Dungeon Crawl Stone Soup version 0.32-a0-1138-gcb1f725376 (webtiles) character file. Game seed: 10936047821019840819 112 grizmgrazm2 the Magician (level 5, -4/38 HPs) Began as a Djinni Conjurer on May 11, 2024. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (1895 turns). grizmgrazm2 the Magician (Djinni Conjurer) Turns: 1895, Time: 00:03:35 Health: -4/38 AC: 6 Str: 8 XL: 5 Next: 16% Gold: 879 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - +4 ring of protection HPRegen 0.26/turn (no ring) %: infuse magic (-5 HP) @: confused, flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 879 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - a +4 ring of protection (left hand) Scrolls e - a scroll of identify f - a scroll of enchant armour {unknown} Potions g - a potion of cancellation i - a potion of ambrosia Skills: + Level 2.0 Fighting - Level 2.1 Dodging + Level 2.4 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes Level 0.0 Charms * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations Level 0.0 Transmutations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 e - Shock Conj/Air 84% 1d8 1% 1 f - Call Imp Summ 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) The searing ray misses the orc wizard. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger. The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. The searing ray misses the orc wizard. The searing ray misses the orc priest. The orc wizard enters a dispersal trap! The orc priest blinks! The orc blinks! The orc wizard blinks! The orc blinks! You blink. The orc wizard blinks! The orc priest hits you with a +0 club. The orc wizard hits you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest looks encouraged for a moment. The orc wizard barely misses you. The orc wizard attacks as it pursues you! The orc wizard misses you. The orc wizard casts a spell at you. You resist with some effort. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc wizard points at you and mumbles some strange words. You are confused. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... # #.##.#.# .# # #..#.#.#.# .# #####{...#.#.# .# '.....†..#.#.# .# #####^..o#.#.# .# # #.#....#.# .# # #.#....#.####.###### # #.#..#.#..o........# ####'#.......o.@....... #....)..#..o#########.# #.......+.............# ####### #.......######.######## #.....# #.......# #.# #...[.# #.......# #.########.#.....# #.......# #..........#.....# ######### ###...######.....# #.#...# #.....# You could see an orc priest (unable to see you), an orc wizard (unable to see you) and an orc (unable to see you). Vanquished Creatures An orc priest (D:3) An iguana (D:2) An adder (D:3) A dart slug (D:3) 2 ribbon worms (D:3) 3 orcs (D:3) 3 endoplasms (D:3) A giant cockroach (D:3) 4 goblins A hobgoblin (D:3) 4 jackals (D:3) A quokka (D:3) A ball python (D:1) 5 bats A frilled lizard (D:3) 4 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | grizmgrazm2 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 307 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 916 | D:2 | Reached skill level 1 in Fighting 916 | D:2 | Reached XP level 3. HP: 17/27 MP: 0/0 916 | D:2 | Learned a level 1 spell: Shock 1198 | D:2 | Identified a scroll of acquirement 1198 | D:2 | Acquired 826 gold pieces 1263 | D:2 | Noticed Sigmund 1508 | D:3 | Reached XP level 4. HP: 30/32 MP: 0/0 1767 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 1767 | D:3 | Learned a level 2 spell: Call Imp 1895 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_corners D:2: layout_basic, basic_ecumenical_altar, chequers_serial_rivers_micro_d, uniq_sigmund D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Stealth | 2 | 2.4 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 29 | 19 || 48 Searing Ray | 4 | 10 || 14 Use: Potion | 1 | 1 || 2 Scroll | 8 | || 8 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 14 | 4 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1893 | 1825 | 68 | 0 | 1552 | 3 | 631.0 | Dungeon | 1893 | 1825 | 68 | 0 | 1552 | 3 | 631.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:3: 545 daAuts D:2: 442 daAuts