h##.##.. .... ...#######S##.# #.... .....hhh..h.#.# ##... #.####.##h#.#.# .... b.......#...♣ ####....#...♣ ...#######♣ You could see a quokka, 3 jackals and a ball python. Vanquished Creatures A jackal (D:1) A ball python (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | grizmgrazm2 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_straight_2, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_lined_2, infiniplex_forest_straight_3, infiniplex_forest_fountain, nicolae_ecumenical_snake_handling, serial_shops, nicolae_shop_gibbet_a_chance Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 6 Use: Potion || 1 Armour: Robe || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 40 | 47 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 40 | 47 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts