Dungeon Crawl Stone Soup version 0.33-a0-294-gb28a76aa2d (webtiles) character file. Game seed: 15623443198255458353 112 grizmgrazm2 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 31, 2024. Slain by an orc priest ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:48 (1772 turns). grizmgrazm2 the Conjurer (Deep Elf Conjurer) Turns: 1772, Time: 00:04:49 Health: 0/24 AC: 6 Str: 9 XL: 4 Next: 64% Magic: 4/12 EV: 10 Int: 25 God: Gold: 39 SH: 4 Dex: 13 Spells: 4/11 levels left rFire + . . d - +0 dagger (venom) rCold + + . c - +0 buckler rNeg . . . f - +2 leather armour of Odumilalla {rPois rF+ Str+5 Stlth+} rPois + (no helmet) rElec . i - +0 cloak rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ e - ring of resist corrosion HPRegen 0.24/turn g - ring of protection from cold MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration, see invisible, cold resistance 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. You spent 85 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Armour c - a +0 buckler (worn) f - the +2 leather armour of Odumilalla (worn) {rPois rF+ Str+5 Stlth+} (You found it on level 2 of the Dungeon) Str+5: It affects your strength (+5). rF+: It protects you from fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. i - a +0 cloak (worn) Jewellery e - a ring of resist corrosion (left hand) g - a ring of protection from cold (right hand) j - a ring of protection from cold k - an amulet of regeneration Scrolls a - a scroll of identify Potions b - 2 potions of magic h - 2 potions of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 2.0 Shields + Level 4.4 Spellcasting + Level 5.1 Conjurations + Level 0.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 19% 1 Maxwell's Portable Pile Tloc 8% (3-9)d3 41% 3 Vampiric Draining Necr 5% 2d6 50% 3 Fulminant Prism Conj/Alch 9% 3d7 54% 4 Martyr's Knell Necr/Summ 5% N/A 88% 4 Curse of Agony Necr 5% N/A 99% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:2 :[? Annotations: D:3 3 runed translucent doors, milododd's ghost, amateur HuGl Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have supernaturally acute vision. (SInv) Your flesh is cold resistant. (rC+) Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray misses the orc priest. The searing ray hits the orc priest but does no damage. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc. The orc is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest attacks as it pursues you! The orc priest barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 85% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest completely misses you. The orc priest hits you with a +0 hand axe. You die... #....# . #....# .# #....##.# #######........ ###...........# #.'...........# #.#...........# # . #.#........##.##.#.... .#####.#........@oo.).)<... .....<.#..#########†####... ######.#..# #.# #.##.# #.. # #....# #... .########.+ #..## ..........# #... .....##.#.# #.## .....##...# You could see 2 orc priests. Vanquished Creatures An orc priest (D:3) 3 adders An orc (D:3) 8 ball pythons 4 bats 6 endoplasms 2 giant cockroaches 3 goblins A hobgoblin (D:1) 2 jackals (D:1) 10 kobolds 4 quokkas 5 frilled lizards 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 134 | D:1 | Learned a level 2 spell: Searing Ray 1013 | D:2 | Reached skill level 1 in Shields 1013 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1129 | D:2 | Found Etaijov's Magic Scroll Shop. 1149 | D:2 | Identified the +2 leather armour of Odumilalla {rPois rF+ | Str+5 Stlth+} 1326 | D:2 | Found Onautesku's Antique Armour Shoppe. 1334 | D:2 | Bought a cloak for 85 gold pieces 1340 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 1340 | D:2 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1360 | D:2 | Reached skill level 5 in Conjurations 1369 | D:2 | Found Emeoh's Book Boutique. 1630 | D:3 | Found a shimmering altar of Xom. 1664 | D:3 | Found a runed translucent gate. 1665 | D:3 | Found a runed translucent gate. 1669 | D:3 | Found a runed translucent gate. 1670 | D:3 | Noticed milododd's ghost (amateur HuGl) 1678 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1758 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1772 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_rooms, serial_shops, shop, shop, nicolae_shop_just_a_little_nook D:3: layout_basic, brannock_xom_greatest_gift, hellmonk_ecumenical_altar_inner_sanctum, gammafunk_ghost_split, fountainhead Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | || 7 Cast: Magic Dart | 77 | 13 || 90 Searing Ray | | 2 || 2 Use: Scroll | 2 | || 2 Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 2 | || 2 Leather armour | 1 | 1 || 2 Dodge: Dodged | 5 | 2 || 7 Block: Buckler | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1770 | 1702 | 68 | 0 | 1438 | 3 | 590.0 | Dungeon | 1770 | 1702 | 68 | 0 | 1438 | 3 | 590.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1007 daAuts D:2: 620 daAuts D:3: 142 daAuts