Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 634810390120223393 659 gromov111999 the Conjurer (level 7, -2/40 HPs) Began as a Tengu Conjurer on Oct 6, 2022. Slain by a gnoll sergeant ... wielding a +0 vorpal spear (11 damage) ... on level 5 of the Dungeon. The game lasted 00:05:38 (3048 turns). gromov111999 the Conjurer (Tengu Conjurer) Turns: 3048, Time: 00:05:38 Health: -2/40 AC: 2 Str: 7 XL: 7 Next: 55% Magic: 7/14 EV: 14 Int: 21 God: Gold: 210 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ h - amulet of magic regeneration HPRegen 0.13/turn (no ring) MPRegen 0.54/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 210 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - an amulet of magic regeneration (around neck) o - the ring "Remagron" {Wiz rPois rF++ rC- Str+4} (You found it on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Scrolls c - a scroll of enchant armour {unknown} d - 5 scrolls of identify {unknown} g - a scroll of summoning {unknown} i - a scroll of fog {unknown} j - a scroll of silence {unknown} n - 2 scrolls of enchant weapon {unknown} p - a scroll of brand weapon {unknown} q - a scroll of amnesia {unknown} r - 2 scrolls of fear {unknown} s - a scroll of noise {unknown} u - a scroll of blinking {unknown} v - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - 2 potions of haste {unknown} k - 2 potions of heal wounds {unknown} l - a potion of mutation {unknown} m - a potion of flight {unknown} t - a potion of berserk rage {unknown} Skills: + Level 2.6 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 4.3 Spellcasting * Level 7.7 Conjurations * Level 5.3 Air Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 20% 6-21 7% 3 Dazzling Flash Conj/Hex 40% N/A 7% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Sticky Flame Conj/Fire 20% 2d4 24% 4 Ignite Poison Fire/Tmut/Pois 4% N/A 34% 3 Silence Hex/Air 7% N/A 71% 5 Agony Necr 4% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas The Shining One Shops: D:1 =( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. You start resting. A gnoll sergeant comes into view. It is wielding a +0 vorpal spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 vorpal spear and wearing a +0 ring mail (86% to hit) The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 vorpal spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 vorpal spear. * * * LOW HITPOINT WARNING * * * x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 vorpal spear and wearing a +0 ring mail (heavily wounded, 86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 vorpal spear! You die... .......... ........... ......)... .......... .. #......... ♣..)♣♣#.......# g..)))g......# #)....## ##.@....# #.......# #######.... ... .. You could see a gnoll sergeant. Vanquished Creatures 2 ogres (D:4) A scorpion (D:4) A jelly (D:4) A hound (D:2) A gnoll bouda (D:4) Jessica (D:3) 2 iguanas (D:4) An orc wizard (D:3) 4 adders 15 gnolls 3 worms (D:2) 5 orcs (D:3) 8 ball pythons 2 endoplasms (D:1) 2 giant cockroaches 2 goblins 6 hobgoblins 5 jackals 3 quokkas 4 bats 2 frilled lizards (D:2) 7 kobolds 4 rats 82 creatures vanquished. Vanquished Creatures (others) A fungus (D:3) 1 creature vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gromov111999 the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 6 | D:1 | Noticed a minotaur skeleton 181 | D:1 | Reached skill level 1 in Air Magic 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 391 | D:1 | Found Xisenysk's Jewellery Shoppe. 404 | D:1 | Found Cuuruzy's Weapon Emporium. 656 | D:1 | Found a faded altar of an unknown god. 945 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/7 1090 | D:2 | Reached skill level 1 in Fighting 1090 | D:2 | Reached skill level 6 in Conjurations 1090 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/9 1199 | D:2 | Learned a level 2 spell: Searing Ray 1356 | D:2 | Identified the ring "Remagron" {Wiz rPois rF++ rC- Str+4} 1472 | D:2 | Identified the +3 pair of boots of the Butcher {+Blink MP+9 | Slay-3 Stlth+} 1487 | D:2 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1487 | D:2 | Reached XP level 5. HP: 25/29 MP: 4/10 1717 | D:3 | Found a blossoming altar of Fedhas. 2188 | D:3 | Noticed Jessica 2190 | D:3 | Killed Jessica 2340 | D:4 | Found a glowing golden altar of the Shining One. 2370 | D:4 | Noticed an ogre 2411 | D:4 | Killed an ogre 2412 | D:4 | Reached XP level 6. HP: 35/35 MP: 7/12 2462 | D:4 | Reached skill level 7 in Conjurations 2624 | D:4 | Reached XP level 7. HP: 40/40 MP: 13/13 2647 | D:4 | Reached skill level 5 in Air Magic 3004 | D:5 | Entered Level 5 of the Dungeon 3048 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, shop, shop_fountains D:2: minmay_recursive_quarters, layout_loops_ring, chequers_mini_garden, chequers_serial_rivers_room_a D:3: layout_basic, fedhas_altar_3, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, uniq_jessica D:4: layout_basic, mainiacjoe_overflow_alcove_4, minmay_misc_feat_doors D:5: layout_cave_pods, nicolae_overflow_hidden_temple, kiku_gazebo_garden_becter, grunt_ministairs_10, dk_noncrumbling_4, pf_guarded_unrand_woodcutter, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Air Magic | 1 2 4 5 | 5.3 Fighting | 1 2 | 2.6 Conjurations | 6 7 | 7.7 Spellcasting | 3 4 | 4.3 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 66 | 73 | 5 || 144 Searing Ray | | 6 | 9 || 15 Dodge: Dodged | 1 | 3 | 2 || 6