Dungeon Crawl Stone Soup version 0.32-a0-1138-gcb1f725376 (webtiles) character file. Game seed: 12422625888635524093 833 grizmgrazm2 the Ducker (level 8, -13/57 HPs) Began as a Djinni Conjurer on May 11, 2024. Was a Follower of Wu Jian. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:08:30 (3999 turns). grizmgrazm2 the Ducker (Djinni Conjurer) Turns: 3999, Time: 00:08:30 Health: -13/57 AC: 5 Str: 11 XL: 8 Next: 18% Gold: 157 EV: 12 Int: 19 God: Wu Jian [*.....] SH: 0 Dex: 13 rFire + + . o - +7 sling "Segielucho" {freeze, Str+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ t - +0 helmet rElec . i - +0 cloak rCorr . r - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.29/turn (no ring) %: infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Wu Jian. Wu Jian was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. You spent 48 gold pieces at shops. Inventory: Hand Weapons o - the +7 sling "Segielucho" (weapon) {freeze, Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Armour a - a +0 robe (worn) i - a +0 cloak (worn) r - a +0 pair of gloves (worn) t - a +0 helmet (worn) Jewellery b - a ring of protection from cold (left hand) n - a ring of protection from cold Scrolls d - a scroll of fear g - 3 scrolls of identify h - 2 scrolls of immolation {unknown} k - 2 scrolls of brand weapon {unknown} m - a scroll of enchant armour {unknown} s - a scroll of poison {unknown} v - a scroll of enchant weapon {unknown} Potions c - a potion of brilliance e - a potion of lignification {unknown} f - a potion of invisibility {unknown} j - a potion of ambrosia {unknown} l - 2 potions of mutation {unknown} p - a potion of attraction {unknown} q - a potion of berserk rage {unknown} u - a potion of cancellation {unknown} Skills: + Level 3.6 Fighting + Level 2.4 Ranged Weapons + Level 4.7 Dodging + Level 3.8 Stealth - Level 2.6 Unarmed Combat + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes Level 0.0 Charms + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations Level 0.0 Transmutations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 24% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 24% 4 e - Sandblast Erth 38% 2d10 2% 1 f - Call Imp Summ 38% N/A 3% 2 g - Momentum Strike Conj/Tloc 38% 3d9 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Wu Jian Shops: D:3 * Annotations: D:4 2 transporters, nitefall's ghost, novice MiFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, 69% to hit) The searing ray misses the hound. (Press . to maintain the ray.) The hound bites you but does no damage. The searing ray hits the hound. The hound is heavily wounded. The hound closely misses you. The hound bites you. The searing ray hits the hound. The hound is almost dead. The searing ray hits the ogre! The ogre is moderately wounded. The hound barely misses you. The searing ray hits the hound. You kill the hound! The Council accepts your kill. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! The searing ray hits the ogre. The ogre is almost dead. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! You die... #.....#.#### #.. #...#..##.# #.. ... #.#...# ##. . #...### .. # ##..## #.# #.##..## . # #.#..## #....##### ##....O@.# #..####....... #..## ##..### #.. ## #.. #O. ..# ... You could see an ogre. Vanquished Creatures A black bear (D:4) 2 ogres (D:4) 2 scorpions (D:5) Crazy Yiuf (D:4) 2 jellies 3 hounds Natasha (thrice) (D:2) 2 iguanas 2 gnolls (D:3) 2 adders A shadow imp (D:5) 2 ufetubi (D:5) 5 dart slugs 3 ribbon worms 4 orcs (D:4) 2 ball pythons 6 endoplasms 5 giant cockroaches 5 goblins 7 hobgoblins 8 jackals (D:1) 5 kobolds 4 quokkas 4 bats 3 frilled lizards 4 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | grizmgrazm2 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 147 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 197 | D:1 | Reached skill level 1 in Unarmed Combat 288 | D:1 | Reached XP level 3. HP: 10/26 MP: 0/0 288 | D:1 | Learned a level 1 spell: Sandblast 901 | D:1 | Reached skill level 1 in Fighting 1096 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1249 | D:2 | Noticed Natasha 1254 | D:2 | Killed Natasha 1484 | D:2 | Identified the +7 sling "Segielucho" {freeze, Str+3} 1498 | D:2 | Found a faded altar of an unknown god. 1503 | D:2 | Noticed Natasha 1522 | D:2 | Killed Natasha 1523 | D:2 | Reached XP level 5. HP: 14/37 MP: 0/0 1523 | D:2 | Learned a level 2 spell: Call Imp 1580 | D:2 | Noticed Natasha 1588 | D:2 | Killed Natasha 2048 | D:3 | Found an ornate altar of the Wu Jian Council. 2091 | D:3 | Became a worshipper of the Wu Jian Council 2113 | D:3 | Identified the +5 hand axe of Vinoined {spect, Will+ Int+2 | Dex+2} 2125 | D:3 | Found Ycomo's Assorted Antiques. 2133 | D:3 | Bought a fizzy puce potion for 24 gold pieces 2133 | D:3 | Bought a bubbling amethyst potion for 24 gold pieces 2778 | D:4 | Noticed an ogre 2784 | D:4 | Killed an ogre 2785 | D:4 | Reached XP level 6. HP: 24/43 MP: 0/0 2799 | D:4 | Reached skill level 1 in Ranged Weapons 2995 | D:4 | Noticed a black bear 3002 | D:4 | Killed a black bear 3003 | D:4 | Reached XP level 7. HP: 46/49 MP: 0/0 3003 | D:4 | Learned a level 2 spell: Momentum Strike 3029 | D:4 | Found a transporter. 3032 | D:4 | Noticed nitefall's ghost (novice MiFi) 3201 | D:4 | Found a runed translucent door. 3202 | D:4 | Noticed Crazy Yiuf 3211 | D:4 | HP: 2/50 [Crazy Yiuf/+3 quarterstaff of chaos (11)] 3215 | D:4 | Killed Crazy Yiuf 3428 | D:4 | Found a broken altar of Ashenzari. 3622 | D:4 | Found a transporter. 3702 | D:5 | Entered Level 5 of the Dungeon 3755 | D:5 | Reached * piety under Wu Jian 3818 | D:5 | Reached XP level 8. HP: 42/56 MP: 0/0 3999 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_gd, item_on_display_a, uniq_natasha D:3: layout_basic, nicolae_wu_jian_wuxing_cycle, serial_shops, shop, hex_large D:4: layout_basic, mainiacjoe_overflow_divided_tiny, gammafunk_ghost_mausoleum, corexii_hall_statues_s, uniq_crazy_yiuf_cottage D:5: layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Unarmed Combat | 1 2 | 2.6 Fighting | 1 2 3 | 3.6 Stealth | 2 3 | 3.8 Dodging | 3 4 | 4.7 Ranged Weapons | 1 2 | 2.4 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | 1 | || 20 Fire: Sling | | 48 | 44 || 92 Cast: Magic Dart | 74 | 13 | || 87 Searing Ray | | 8 | 13 || 21 Use: Scroll | 4 | 2 | || 6 Potion | | | 2 || 2 Armour: Robe | 21 | 18 | 35 || 74 Dodge: Dodged | 34 | 15 | 26 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4038 | 3916 | 122 | 343 | 3024 | 5 | 807.6 | Dungeon | 4038 | 3916 | 122 | 343 | 3024 | 5 | 807.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1085 daAuts D:4: 968 daAuts D:2: 862 daAuts D:3: 820 daAuts D:5: 301 daAuts