Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 14723688906943290038 165 gromov111999 the Conjurer (level 5, -3/30 HPs) Began as a Tengu Conjurer on Oct 7, 2022. Splashed by a jelly's acid (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (2720 turns). gromov111999 the Conjurer (Tengu Conjurer) Turns: 2720, Time: 00:03:46 Health: -3/30 AC: -6 Str: 8 XL: 5 Next: 46% Magic: 3/10 EV: 14 Int: 20 God: Gold: 63 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . d - +2 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) @: corroded, flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons d - a +2 short sword of speed (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of protection from fire Scrolls c - 2 scrolls of torment {unknown} e - a scroll of noise {unknown} i - a scroll of fog {unknown} j - a scroll of brand weapon k - 2 scrolls of amnesia {unknown} m - 2 scrolls of teleportation {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of ambrosia {unknown} g - 2 potions of haste {unknown} l - a potion of lignification {unknown} n - a potion of might {unknown} o - a potion of resistance {unknown} Skills: + Level 2.2 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting * Level 7.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Slow Hex 12% N/A 14% 1 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Confusing Touch Hex 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) The searing ray hits the jelly! You kill the jelly! (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! Unknown command. Things that are here: a +0 club; 4 stones; a kobold corpse The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly but do no damage. Your hands burn! You claw the jelly. The jelly is lightly wounded. The jelly jiggles. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; 4 stones; a kobold corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (lightly wounded, 100% to hit) The searing ray hits the jelly. The jelly is moderately wounded. The searing ray hits the endoplasm. The endoplasm is severely wounded. (Press . to maintain the ray.) The jelly barely misses you. Unknown command. The searing ray hits the jelly! The jelly is severely wounded. The searing ray hits the endoplasm! You kill the endoplasm! The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ....... ##.....###.# ....... #.......##.######### )...... #.......##.......... ....... #.......##.#####.... ####### #.......##.......... ####...[###.####.... ### ##..'....# #.# #.... ..# #.######## #.# #.... ..# ##..@J).## #.# #.... ..# #######'# #.# #.... ..# .J...÷...##.# #.... ..# .P.......##.# ##### ### .P.....P÷##.# # ..J....P÷##.### # ......÷÷.##...## /.÷..P...####..# ############ ########## ##.### You could see a jelly. Vanquished Creatures An orc priest (D:2) A jelly (D:2) An orc wizard (D:2) An adder (D:2) 2 worms (D:2) 2 dart slugs 3 orcs (D:2) 4 ball pythons 4 bats (D:1) 9 endoplasms 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins (D:1) 13 kobolds 3 quokkas (D:1) 2 frilled lizards (D:1) 4 rats 58 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 9 toadstools (D:2) 10 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gromov111999 the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 281 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 610 | D:1 | Reached skill level 1 in Fighting 686 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/7 749 | D:1 | Reached skill level 6 in Conjurations 849 | D:1 | Learned a level 2 spell: Searing Ray 1692 | D:2 | Reached XP level 4. HP: 15/26 MP: 1/9 2003 | D:2 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2003 | D:2 | Reached XP level 5. HP: 30/30 MP: 6/10 2593 | D:2 | Reached skill level 7 in Conjurations 2720 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_end_double, infiniplex_forest_fountain, infiniplex_forest_end_1, amcnicky_mini_corridor_feature, amcnicky_mini_pool_small, minmay_cut_off D:2: cheibrodos_fertilizer, layout_basic, minmay_tromino_v2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Conjurations | 6 7 | 7.2 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 27 | 35 || 62 Peck | 4 | 3 || 7 Kick | 3 | 10 || 13 Cast: Magic Dart | 51 | 22 || 73 Searing Ray | | 2 || 2 Use: Scroll | | 1 || 1 Armor: Robe | 3 | 5 || 8 Dodge: Dodged | 18 | 15 || 33