Dungeon Crawl Stone Soup version 0.31-a0-1395-g7c67ea8c80 (webtiles) character file. Game seed: 12303523329103450569 14 grizmgrazm2 the Conjurer (level 2, -1/22 HPs) Began as a Ghoul Conjurer on Dec 25, 2023. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (321 turns). grizmgrazm2 the Conjurer (Ghoul Conjurer) Turns: 321, Time: 00:01:13 Health: -1/22 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 0/4 EV: 11 Int: 17 God: Gold: 46 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . - Unarmed rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: + Level 0.7 Fighting + Level 2.0 Dodging + Level 2.4 Stealth * Level 1.2 Unarmed Combat - Level 1.7 Spellcasting - Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 8% 2 Fulminant Prism Conj/Alch 3% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is moderately wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You miss the adder. The adder is almost dead. The adder bites you. You die... #####..........##.# #..........##### . #.###.###..####.... #.# #.# #.......... #.# #.###.#######.# #.# #...#.# #.#####.#.# #.........# ###@###.#.# #S# #.#.# #.# #.#.# #.# ....# ... ..... #.#.....# #.......# ### You could see an adder. Vanquished Creatures An adder (D:2) A giant cockroach (D:2) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 122 | D:1 | You fall into a shaft and drop 1 floor! 127 | D:2 | Found Uryits's General Store. 213 | D:2 | Reached skill level 1 in Unarmed Combat 213 | D:2 | Reached XP level 2. HP: 18/22 MP: 4/4 319 | D:2 | HP: 1/22 [adder (3)] 321 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, minmay_liquid_box, chequers_serial_rivers_room_a D:2: layout_loops_corners, serial_shops, shop, minmay_tetromino_l2, uniq_natasha Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Unarmed Combat | 1 | 1.2 Fighting | | 0.7 Stealth | | 2.4 Spellcasting | | 1.7 Conjurations | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 24 Cast: Magic Dart || 4 Stab: Sleeping || 2 Armour: Robe || 21 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 320 | 320 | 0 | 0 | 260 | 2 | 160.0 | Dungeon | 320 | 320 | 0 | 0 | 260 | 2 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 198 daAuts D:1: 122 daAuts