Dungeon Crawl Stone Soup version 0.32-a0-1069-gc4a1ec1d0d (webtiles) character file. Game seed: 250417248186923015 62 grizmgrazm2 the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on May 5, 2024. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (1836 turns). grizmgrazm2 the Conjurer (Deep Elf Conjurer) Turns: 1836, Time: 00:02:13 Health: 0/20 AC: 2 Str: 6 XL: 3 Next: 85% Magic: 7/10 EV: 11 Int: 22 God: Gold: 102 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . i - +0 rapier rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.23/turn n - ring of positive energy MPRegen 0.12/turn %: no passive effects @: weak-willed A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons i - a +0 rapier (weapon) Missiles f - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (left hand) k - a ring of fire n - a ring of positive energy (right hand) Scrolls d - 3 scrolls of noise Potions b - a potion of magic g - a potion of curing {unknown} h - 3 potions of heal wounds m - a potion of ambrosia {unknown} o - a potion of enlightenment {unknown} Skills: + Level 1.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Message History You kill the hobgoblin! Your Conjurations skill increases to level 5! Found 8 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +1 scale mail of fire resistance (82% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) An endoplasm comes into view. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 hand axe. Your magical contamination has completely faded away. Magic courses through your body. Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +1 scale mail of fire resistance (lightly wounded, 82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The endoplasm quivers. Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. Terence attacks as he pursues you! Terence hits you with a +0 hand axe! You die... Terence says, "Time to find some more victims." .# $.# #..########## #.(........ #.......###### #....†........ ###......#####.. .......J.### .......@@..# .........#.# ###......#.# ###+#... # #..#. #.... #.>. . #... You could see Terence and an endoplasm. Vanquished Creatures 2 adders (D:2) 9 ball pythons 2 endoplasms 4 giant cockroaches A goblin (D:1) 3 hobgoblins 3 jackals (D:1) 7 kobolds 2 quokkas 4 bats 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 322 | D:1 | Learned a level 2 spell: Searing Ray 597 | D:1 | Reached skill level 1 in Fighting 1016 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/10 1825 | D:3 | Noticed Terence 1827 | D:3 | Reached skill level 5 in Conjurations 1836 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_cross, dreamdust_mushroom_princess, chequers_decorated_corner D:2: layout_loops_ring D:3: layout_basic, uniq_grinder, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 71 Searing Ray || 3 Use: Scroll || 4 Potion || 1 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1834 | 1791 | 43 | 74 | 1537 | 3 | 611.3 | Dungeon | 1834 | 1791 | 43 | 74 | 1537 | 3 | 611.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts D:2: 835 daAuts D:3: 26 daAuts