Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 5667332269657888112 196 grizmgrazm2 the Conjurer (level 5, -1/26 HPs) Began as a Vine Stalker Conjurer on Nov 9, 2024. Slain by a centaur (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:57 (2721 turns). grizmgrazm2 the Conjurer (Vine Stalker Conjurer) Turns: 2721, Time: 00:05:58 Health: -1/26 AC: 2 Str: 9 XL: 5 Next: 75% Magic: 0/10 EV: 11 Int: 20 God: Gold: 155 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of positive energy HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Missiles f - 2 throwing nets Armour a - a +0 robe (worn) Jewellery j - a ring of positive energy (left hand) k - a +5 ring of evasion Talismans l - a flux talisman Wands m - a wand of flame (18) Skills: + Level 1.8 Fighting - Level 1.5 Dodging + Level 3.3 Stealth + Level 1.8 Unarmed Combat + Level 3.1 Spellcasting * Level 5.1 Conjurations + Level 0.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 6% N/A 22% 2 Tukima's Dance Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Found 5 stones. The centaur shoots an arrow. The arrow hits you! The adder hisses angrily. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You aren't carrying any potions. You aren't carrying any scrolls. You aren't carrying any potions. You aren't carrying any scrolls. Unknown command. You are too injured to fight recklessly! The centaur unwields a +0 shortbow. The centaur hits you. The centaur kicks you but does no damage. You barely miss the centaur. The adder misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The adder barely misses you. You hit the centaur. Your bite misses the centaur. The centaur is lightly wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the centaur. Your bite misses the centaur. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You aren't carrying any potions. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The centaur hits you. You die... ............### ..............# ....(.........# .................# .................# .................# #.... #..cS.....# ###...##..@..# ............# #.#.>......# #.........## #...<.#...# ......†..#...# .............# .##...........# #..#........... You could see a centaur and an adder. Vanquished Creatures Jessica (D:2) An orc wizard (D:3) 4 adders 4 gnolls (D:3) 2 ribbon worms 2 dart slugs (D:3) 4 orcs (D:3) 5 ball pythons 5 bats 4 endoplasms A giant cockroach (D:3) 2 hobgoblins (D:1) 8 jackals 8 kobolds A quokka (D:1) 3 frilled lizards 3 goblins 2 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 114 | D:1 | Reached XP level 2. HP: 9/14 MP: 3/6 497 | D:1 | Reached XP level 3. HP: 17/17 MP: 3/7 547 | D:1 | Found a faded altar of an unknown god. 778 | D:2 | Reached skill level 1 in Fighting 778 | D:2 | Reached skill level 1 in Unarmed Combat 848 | D:2 | Learned a level 2 spell: Searing Ray 949 | D:2 | Noticed Jessica 960 | D:2 | Killed Jessica 961 | D:2 | Reached XP level 4. HP: 11/22 MP: 2/9 1974 | D:3 | Reached XP level 5. HP: 25/25 MP: 2/10 1979 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2076 | D:3 | Reached skill level 5 in Conjurations 2576 | D:3 | Identified the beast talisman of Love and Death {MP+6 Str+5 | Dex-3 Stlth-} 2713 | D:4 | Noticed a centaur 2721 | D:4 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, uniq_jessica D:3: layout_basic, hangedman_abyss_or_decor_stabs D:4: layout_rooms, minmay_temple_entry_large_hall, serial_shops, nicolae_shop_scrapyard, gammafunk_ghost_mausoleum, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.8 Unarmed Combat | 1 | 1.8 Stealth | 3 | 3.3 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.1 Dodging | | 1.5 Translocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 94 | 41 || 135 Bite | 26 | 9 || 35 Cast: Magic Dart | 28 | 52 || 80 Searing Ray | | 11 || 11 Use: Scroll | | 7 || 7 Potion | | 4 || 4 Stab: Sleeping | 2 | || 2 Armour: Robe | 67 | 61 || 128 Dodge: Dodged | 80 | 40 || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2719 | 2668 | 51 | 121 | 2070 | 4 | 679.8 | Dungeon | 2719 | 2668 | 51 | 121 | 2070 | 4 | 679.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1057 daAuts D:2: 860 daAuts D:1: 770 daAuts D:4: 31 daAuts