grizmgrazm2 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (11, -1, D:1) 3 datura-tipped darts (14, -18, D:1) a +0 club (21, -24, D:1) a +0 short sword (24, -19, D:1) a +0 sling (28, -32, D:1) a +0 club (31, -9, D:1) a +0 ring mail (40, -37, D:1) a +0 dagger (50, -11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (1, 48, D:2) a +0 dagger (5, 32, D:2) a +0 club (10, 22, D:2) a +0 dagger (25, 34, D:2) a +0 dagger 5 stones (25, 41, D:2) a +0 short sword (30, 20, D:2) 3 stones (46, 10, D:2) a +0 leather armour (48, 15, D:2) 5 stones (50, 16, D:2) a flux talisman (52, 17, D:2) a +0 robe (53, 33, D:2) a +0 flail Level 3 of the Dungeon [Shop] Vonlapp's Jewellery Emporium an amulet of reflection (390 gold) a ring of see invisible (195 gold) a ring of wizardry (390 gold) a +6 ring of strength (468 gold) an amulet of reflection (390 gold) a +6 ring of dexterity (468 gold) (0, 0, D:3) a +0 plate armour (22, 7, D:3) a +0 war axe (25, -34, D:3) a +0 club (25, 13, D:3) 4 stones (26, 1, D:3) a +0 short sword (27, -2, D:3) a +0 short sword (28, -12, D:3) the +0 helmet "Idwystat" {Harm rF+ Str-3 Int+4} Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Harm: It increases damage dealt and taken. (28, -1, D:3) a +2 short sword of distortion (30, 4, D:3) a +0 short sword (32, -14, D:3) a +0 club (33, -15, D:3) a +0 spear (34, -6, D:3) a +1 whip of draining 3 curare-tipped darts (37, -28, D:3) a +0 mace (39, 4, D:3) a +0 robe (40, 3, D:3) a +0 plate armour (47, -3, D:3) 5 poisoned darts (52, -12, D:3) a +0 short sword 5 poisoned darts (54, -9, D:3) 3 stones a +0 short sword (57, -5, D:3) a staff of death (58, -2, D:3) a +0 club (59, -4, D:3) a +0 dagger (60, -3, D:3) a +1 short sword of draining Level 4 of the Dungeon (1, 35, D:4) a +0 dagger (4, 32, D:4) a +0 club a +0 ring mail (5, 10, D:4) a +0 leather armour (6, 31, D:4) a +0 hand axe (7, 22, D:4) 4 poisoned darts (8, 30, D:4) a +0 flail (9, 19, D:4) a +0 hand axe (9, 30, D:4) a +0 club a +0 leather armour (16, 36, D:4) a +0 leather armour (23, 33, D:4) a +0 sling (24, -1, D:4) a +0 short sword (29, 10, D:4) a beast talisman (33, 33, D:4) a +0 spear (48, 22, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (8, -30, D:5) a +0 war axe (10, 3, D:5) a +0 ring mail (11, -10, D:5) a +0 leather armour (12, -37, D:5) the +1 scale mail of the Other World {*Slow rC++ Int+3} Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. *Slow: It may slow you when you take damage. (12, 14, D:5) a +0 ring mail (21, -35, D:5) a +0 hand axe (26, -32, D:5) 2 stones (41, -34, D:5) a +0 falchion (44, -1, D:5) 6 stones (56, -38, D:5) a +0 dagger (still there?) a +0 robe (still there?) 2 poisoned darts (still there?) a +0 whip (still there?) (56, -37, D:5) a curare-tipped dart a +2 whip of venom (56, -36, D:5) a curare-tipped dart a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, -21, D:6) a +0 flail (5, -19, D:6) a +0 giant club (15, -24, D:6) 9 stones (19, -6, D:6) a +0 scimitar (20, 11, D:6) a +0 club 3 stones (21, 10, D:6) a +0 short sword 2 poisoned darts a +0 short sword 3 stones a +0 club (22, 10, D:6) a +0 whip a +0 dagger 8 poisoned darts (22, 11, D:6) a +0 short sword 4 stones (22, 12, D:6) a +0 dagger (33, 0, D:6) a +0 dagger a +0 robe (34, -35, D:6) a +0 rapier a +0 leather armour (35, 7, D:6) a +0 ring mail (38, -28, D:6) a +0 hand axe (38, 9, D:6) a +0 dagger a +0 robe (44, -9, D:6) a +0 pair of gloves (45, -18, D:6) 8 poisoned darts a +0 whip (49, -10, D:6) a +0 ring mail (50, 14, D:6) a +0 war axe a +1 leather armour of cold resistance (51, 15, D:6) a scroll of vulnerability 4 scrolls of noise 5 scrolls of identify (54, 0, D:6) a book of Battle (54, 16, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (55, -29, D:6) the +7 Throatcutter {drain, coup de grace} (60, 12, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +2 sling of flaming a +0 dagger (1, 1, D:7) a +0 short sword (2, 1, D:7) 4 stones a +0 whip 4 poisoned darts a +0 dagger (2, 2, D:7) a +0 whip 4 stones a +0 dagger a +0 short sword (2, 3, D:7) a curare-tipped dart a +0 whip (3, 8, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (4, -13, D:7) a potion of degeneration (14, -8, D:7) a +0 morningstar a +0 ring mail (19, 4, D:7) a scroll of identify (20, 11, D:7) 5 stones (32, 3, D:7) 2 boomerangs (32, 6, D:7) a boomerang (33, 0, D:7) a boomerang (41, 4, D:7) a boomerang (42, 5, D:7) a +0 robe a +0 dagger (42, 6, D:7) a +0 robe a +3 trident of draining (42, 9, D:7) a +0 war axe a +1 ring mail of poison resistance a +0 short sword a +0 robe a +0 dagger (43, 5, D:7) a +0 club (44, 1, D:7) a +0 leather armour a +0 club (44, 3, D:7) a +0 leather armour a +0 hand axe (44, 4, D:7) a scroll of identify a +0 vampiric dagger (45, 2, D:7) a +2 leather armour of poison resistance a +0 short sword (46, -2, D:7) a +0 dagger Level 8 of the Dungeon (3, -12, D:8) 8 gold pieces (5, -9, D:8) a potion of degeneration (5, -8, D:8) 13 gold pieces (6, -9, D:8) a +0 rapier (7, -9, D:8) 12 gold pieces (8, -9, D:8) a +0 rapier (8, -6, D:8) 5 stones (9, -9, D:8) 13 gold pieces (9, -8, D:8) 8 gold pieces (15, -4, D:8) a +0 whip (15, 9, D:8) a +4 whip a +0 leather armour a +0 orcbow (15, 10, D:8) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (18, 6, D:8) a +0 dagger a +0 robe (19, -24, D:8) a +0 shortbow (20, 12, D:8) a +0 club a +0 leather armour (23, 9, D:8) a +0 short sword (23, 32, D:8) 8 stones (27, 7, D:8) 4 large rocks (30, -22, D:8) a +0 dagger (34, -2, D:8) a +0 scale mail (35, 9, D:8) a +0 ring mail (37, -24, D:8) 8 poisoned darts a +0 short sword (37, -23, D:8) a +0 plate armour 2 stones a +0 whip 6 poisoned darts a +0 club (38, -23, D:8) a +0 shortbow (42, 1, D:8) a +0 cloak (44, 1, D:8) a +2 tower shield a +2 buckler a staff of alchemy (46, 12, D:8) a +0 dagger (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +2 robe of fire resistance (still there?) a +0 dagger (still there?) (46, 13, D:8) a +0 short sword (47, 13, D:8) a +0 club 5 stones (48, 12, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Nuarghyitz's Antique Weapon Shoppe a +0 quarterstaff (92 gold) a +0 spear (69 gold) a +0 short sword (69 gold) a +0 spear (69 gold) a +1 whip of pain (303 gold) a +2 antimagic rapier (552 gold) a +0 short sword (69 gold) (0, 0, D:9) a +0 cloak (11, -2, D:9) 12 gold pieces (12, -1, D:9) 15 gold pieces (14, -7, D:9) 6 gold pieces (16, 0, D:9) 18 gold pieces (17, -1, D:9) a lightning rod (4/4) (18, 1, D:9) 16 gold pieces (20, -1, D:9) 16 gold pieces (21, 1, D:9) 12 gold pieces a +6 ring of strength (22, -26, D:9) a +3 chain mail (24, -41, D:9) a +0 dagger of speed a +0 robe (24, -35, D:9) a +2 vampiric dagger a +0 robe (25, -38, D:9) a +0 short sword a stone (27, -22, D:9) a +0 dagger (30, -36, D:9) a +0 shortbow (41, -15, D:9) a +0 scimitar (44, 9, D:9) a +0 orcbow (45, -30, D:9) a staff of earth (48, -40, D:9) a +0 helmet the Ecumenical Temple Level 1 of the Lair of Beasts (28, -2, Lair:1) a +0 robe (29, -31, Lair:1) 5 stones (31, 0, Lair:1) a +0 plate armour (31, 1, Lair:1) a scroll of identify (31, 23, Lair:1) 3 javelins (35, 4, Lair:1) 3 scrolls of identify Level 2 of the Lair of Beasts (17, -4, Lair:2) a +0 ring mail (21, -18, Lair:2) a scroll of identify (30, -1, Lair:2) a +0 mace (30, 12, Lair:2) a +1 flail of protection (34, 7, Lair:2) a +0 leather armour (39, 8, Lair:2) 8 stones (41, -2, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (18, -24, Lair:3) a scroll of identify (22, 12, Lair:3) the +6 arbalest of Broken Luck {penet, Will++ Str+4 Int-4} Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). Will++: It greatly increases your willpower. (33, 9, Lair:3) a scroll of identify (40, -28, Lair:3) 9 stones (41, -3, Lair:3) a +0 robe a +0 quarterstaff (42, -1, Lair:3) a +0 robe a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 stones (6, 32, Lair:4) 4 stones (8, 25, Lair:4) a scroll of identify (9, 18, Lair:4) a +0 broad axe (10, 9, Lair:4) 8 stones (21, -7, Lair:4) a potion of ambrosia (25, -3, Lair:4) a potion of ambrosia (27, -8, Lair:4) a scroll of teleportation (28, -9, Lair:4) a +1 hand axe of freezing (unseen) (28, -8, Lair:4) a scroll of teleportation (28, -6, Lair:4) a scroll of fear (33, 17, Lair:4) a staff of air (35, -17, Lair:4) a +0 ring mail (36, 16, Lair:4) a +0 pair of boots (41, 19, Lair:4) a +0 robe (58, -13, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) the +12 plate armour of Midnight {Harm} Harm: It increases damage dealt and taken. (1, -1, Lair:5) 2 stones (12, 57, Lair:5) a +1 dagger of distortion 4 curare-tipped darts (17, 51, Lair:5) a +0 spear (22, 39, Lair:5) 4 boomerangs (26, 38, Lair:5) a +0 ring mail (28, 38, Lair:5) a serpent talisman (36, 28, Lair:5) a scroll of identify (56, 45, Lair:5) a +0 falchion of holy wrath (59, 40, Lair:5) a +2 vampiric falchion Level 1 of the Swamp (0, 0, Swamp:1) 7 stones (20, -50, Swamp:1) a book of Callings (32, -43, Swamp:1) a +0 plate armour (34, -49, Swamp:1) a +0 rapier a +0 robe a +0 buckler (34, -48, Swamp:1) a +0 rapier a +0 robe (36, -43, Swamp:1) a +0 quarterstaff a +0 robe (37, -36, Swamp:1) a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of identify (37, 10, Spider:1) a +0 mace (54, 25, Spider:1) a +0 scimitar Level 2 of the Spider Nest (0, 0, Spider:2) a scroll of identify (3, -2, Spider:2) a +0 robe of cold resistance a +0 heavy quarterstaff (6, -1, Spider:2) a +2 leather armour of cold resistance