Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 445472723420120743 213 grizmgrazm2 the Conjurer (level 5, -1/26 (28) HPs) Began as a Deep Elf Conjurer on Nov 11, 2024. Slain by a wight ... wielding a +3 long sword (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:59 (2429 turns). grizmgrazm2 the Conjurer (Deep Elf Conjurer) Turns: 2429, Time: 00:03:59 HP: -1/26 (28) AC: 2 Str: 4 XL: 5 Next: 59% MP: 14/14 EV: 11 Int: 25 God: Gold: 113 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery o - a +6 ring of strength Scrolls d - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} h - a scroll of fear {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of summoning {unknown} n - a scroll of vulnerability {unknown} q - a scroll of brand weapon {unknown} Potions b - 2 potions of magic c - a potion of might {unknown} e - a potion of invisibility {unknown} k - a potion of attraction {unknown} l - a potion of enlightenment {unknown} m - 2 potions of haste {unknown} p - a potion of degeneration {unknown} Skills: + Level 2.7 Dodging + Level 3.3 Stealth + Level 4.8 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 (?(([ D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The wight is heavily damaged. The magic dart hits the wight but does no damage. The wight is heavily damaged. The magic dart hits the wight. The wight is severely damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged, 81% to hit) The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) You hear the slow rusting of a very distant drain. The searing ray hits the wight! You destroy the wight! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The orc closely misses you. The wight hits you with a +3 long sword! Ouch! That really hurt! There is a stone staircase leading up, spattered with blood here. The orc shouts! The orc misses you. The wight barely misses you. You climb upwards. There is a stone staircase leading down here. The orc attacks as it pursues you! The orc barely misses you. The wight misses you. The wight hits you with a +3 long sword. You feel drained. The wight attacks as it pursues you! The wight hits you with a +3 long sword! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.##### ######.....# #....#.###.# ###..#.# #.# #..#.# #.# #..#.###.# #..#.#<#.# #..#.#.#.# #..#.#@#.# ######..#.#z#.# ######.......#.#.#.# .....'........>.o#.# ######......##[###.# #.............# ##...........## #######.######.##.## ...................# You could see a wight and an orc. Vanquished Creatures 2 wights 2 jellies (D:4) 2 ribbon worms (D:3) An orc (D:4) 6 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 3 kobolds A quokka (D:3) 5 ball pythons 3 bats A frilled lizard (D:1) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 166 | D:1 | Found Peleirch's Weapon Boutique. 246 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 270 | D:1 | Learned a level 2 spell: Searing Ray 292 | D:1 | Found Poiheh's Antique Weapon Shop. 353 | D:1 | Found Ohaxki's Antique Armour Boutique. 397 | D:1 | Reached skill level 5 in Conjurations 559 | D:1 | Found Mampa's Magic Scroll Boutique. 614 | D:1 | Found Guroith's Antique Weapon Shoppe. 1112 | D:2 | Found Pugesaro's Distillery. 1215 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 2177 | D:4 | Reached XP level 4. HP: 24/24 MP: 2/11 2195 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2273 | D:3 | Reached skill level 6 in Conjurations 2273 | D:3 | Reached XP level 5. HP: 16/28 MP: 4/13 2429 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_corners, serial_shops, nicolae_lakefront_shop, shop, nicolae_shop_peninsula, shop, shop D:2: layout_rooms, serial_shops, nicolae_shop_tiny_statue_garden D:3: layout_basic, mrwooster_statue_mirror, solitary_fountain, ebering_dispersal_statue_hall D:4: layout_cave_pools, serial_column_ruins, column_ruins_hut_pillars, column_ruins_open_tiny_water, column_ruins_open_small, column_ruins_grid_1, column_ruins_open_tiny, column_ruins_open_small, column_ruins_grid_3, portal_sewer_entry_e, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Stealth | 3 | 3.3 Spellcasting | 4 | 4.8 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 10 || 70 Searing Ray | 1 | 3 || 4 Armour: Robe | | 6 || 6 Dodge: Dodged | | 11 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2435 | 2129 | 306 | 79 | 1833 | 4 | 608.8 | Dungeon | 2435 | 2129 | 306 | 79 | 1833 | 4 | 608.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1054 daAuts D:3: 848 daAuts D:2: 478 daAuts D:4: 53 daAuts