Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 17189153071451333673 366 grizmgrazm2 the Conjurer (level 6, -4/44 HPs) Began as a Mummy Conjurer on Jan 28, 2024. Was an Initiate of Vehumet. Slain by a gnoll bouda ... wielding a +0 club (6 damage) ... on level 4 of the Dungeon. The game lasted 00:04:34 (2340 turns). grizmgrazm2 the Conjurer (Mummy Conjurer) Turns: 2340, Time: 00:04:34 Health: -4/44 AC: 2 Str: 11 XL: 6 Next: 40% Magic: 6/12 EV: 12 Int: 19 God: Vehumet [......] Gold: 93 SH: 0 Dex: 10 Spells: 10/13 levels left rFire x . . f - +8 rapier "Kinaephy" {venom, rC+ rCorr} rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons e - the +1 mace of Holding Extermination {freeze, rElec rC- rN++ SInv Stlth+} (You found it on level 2 of the Dungeon) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. f - the +8 rapier "Kinaephy" (weapon) {venom, rC+ rCorr} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. g - a +1 dagger Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation c - a scroll of blinking d - 2 scrolls of fear h - a scroll of fog {unknown} i - a scroll of torment {unknown} Skills: + Level 2.3 Fighting + Level 1.7 Short Blades + Level 2.3 Dodging + Level 2.6 Stealth + Level 4.0 Spellcasting * Level 4.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The magic dart hits the goblin. The goblin is heavily wounded. A gnoll bouda comes into view. It is wielding a +0 club. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the goblin! You kill the goblin! Vehumet accepts your kill. You see here a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (81% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 club. The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda hits you with a +0 club! The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the gnoll bouda but do no damage. The gnoll bouda is poisoned. The gnoll bouda is heavily wounded. The gnoll bouda completely misses you. You barely miss the gnoll bouda. You punch the gnoll bouda, but do no damage. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 club. You die... ............######.#.# #.⌠..>..⌠........#.. #................#.# #####...###.......#.. #. #.⌠.# #....(..#.# #.###...# #.......#.. #.....#.######'#.#### #...g...†......#.#... #...@.#.#.#....#.#.## #..)..#.#.#...>#.#.# #.....#.#........#.# #######>######.###.# #.#......# #.# #.#.###..# #.## #.#.##...# #... #.##..####### #.##......... You could see a gnoll bouda (poisoned). Vanquished Creatures Menkaure (D:4) A scorpion (D:4) A howler monkey (D:4) Natasha (thrice) (D:2) An iguana (D:4) An adder (D:2) A dart slug (D:2) 2 ribbon worms (D:2) An orc (D:4) An endoplasm (D:4) A giant cockroach (D:1) 6 goblins 3 hobgoblins 4 quokkas A ball python (D:2) 6 bats A kobold (D:1) 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 249 | D:1 | Found Atawn's Antique Weapon Shop. 379 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 492 | D:1 | Learned a level 2 spell: Searing Ray 946 | D:2 | Identified the +1 mace of Holding Extermination {freeze, | rElec rC- rN++ SInv Stlth+} 1017 | D:2 | Identified the +8 rapier "Kinaephy" {venom, rC+ rCorr} 1275 | D:2 | Noticed Natasha 1279 | D:2 | Killed Natasha 1280 | D:2 | Reached skill level 1 in Fighting 1280 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 1466 | D:2 | Noticed Natasha 1474 | D:2 | Killed Natasha 1475 | D:2 | Reached XP level 4. HP: 21/32 MP: 3/8 1580 | D:2 | Noticed Natasha 1589 | D:2 | Killed Natasha 1777 | D:2 | Reached skill level 1 in Short Blades 1848 | D:2 | You fall into a shaft and drop 2 floors! 1896 | D:4 | Noticed Menkaure 1902 | D:4 | Killed Menkaure 1903 | D:4 | Reached XP level 5. HP: 38/38 MP: 2/10 2026 | D:4 | Found a shadowy altar of Dithmenos. 2165 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/11 2260 | D:4 | Found a staircase to the Ecumenical Temple. 2268 | Temple | Entered the Ecumenical Temple 2282 | Temple | Became a worshipper of Vehumet 2339 | D:4 | HP: 1/44 [gnoll bouda/+0 club (8)] 2340 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, serial_shops, shop D:2: layout_loops_corners, dk_noncrumbling_2, uniq_natasha D:4: minmay_spotlight, layout_basic, grunt_dithmenos_smoke, minmay_temple_entry_junction, nicolae_titane, uniq_crazy_yiuf_cottage, uniq_menkaure, uniq_duvessa Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Fighting | 1 2 | 2.3 Stealth | 2 | 2.6 Short Blades | 1 | 1.7 Dodging | 2 | 2.3 Conjurations | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Rapier | 9 | 16 || 25 Punch | | 1 || 1 Cast: Magic Dart | 41 | 33 || 74 Searing Ray | | 4 || 4 Use: Scroll | 5 | 1 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 12 | 17 || 29 Dodge: Dodged | 9 | 5 || 14