Dungeon Crawl Stone Soup version 0.33-a0-305-g75134b2f13 (webtiles) character file. Game seed: 14726257870127646189 1100 grizmgrazm2 the Magician (level 8, -1/48 HPs) Began as a Deep Elf Conjurer on Nov 10, 2024. Was a Believer of Vehumet. Killed by vampiric draining ... invoked by a vampire (21 damage) ... on level 6 of the Dungeon. The game lasted 00:13:30 (5831 turns). grizmgrazm2 the Magician (Deep Elf Conjurer) Turns: 5831, Time: 00:13:31 Health: -1/48 AC: 7 Str: 4 XL: 8 Next: 10% Magic: 8/19 EV: 28 Int: 26 God: Vehumet [**....] Gold: 496 SH: 0 Dex: 13 Spells: 3/19 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . m - +0 helmet rElec . r - +0 cloak rCorr + p - +0 pair of gloves SInv . v - +0 pair of boots Will ..... k - amulet of the acrobat Stlth +++ c - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.32/turn %: acrobat @: acrobatic, studying 2 skills A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 496 gold pieces. Inventory: Armour a - a +1 robe (worn) m - a +0 helmet (worn) p - a +0 pair of gloves (worn) r - a +0 cloak (worn) v - a +0 pair of boots (worn) Jewellery c - a ring of resist corrosion (left hand) k - an amulet of the acrobat (around neck) q - a +5 ring of evasion Talismans s - a granite talisman Wands i - a wand of flame (22) n - a wand of warping (3) Scrolls e - a scroll of enchant weapon u - 2 scrolls of blinking w - a scroll of noise {unknown} x - a scroll of identify Potions b - 2 potions of magic d - 2 potions of invisibility f - a potion of curing g - 3 potions of heal wounds h - 2 potions of enlightenment j - 4 potions of attraction l - 2 potions of haste {unknown} o - a potion of cancellation {unknown} t - a potion of resistance {unknown} z - a potion of ambrosia {unknown} Skills: + Level 4.9 Fighting - Level 5.0 Dodging - Level 5.0 Stealth - Level 6.1 Spellcasting - Level 5.4 Conjurations - Level 1.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 d - Freezing Cloud Conj/Ice/Air 8% 6-21 65% 5 e - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 44% 3-5/arc 3% 2 Lesser Beckoning Tloc 32% N/A 5% 2 Freeze Ice 28% 1d5 7% 1 Hailstorm Conj/Ice 22% 3d7 7% 3 Mercury Vapours Alch/Air 14% N/A 11% 2 Maxwell's Portable Pile Tloc 16% (3-9)d3 11% 3 Teleport Other Tloc 16% N/A 11% 3 Frozen Ramparts Ice 14% 1d3 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 = Annotations: D:6 exclusions: human and 1 more exclusion Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The vampire completely misses you. The vampire bites you. The vampire draws vitality from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (heavily damaged, 81% to hit) The searing ray hits the vampire. The vampire is severely damaged. (Press . to maintain the ray.) The vampire draws life force from you! The vampire is healed by the life force! The searing ray hits the vampire. The vampire is heavily damaged. The vampire barely misses you. The vampire bites you but does no damage. The searing ray hits the vampire. The vampire is severely damaged. The vampire closely misses you. The vampire completely misses you. The searing ray hits the vampire but does no damage. The vampire is severely damaged. You finish channelling your searing ray. The vampire hits you! The vampire completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (severely damaged, 81% to hit) The searing ray hits the vampire but does no damage. The vampire is severely damaged. (Press . to maintain the ray.) The vampire completely misses you. The vampire barely misses you. The searing ray hits the vampire. The vampire is almost destroyed. The vampire closely misses you. The vampire barely misses you. The searing ray hits the vampire. The vampire is almost destroyed. The vampire draws life force from you!! You die... #...≈≈≈~..#..........# #..~≈≈≈....#.......## # ##.~~~~~~..###.....## #...~..~..## ####### #...~.....# #._~.)..⌠.# #....##...# ########..# ......V@..# ########### You could see a vampire. Vanquished Creatures An ogre (D:6) A black bear (D:6) A phantom (D:3) A bullfrog (D:6) A brain worm (Sewer) 2 kobold brigands (Sewer) 3 hounds 2 iguanas 2 sleepcaps 3 orc wizards 3 river rats 12 adders A white imp (D:5) 2 ufetubi (D:5) 10 ribbon worms A dart slug (D:1) 18 orcs 15 ball pythons 15 endoplasms A giant cockroach (D:3) 5 goblins 9 hobgoblins 9 jackals 3 quokkas 10 kobolds 8 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 692 | D:1 | Learned a level 2 spell: Searing Ray 778 | D:2 | Reached skill level 4 in Spellcasting 855 | D:2 | Found Namyparph's Jewellery Emporium. 919 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/11 1002 | D:2 | Found a faded altar of an unknown god. 1152 | D:2 | Reached skill level 5 in Conjurations 1306 | D:2 | Found a hide-covered altar of Uskayaw. 1350 | D:2 | Reached skill level 5 in Spellcasting 1350 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/13 1355 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1704 | D:3 | Noticed a phantom 1708 | D:3 | Killed a phantom 1709 | D:3 | Reached skill level 1 in Translocations 1709 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/15 1867 | D:3 | Reached skill level 6 in Spellcasting 2869 | D:4 | Found a staircase to the Ecumenical Temple. 2878 | Temple | Entered the Ecumenical Temple 2935 | Temple | Became a worshipper of Vehumet 3007 | Temple | Reached XP level 6. HP: 15/32 MP: 10/17 3353 | D:4 | Reached skill level 5 in Stealth 3419 | D:5 | Entered Level 5 of the Dungeon 3943 | D:5 | Learned a level 4 spell: Fulminant Prism 3949 | D:5 | Learned a level 5 spell: Freezing Cloud 3990 | D:5 | Identified the +1 robe of Luxzinyo {Will+} 4150 | D:6 | Noticed a human 4164 | D:6 | Noticed a human 4175 | D:6 | Reached skill level 5 in Dodging 4175 | D:6 | Reached skill level 1 in Fighting 4175 | D:6 | Reached XP level 7. HP: 32/38 MP: 13/18 4277 | D:6 | Reached * piety under Vehumet 4277 | D:6 | Offered knowledge of Sting by Vehumet. 4398 | D:6 | Found a glowing drain. 4405 | Sewer | Entered a sewer 4445 | Sewer | Identified 3 scrolls of acquirement 4445 | Sewer | Acquired a manual of Spellcasting 4447 | Sewer | Acquired a manual of Evocations 4449 | Sewer | Acquired a granite talisman 5363 | D:6 | Reached ** piety under Vehumet 5363 | D:6 | Offered knowledge of Static Discharge by Vehumet. 5620 | D:6 | Noticed a human 5647 | D:6 | Reached XP level 8. HP: 48/48 MP: 13/19 5793 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5831 | D:6 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross D:2: layout_basic, basic_altar, nicolae_ecumenical_snake_handling, serial_shops, shop D:3: layout_loops_ring, minmay_gold_behind_fungi, st_stairs_9 D:4: layout_loops_ring, minmay_temple_entry_junction_2, minmay_misc_feat_diagonals D:5: layout_cave_pools, kennysheep_small_spiral D:6: layout_rooms, kiku_gazebo_pond_becter, lightli_sewer_entry_pipes, minmay_misc_feat_hallway, minmay_ruffians Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 5 | 5.4 Translocations | 1 | 1.5 Stealth | 4 5 | 5.0 Dodging | 5 | 5.0 Fighting | 1 4 | 4.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 2 | || 2 Cast: Magic Dart | 65 | 98 | 89 || 252 Searing Ray | 1 | 25 | 21 || 47 Use: Scroll | | 12 | 5 || 17 Armour: Robe | 4 | 46 | 11 || 61 Dodge: Dodged | 2 | 46 | 34 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6091 | 5872 | 219 | 357 | 4569 | 8 | 761.4 | Dungeon | 4732 | 4623 | 109 | 267 | 3617 | 6 | 788.7 | Temple | 273 | 163 | 110 | 84 | 38 | 1 | 273.0 | Sewer | 1085 | 1085 | 0 | 6 | 914 | 1 | 1085.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1085 daAuts D:4: 879 daAuts D:5: 859 daAuts D:3: 804 daAuts D:1: 775 daAuts D:6: 723 daAuts D:2: 689 daAuts Temple: 273 daAuts