Dungeon Crawl Stone Soup version 0.32-a0-1138-gcb1f725376 (webtiles) character file. Game seed: 14798795438474065793 64 grizmgrazm2 the Magician (level 4, -1/33 HPs) Began as a Djinni Conjurer on May 11, 2024. Was an Initiate of the Shining One. Slain by a sleepcap (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:35 (1611 turns). grizmgrazm2 the Magician (Djinni Conjurer) Turns: 1611, Time: 00:03:35 Health: -1/33 AC: 2 Str: 8 XL: 4 Next: 32% Gold: 62 EV: 11 Int: 19 God: the Shining One [......] SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 buckler Talismans d - a storm talisman Scrolls c - a scroll of poison {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy * Level 1.2 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Sandblast Erth 38% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Shops: D:4 =: Annotations: D:3 3 runed translucent doors, Grinder; motoroller71's ghost, amateur HuFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. * * * LOW HITPOINT WARNING * * * The sleepcap closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any potions. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The sleepcap attacks as it pursues you! The sleepcap barely misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is heavily damaged. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. You die... #.# #.# #.# #.# #.# #># #.# #.#.######.# .......@f..# #.#.######## You could see a sleepcap. Vanquished Creatures An adder (D:2) 3 ribbon worms (D:2) 8 endoplasms 3 giant cockroaches 3 hobgoblins (D:2) 5 jackals (D:2) 5 kobolds 2 quokkas (D:2) 4 bats A frilled lizard (D:1) 2 goblins (D:1) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | grizmgrazm2 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 198 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 262 | D:1 | Reached skill level 1 in Fighting 312 | D:1 | Found a faded altar of an unknown god. 312 | D:1 | Noticed a rust devil 662 | D:2 | Reached XP level 3. HP: 15/27 MP: 0/0 662 | D:2 | Learned a level 1 spell: Sandblast 1055 | D:2 | Found a glowing golden altar of the Shining One. 1257 | D:2 | Reached skill level 1 in Shapeshifting 1271 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1391 | D:2 | Became a worshipper of the Shining One 1452 | D:3 | Found a runed translucent gate. 1453 | D:3 | Found a runed translucent gate. 1453 | D:3 | Found a runed translucent gate. 1453 | D:3 | Noticed motoroller71's ghost (amateur HuFi) 1537 | D:3 | Noticed Grinder 1537 | D:3 | Paralysed by Grinder for 4 turns 1553 | D:4 | Found Vivefue's Book Emporium. 1579 | D:4 | Found Romoepp's Jewellery Emporium. 1605 | D:3 | HP: 1/33 [sleepcap (4)] 1611 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_rooms, basic_altar D:3: layout_loops_ring, gammafunk_ghost_split, kennysheep_potato, uniq_robin, uniq_grinder D:4: layout_basic, minmay_temple_entry_drinking_statues, serial_shops, shop, shop, shop, shop, shop, minmay_manual_mullet Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Shapeshifting | 1 | 1.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 95 | 14 || 109 Searing Ray | 4 | 3 || 7 Use: Scroll | 6 | 1 || 7 Potion | | 1 || 1 Armour: Robe | 8 | 10 || 18 Dodge: Dodged | 13 | 8 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1610 | 1604 | 6 | 106 | 1200 | 4 | 402.5 | Dungeon | 1610 | 1604 | 6 | 106 | 1200 | 4 | 402.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 838 daAuts D:1: 558 daAuts D:3: 163 daAuts D:4: 49 daAuts