Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 18281981803085144605 26 gromov111999 the Conjurer (level 3, -1/20 HPs) Began as a Tengu Conjurer on Oct 7, 2022. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1019 turns). gromov111999 the Conjurer (Tengu Conjurer) Turns: 1019, Time: 00:01:18 Health: -1/20 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 3/7 EV: 12 Int: 20 God: Gold: 62 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} e - a scroll of fog {unknown} h - 2 scrolls of fear {unknown} Potions b - a potion of magic f - a potion of flight {unknown} g - a potion of brilliance {unknown} i - a potion of ambrosia {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of attraction {unknown} Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 1% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Tmut/Erth 1% N/A 22% 2 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. The magic dart hits the worm. The worm is moderately wounded. The magic dart hits the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm bites you. You barely miss the worm. The worm is heavily wounded. The worm bites you. You hit the worm. You claw the worm. You peck the worm, but do no damage. The worm is severely wounded. The magic dart hits the worm. The worm is almost dead. The worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. You kill the worm! Your Conjurations skill increases to level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ###### #....# #....# #<...# ##########....# #.............# #...########....# ...## #@...# .##..########r...# #............#.## .#.#.#.#†#....#.# ..............#.# ...#.#.#.#.#.##.# .............##.# ...#.#.#.#.####.# .#.........# #.# You could see a quokka. Vanquished Creatures A worm (D:2) 3 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 jackals (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gromov111999 the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 117 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 691 | D:1 | Found a faded altar of an unknown god. 758 | D:1 | Reached skill level 1 in Fighting 1017 | D:2 | Reached skill level 6 in Conjurations 1017 | D:2 | Reached XP level 3. HP: 8/20 MP: 3/7 1019 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, chequers_avenue, minmay_crystal_room D:2: layout_rooms, basic_altar, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, minmay_strange_pillars, due_unseen_surprise, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Conjurations | 6 | 6.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Dagger || 16 Peck || 3 Kick || 2 Cast: Magic Dart || 30 Armor: Robe || 4 Dodge: Dodged || 13