Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 12601407544851616209 3 grizmgrazm2 the Vexing (level 1, -1/10 HPs) Began as a Vampire Enchanter on Dec 11, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (92 turns). grizmgrazm2 the Vexing (Vampire Enchanter) Turns: 92, Time: 00:00:36 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 3/3 EV: 11 Int: 17 God: Gold: 32 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of enchant armour {unknown} Potions c - a potion of invisibility f - 2 potions of enlightenment Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History e - a scroll labelled PATOPS WIAJUME f - 2 glowing amethyst potions A hobgoblin, a bat and a quokka come into view. As you read the scroll labelled MEMMAH KOIKUO, it crumbles to dust. It is a scroll of identify. f - 2 potions of enlightenment The hobgoblin shouts! The teleport trap disappears. The hobgoblin disappears! The hobgoblin reappears nearby! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin is heavily wounded. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! A quokka and an endoplasm come into view. The endoplasm moves out of view. The quokka completely misses you. The quokka bites you. The endoplasm quivers. You hit the quokka but do no damage. The quokka closely misses you. You barely miss the quokka. You bite the quokka. You draw the quokka's blood! You feel better. The quokka is severely wounded. The bat hits you but does no damage. The bat hits you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You fade into invisibility! The bat barely misses you. The quokka bites you. You die... ###.#.# #.....# #. #...# #...#########.######## #....................# #...###.........###..# #.. ##.......## #..# #.......# # #..## ##....@..## .# #...###....r....###..# #...)........b.......# #....................# #...........J...$....# #..........<.........# #....................# #....................# #..).(...............# You could see an endoplasm, a quokka (unable to see you) and a bat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grizmgrazm2 the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, feat_on_display Action || total ---------------------------++------- Melee: Dagger || 11 Bite || 1 Ability: Exsanguinate || 1 Use: Scroll || 1 Potion || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 44 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 44 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts