grizmgrazm2 Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, -28, D:1) 5 stones (12, -39, D:1) 2 poisoned darts (20, -30, D:1) 6 stones (36, -6, D:1) a +0 club (37, -22, D:1) a +0 dagger (39, -22, D:1) a +0 club (41, -12, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a book of Vapours (5, 16, D:2) a +0 ring mail (21, -4, D:2) a +0 hammer of protection (22, -6, D:2) a +2 quarterstaff of chaos (22, 18, D:2) a book of Transmutation (25, 34, D:2) a +0 arbalest (28, -11, D:2) a +0 chain mail (31, -12, D:2) 10 stones a +0 club (34, 18, D:2) a +0 robe (36, -13, D:2) a book of Conjurations (36, 6, D:2) a +0 whip (38, 20, D:2) 6 stones (38, 29, D:2) a +0 dagger (39, 32, D:2) a +0 hand axe (42, 1, D:2) a +0 short sword (43, 2, D:2) a +0 whip 5 stones (59, 8, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 7, D:3) a +0 mace (7, 14, D:3) 5 boomerangs (8, -4, D:3) a +0 robe (8, 25, D:3) a +0 dagger (17, 1, D:3) a +0 mace (23, 31, D:3) a +0 dagger (27, 12, D:3) a +0 dagger (42, 11, D:3) a +0 dagger (44, 14, D:3) a +0 robe (47, 13, D:3) a +0 whip (49, -16, D:3) a +0 dagger 3 stones (49, -9, D:3) a +0 whip (50, 14, D:3) a +0 long sword (52, 11, D:3) a book of Spectacle Level 4 of the Dungeon [Shop] Nokil's General Store a potion of berserk rage (65 gold) a scroll of noise (13 gold) a +0 mace (39 gold) an amulet of guardian spirit (390 gold) 2 potions of attraction (78 gold) a +0 leather armour (26 gold) a +0 leather armour of fire resistance (117 gold) a +0 chain mail (58 gold) (0, 0, D:4) a +0 dagger (0, 2, D:4) a +0 club a +0 dagger a +0 club (1, 1, D:4) a +0 club (1, 2, D:4) a +0 animal skin a +0 dagger (2, 3, D:4) a +0 club a +0 dagger (3, 4, D:4) a +0 dagger (11, -21, D:4) a +0 dagger (13, -17, D:4) a +0 ring mail a +0 dagger (22, 2, D:4) a +0 scale mail (23, 7, D:4) a +0 giant club (24, 7, D:4) a +0 robe a +0 dagger (24, 15, D:4) 8 stones (34, -7, D:4) a +0 robe (35, -6, D:4) 6 stones (36, 4, D:4) a +0 flail (39, -12, D:4) a +0 dagger a +0 leather armour (40, -22, D:4) a +0 ring mail (40, -12, D:4) a +1 dagger of protection Level 5 of the Dungeon [Shop] Ybrem's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) [Shop] Beuher's Distillery a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) 2 potions of heal wounds (150 gold) a potion of enlightenment (75 gold) a potion of might (60 gold) a potion of heal wounds (75 gold) 2 potions of haste (300 gold) 2 potions of curing (90 gold) a potion of curing (45 gold) (13, 29, D:5) a +0 giant spiked club (16, 16, D:5) a +0 rapier a +0 chain mail (17, 16, D:5) a +0 robe (18, 20, D:5) 4 poisoned darts (20, 3, D:5) 6 poisoned darts (21, -7, D:5) a +0 robe a +0 dagger a +0 scale mail a +0 mace a +0 leather armour a +0 war axe (24, -7, D:5) a +0 dagger (45, 29, D:5) 4 stones (46, 0, D:5) a +0 plate armour (61, 18, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -2, D:6) a book of Cantrips (15, -11, D:6) a +0 club (17, -27, D:6) a book of Blasting (25, -13, D:6) a +0 shortbow (26, -19, D:6) a scroll of vulnerability (30, -37, D:6) a +0 spear (30, -7, D:6) 4 stones a +0 club a +0 whip a curare-tipped dart a +0 club (30, -6, D:6) a +0 short sword (31, -5, D:6) a +0 whip a +1 dagger of speed (31, -1, D:6) a +0 spear (32, -10, D:6) 8 stones (34, 3, D:6) 3 javelins (35, -1, D:6) a +0 spear (37, -21, D:6) 3 stones (42, -22, D:6) a +0 war axe (45, -9, D:6) a +0 shortbow (45, -8, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Gidob's General Store a +0 flail (52 gold) a +0 leather armour (30 gold) the +1 halberd of Laceration {elec, rF- rC+ Int+6} (519 gold) Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a +0 robe of willpower (115 gold) a potion of lignification (45 gold) a book of Beasts (540 gold) (0, 0, D:7) a +0 shortbow (2, 16, D:7) a +0 flail a +0 flail a +0 flail (3, 16, D:7) a +0 dagger a +0 robe (8, 14, D:7) a +0 club (11, 9, D:7) a +0 mace (11, 36, D:7) 3 stones (23, 10, D:7) a +0 dagger (34, -2, D:7) a book of Burglary (51, 13, D:7) 6 stones Level 8 of the Dungeon (5, 4, D:8) a +0 scale mail (5, 24, D:8) a +0 leather armour a +1 dagger (5, 25, D:8) a +0 robe a +0 great sword (6, 22, D:8) a +0 robe a +4 great sword (6, 23, D:8) a +0 robe a +0 spear (6, 24, D:8) a +0 robe a +0 great sword (7, 14, D:8) a +0 robe (8, -4, D:8) a +0 spear (9, 32, D:8) a +0 club (13, 16, D:8) a +0 ring mail (14, 35, D:8) a +0 giant spiked club a +0 giant spiked club (21, 1, D:8) a +1 orcbow of draining (30, 32, D:8) a +0 whip (31, -1, D:8) a +0 robe (39, -1, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) 2 potions of degeneration (1, -29, D:9) a +0 plate armour (2, -25, D:9) a +0 orcbow a +0 ring mail (5, -38, D:9) a +0 mace (8, -8, D:9) a +0 rapier (12, -20, D:9) a +0 dagger (13, -8, D:9) a +0 hand axe (19, 13, D:9) a +0 orcbow (22, -27, D:9) 5 stones (30, 13, D:9) a +0 robe (40, -1, D:9) a +0 ring mail (45, -25, D:9) a +0 ring mail (45, -22, D:9) a +0 dagger a +0 robe (45, -21, D:9) a +0 flail a +0 scale mail (47, -22, D:9) a +0 dagger a +0 robe a book of Scorching (63, -19, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 2 stones (11, 20, D:10) a +0 pair of gloves (12, 38, D:10) a +0 spear (13, -4, D:10) a +1 hand axe of flaming (13, 23, D:10) a +0 leather armour (16, -2, D:10) a +0 leather armour (17, 42, D:10) a +0 short sword (17, 43, D:10) 3 stones a +0 club a +0 leather armour a +0 whip (18, 42, D:10) a +0 dagger of pain (18, 43, D:10) 5 poisoned darts a +0 whip a +0 ring mail a +0 flail (19, 43, D:10) a +0 flail (19, 45, D:10) a +0 plate armour a +0 flail (25, 0, D:10) a +0 spear (26, 8, D:10) a book of Vapours (32, 43, D:10) +0 steam dragon scales a +2 halberd of flaming (33, 43, D:10) a +0 great mace a +0 giant club (35, 7, D:10) a +0 robe a +1 dagger of draining a +0 robe a +0 dagger a +0 ring mail a +0 quarterstaff a +1 sling of draining (37, 7, D:10) a +0 ring mail a +0 mace (40, 13, D:10) a +0 robe (43, 29, D:10) a +0 ring mail (49, 34, D:10) a +0 robe (51, 43, D:10) a staff of cold (54, 38, D:10) a +3 great mace 7 javelins a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (15, 14, D:11) a scroll of noise (16, 8, D:11) a +0 pair of gloves (30, 2, D:11) a +0 short sword of electrocution (38, 26, D:11) a stone (46, 21, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (18, 26, Lair:1) a +0 spear (22, -15, Lair:1) a +0 quarterstaff (28, 11, Lair:1) a +0 spear (35, -8, Lair:1) a +0 helmet (45, 10, Lair:1) 6 stones (45, 11, Lair:1) 9 stones (46, 8, Lair:1) 8 stones (46, 10, Lair:1) 4 stones (46, 12, Lair:1) 9 stones (47, 10, Lair:1) 4 stones (47, 12, Lair:1) 6 stones (48, -14, Lair:1) a +0 leather armour (69, 9, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a beast talisman (6, -48, Lair:2) 5 stones (6, 0, Lair:2) a ring of protection from cold a blade talisman a +4 ring of slaying 2 potions of magic a scroll of vulnerability (7, -3, Lair:2) a +0 mace (8, -55, Lair:2) 6 stones (14, -9, Lair:2) the +3 battleaxe of Qeb Wurgh {antimagic, rElec rC+ Int-4} Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. the +4 rapier "Ruditwen" {flame, ^Fragile Int+5} Int+5: It affects your intelligence (+5). ^Fragile: It will be destroyed if unequipped. the +8 whip of Subjectivity {freeze, Str-4 Dex+4 Stlth+} Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (15, -41, Lair:2) 4 stones (30, -56, Lair:2) a +0 leather armour (30, -9, Lair:2) 2 poisoned darts (35, -37, Lair:2) an amulet of magic regeneration (50, -39, Lair:2) 4 large rocks (56, -2, Lair:2) 3 stones (57, -1, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (10, 23, Lair:3) a ring of poison resistance (24, -18, Lair:3) a +0 robe (32, 21, Lair:3) 2 stones (40, 27, Lair:3) 3 stones (50, 20, Lair:3) a stone (54, -6, Lair:3) a +0 short sword (54, 23, Lair:3) a +0 quarterstaff a +0 robe (55, 24, Lair:3) a +0 quarterstaff a +0 robe Level 4 of the Lair of Beasts (17, -13, Lair:4) 5 stones (21, -17, Lair:4) 2 poisoned darts (32, 9, Lair:4) a +0 morningstar of protection (unseen) (33, 8, Lair:4) Peif's Almanac of Anemomancy and the Jaunt Spells Type Level a - Apportation Translocation 1 b - Passage of Golubria Translocation 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Chain Lightning Conjuration/Air 9 (34, 8, Lair:4) a scroll of teleportation (34, 22, Lair:4) a +0 war axe (35, 8, Lair:4) a +0 great sword (44, -21, Lair:4) 5 stones (45, -10, Lair:4) a +0 chain mail (45, -1, Lair:4) a +0 barding a +1 longbow of flaming Level 1 of the Snake Pit (0, 0, Snake:1) a shock serpent corpse (3, 0, Snake:1) 21 gold pieces (3, 6, Snake:1) 16 gold pieces (4, 0, Snake:1) a +0 battleaxe a +0 robe (8, 4, Snake:1) a +0 glaive a salamander corpse (10, -10, Snake:1) 6 stones (13, 3, Snake:1) a +0 spear (13, 15, Snake:1) a +0 robe (14, 3, Snake:1) a +0 robe a +0 halberd (15, 5, Snake:1) a +0 dire flail a +0 robe (16, 5, Snake:1) a +0 long sword a +0 robe (16, 6, Snake:1) a +0 flail a +0 hand axe a +0 war axe a +0 robe a +0 whip a +0 robe a naga corpse (skeletalised by now) (16, 7, Snake:1) a +0 trident 2 stones a +1 shortbow of draining a +2 antimagic glaive a salamander corpse (skeletalised by now) (16, 8, Snake:1) a +0 halberd a naga corpse (skeletalised by now) (17, 7, Snake:1) a +0 short sword a +0 robe (17, 8, Snake:1) a +0 trident a naga skeleton (20, 7, Snake:1) a throwing net