Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 5062538614628387891 637 grizmgrazm2 the Sneak (level 7, -7/40 HPs) Began as a Vampire Enchanter on Nov 9, 2024. Was a Follower of Ashenzari. Mangled by a sickly merfolk siren (13 damage) ... in a sewer. The game lasted 00:10:33 (4483 turns). grizmgrazm2 the Sneak (Vampire Enchanter) Turns: 4483, Time: 00:10:34 Health: -7/40 AC: 4 Str: 7 XL: 7 Next: 25% Magic: 1/4 EV: 14 Int: 17 God: Ashenzari [*.....] Gold: 302 SH: 0 Dex: 21 Spells: 2/13 levels left rFire . . . c - +8 dagger of the Eternal Sage {antimagic, *Noise Dex+4, Cun, Dev} (curse) rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . m - +0 cloak of Panopticon {Self, Range} (curse) rCorr . f - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confusing by touch, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify, Renounce Religion, Shatter the Chains You were in a sewer. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 302 gold pieces. Inventory: Hand Weapons a - a +1 dagger c - the cursed +8 dagger of the Eternal Sage (weapon) {antimagic, *Noise Dex+4, Cun, Dev} (You found it on level 3 of the Dungeon) Dex+4: It affects your dexterity (+4). *Noise: It may make a loud noise when swung. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Devices: Evocations and Shapeshifting. Armour b - a +0 robe (worn) f - a +0 pair of gloves (worn) m - the cursed +0 cloak of Panopticon (worn) {Self, Range} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Ranged Combat: Ranged Weapons and Throwing. Wands n - a wand of paralysis (7) Scrolls e - 3 scrolls of teleportation h - 3 scrolls of silence j - a scroll of fear l - a scroll of identify o - a scroll of fog Potions d - 2 potions of heal wounds g - a potion of mutation i - a potion of resistance k - a potion of degeneration Skills: + Level 2.2(2.9) Fighting + Level 3.2 Short Blades - Level 3.6(4.4) Dodging * Level 7.8(8.6) Stealth - Level 2.9(3.6) Spellcasting + Level 5.9 Hexes + Level 0.0 Fire Magic + Level 2.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 34% N/A 4% 2 b - Confusing Touch Hex 23% N/A 4% 3 c - Tukima's Dance Hex 23% N/A 4% 3 d - Dazzling Flash Hex/Fire 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 17% 1 Lesser Beckoning Tloc 6% N/A 26% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 45% 3 Passwall Erth 3% N/A 45% 3 Stone Arrow Conj/Erth 6% 3d7 45% 3 Teleport Other Tloc 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Ashenzari Cheibriados Fedhas Vehumet Annotations: D:3 exclusion: statue Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History No target in view! You start resting. A river rat is nearby! You hit the river rat. The river rat is heavily wounded. The river rat bites you! You hit the river rat. The river rat is severely wounded. The river rat bites you! You hit the river rat. You kill the river rat! The rat closely misses you. You hit the rat. You kill the rat! No target in view! You start resting. Magic restored. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The sickly merfolk siren hits you! You closely miss the sickly merfolk siren. You hit the sickly merfolk siren but do no damage. You bite the sickly merfolk siren. You draw the sickly merfolk siren's blood! You feel better. The sickly merfolk siren is lightly wounded. The sickly merfolk siren closely misses you. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is lightly wounded. The sickly merfolk siren barely misses you. You miss the sickly merfolk siren. You bite the sickly merfolk siren. You draw the sickly merfolk siren's blood! You feel better. The sickly merfolk siren is moderately wounded. The sickly merfolk siren hits you! * * * LOW HITPOINT WARNING * * * You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is moderately wounded. The sickly merfolk siren hits you! You die... #### ##.~## ######.~~~### .†....~~~~∩∩# ############# ~≈≈≈≈≈≈≈~≈########## ..~..~~~~~†~~†~~~≈≈# #..#############~m≈### #### #@#≈≈≈###~## #.##~~~~~~≈≈ #.†..†..~~~≈ #######...~~ ...~ . You could see a sickly merfolk siren. Vanquished Creatures A black bear (D:4) A jelly (D:5) An orc priest (D:4) A hound (D:4) A gnoll bouda (D:4) 3 orc wizards 7 gnolls 3 river rats 12 adders 2 ufetubi (D:3) 7 dart slugs A ribbon worm (D:4) 8 orcs 7 endoplasms 6 giant cockroaches 16 goblins 10 hobgoblins 3 jackals (D:2) 5 kobolds 7 quokkas 11 ball pythons A bat (D:1) A frilled lizard (D:1) 13 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 152 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 280 | D:1 | Found Osu Gelue's Magic Scroll Boutique. 385 | D:1 | Reached skill level 5 in Stealth 762 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 762 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/6 1111 | D:2 | Reached skill level 1 in Fighting 1268 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/7 1401 | D:2 | Found a broken altar of Ashenzari. 1412 | D:2 | Became a worshipper of Ashenzari the Shackled 1690 | D:2 | Reached skill level 1 in Ice Magic 1862 | D:2 | Reached skill level 6 in Stealth 1863 | D:2 | Reached skill level 5 in Hexes 2290 | D:3 | Learned a level 3 spell: Confusing Touch 2493 | D:3 | Found a snail-covered altar of Cheibriados. 2498 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/8 2656 | D:3 | Identified the +8 dagger of Ytastror {antimagic, *Noise | Dex+4} 2784 | D:3 | Found a blossoming altar of Fedhas. 2853 | D:3 | Found a radiant altar of Vehumet. 2853 | D:3 | Noticed a charred statue 2985 | D:4 | Reached XP level 6. HP: 34/34 MP: 3/9 3274 | D:4 | Reached skill level 7 in Stealth 3284 | D:4 | Learned a level 3 spell: Tukima's Dance 3497 | D:4 | Reached XP level 7. HP: 40/40 MP: 3/11 3706 | D:4 | Reached * piety under Ashenzari 4267 | D:5 | Entered Level 5 of the Dungeon 4348 | D:5 | Found a glowing drain. 4352 | Sewer | Entered a sewer 4441 | Sewer | Learned a level 3 spell: Dazzling Flash 4483 | Sewer | Mangled by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, serial_shops, shop D:2: cheibrodos_greedy_goblins, layout_loops_corners, basic_altar D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, vehumet_statue, nicolae_overflow_hidden_temple D:4: layout_loops_corners, general_overflow_altar D:5: layout_loops_cross, gup_sewer_entry_spiral, uniq_blorkula_the_orcula Sewer: sewer_sea Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 5 6 7 | 7.8 Fighting | 1 2 | 2.2 Short Blades | 2 3 | 3.2 Ice Magic | 1 2 | 2.3 Hexes | 5 | 5.9 Dodging | 3 | 3.6 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 89 | 149 | 46 || 284 Bite | 3 | 16 | 2 || 21 Cast: Ensorcelled Hiber | 15 | 30 | 4 || 49 Confusing Touch | | | 1 || 1 Invoke: Curse Item | | 1 | 1 || 2 Ability: Exsanguinate | 1 | | || 1 Use: Scroll | 2 | 1 | || 3 Potion | 1 | 2 | || 3 Stab: Sleeping | 19 | 37 | 24 || 80 Invisible | | 3 | || 3 Armour: Robe | 48 | 73 | 10 || 131 Dodge: Dodged | 65 | 76 | 17 || 158 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4463 | 4299 | 164 | 9 | 3267 | 6 | 743.8 | Dungeon | 4325 | 4161 | 164 | 0 | 3219 | 5 | 865.0 | Sewer | 138 | 138 | 0 | 9 | 48 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1504 daAuts D:4: 1264 daAuts D:3: 805 daAuts D:1: 648 daAuts Sewer: 138 daAuts D:5: 101 daAuts