grovkorv Level 1 of the Dungeon (0, 0, D:1) a +0 club a cursed -2 club (1, 1, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -5, D:2) a +0 mace (2, -26, D:2) a +0 dagger (6, -34, D:2) a +0 whip (11, 10, D:2) a +0 short sword (12, -28, D:2) a +0 robe (12, -26, D:2) a cursed -3 club (18, -13, D:2) a +0 club (25, -5, D:2) a +0 short sword (33, -19, D:2) a +0 dagger (33, -18, D:2) a +0 dagger (33, -17, D:2) a +0 helmet a +0 animal skin a +0 spear (42, -23, D:2) a +0 hand axe a +0 leather armour (46, -15, D:2) a +0 club Level 3 of the Dungeon (8, 4, D:3) a +0 trident (9, 2, D:3) a +0 flail (10, 2, D:3) a +0 leather armour (10, 5, D:3) a scroll of identify (13, 11, D:3) a +0 spear (17, -3, D:3) a +0 mace a +0 ring mail (17, -2, D:3) a +0 short sword a +0 chain mail (18, -2, D:3) a +0 club a +0 leather armour (19, -2, D:3) a +0 dagger a +0 leather armour (38, 13, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Jotaih's Assorted Antiques a scroll of remove curse (69 gold) a scroll of remove curse (69 gold) a potion of lignification (69 gold) a scroll of teleportation (69 gold) a wand of acid (7) (506 gold) a +0 helmet (103 gold) an uncursed ring of ice (575 gold) [Shop] Unautt's Book Shop a book of Misfortune (240 gold) a book of Power (540 gold) a book of Geomancy (420 gold) a book of Minor Magic (240 gold) a book of Air (420 gold) a manual of Conjurations (1324 gold) a book of Minor Magic (240 gold) a book of Changes (300 gold) the Grimoire of Execration (960 gold) Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 no b - Invisibility Hexes 6 no a book of Death (840 gold) [Shop] Baqel's General Store a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a cursed ring of teleportation (54 gold) 2 potions of heal wounds (120 gold) 26 arrows (62 gold) 12 stones (14 gold) a scroll of enchant weapon (90 gold) 2 potions of curing (72 gold) [Shop] Keudaq's General Store a +0 great sword (84 gold) a potion of heal wounds (65 gold) a +0 chain mail (58 gold) a scroll of remove curse (39 gold) 29 bolts (75 gold) a scroll of fog (26 gold) a +0 plate armour (299 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) [Shop] Vim But's Antique Weapon Boutique a +0 hand axe (66 gold) a +2 vorpal dire flail (396 gold) a +2 short sword of venom (343 gold) a +0 war axe (77 gold) a +0 club (22 gold) a +0 battleaxe (143 gold) a +6 long sword of protection (796 gold) a +0 flail (77 gold) a +2 vorpal trident (378 gold) (0, 0, D:4) a +0 short sword a +0 flail a +0 club a +0 dagger a +0 spear a +0 quarterstaff a +0 quarterstaff a +0 hand axe (11, 19, D:4) a +0 hand axe (23, 10, D:4) a +0 ring mail a +0 mace (36, -1, D:4) a +0 whip (36, 0, D:4) a +0 spear (37, 0, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 2, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 dagger of venom a +0 robe (1, 3, D:5) a +0 dagger (1, 19, D:5) a +0 dagger (2, 18, D:5) a +0 leather armour a +0 war axe (2, 19, D:5) a +0 flail (4, 11, D:5) a cursed +0 leather armour (17, -24, D:5) a +0 club a +0 leather armour (17, -23, D:5) a +0 hand axe (18, -24, D:5) a +0 short sword a +0 mace (20, 12, D:5) a +0 robe a +0 dagger (21, 13, D:5) a +0 chain mail a +0 short sword (22, 12, D:5) a +0 short sword (22, 13, D:5) a +0 leather armour a +0 flail (24, -18, D:5) a +0 dagger (25, -15, D:5) a cursed -1 dagger (32, -15, D:5) a +0 halberd of freezing a +0 war axe (34, 13, D:5) a +0 club (36, 12, D:5) a +0 dagger a +0 robe (40, -22, D:5) 2 potions of degeneration (41, -11, D:5) a +0 giant club (41, 14, D:5) a cursed -2 dagger a +0 robe Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Keptaqufa's Mayhem Merchandise a book of Fire (780 gold) a +0 hand axe (36 gold) a wand of iceblast (8) (144 gold) a +0 war axe (42 gold) a wand of iceblast (7) (132 gold) a wand of iceblast (8) (144 gold) a wand of iceblast (5) (108 gold) a +0 war axe (42 gold) a +0 war axe (42 gold) the +6 hand axe "Mosk" {flame, Dex+3} (584 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). (14, -39, D:6) a +0 dagger (14, -33, D:6) a +0 robe a +0 dagger (14, -32, D:6) a +0 short sword (14, -12, D:6) a +0 chain mail (still there?) a +0 club (still there?) (15, -38, D:6) a +1 dagger of speed (21, -10, D:6) a +0 leather armour an uncursed staff of air a +1 robe of positive energy a +0 ring mail a +0 robe a +0 chain mail a +0 helmet a +0 leather armour a +0 scale mail a +0 scale mail a +0 ring mail a +0 leather armour (23, -33, D:6) a +0 giant club (32, -13, D:6) a +0 war axe a +0 giant club a +0 giant spiked club (48, -25, D:6) a +0 spear Level 7 of the Dungeon (8, 6, D:7) a +0 whip (15, 5, D:7) a +0 flail (16, 6, D:7) a +0 whip (16, 7, D:7) a +0 halberd (18, -13, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (5, 4, D:8) a +0 falchion a +0 falchion a +0 hunting sling a +0 falchion a +0 spear a +0 hunting sling (6, 11, D:8) a cursed -1 flail a +0 flail (7, 11, D:8) a cursed -1 giant club a +0 giant club (8, 11, D:8) a +0 robe a cursed -2 dagger a +0 flail a +0 robe a +0 dagger (9, 14, D:8) a +0 dire flail (still there?) a +0 giant club (still there?) Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling a +0 rapier a +0 hand axe (13, 20, D:9) a +0 giant spiked club (20, -6, D:9) a +0 giant club (23, 19, D:9) a +0 giant spiked club a +0 giant club (24, 19, D:9) a +0 scimitar of flaming a +0 robe (49, 2, D:9) a +0 robe a +0 robe a +0 ring mail a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (6, -29, D:10) a +0 flail (7, -5, D:10) a +0 falchion a +0 chain mail (11, -33, D:10) a +0 ring mail an uncursed staff of conjuration (16, 0, D:10) a +0 robe a cursed +0 spear (16, 2, D:10) a +0 robe a +4 halberd (19, 6, D:10) a +0 robe a +3 dire flail (20, -36, D:10) an uncursed ring of fire (23, -17, D:10) a -2 dagger (26, 10, D:10) a +0 dagger a +0 battleaxe (41, -19, D:10) a +5 mace of freezing a +0 robe (42, -19, D:10) a +5 hand axe a +0 robe (44, -19, D:10) a +0 falchion a +0 robe Level 11 of the Dungeon (0, 0, D:11) the +1 chain mail of Ygrorac {rN+ Will+} It protects you from negative energy. It affects your willpower, your defense against some magical effects. (2, -9, D:11) a +0 troll leather armour (4, -5, D:11) 9 boomerangs (13, 20, D:11) a -4 ring of slaying (13, 21, D:11) the +7 quarterstaff of Diodots {flame, *Noise rPois Will++ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from poison. It affects your willpower, your defense against some magical effects. It may make noises in combat. (20, -22, D:11) a +0 giant club (20, -15, D:11) a +0 dagger of flaming (20, 7, D:11) a +0 dagger a +0 robe (21, -21, D:11) a +0 shortbow (21, -20, D:11) 4 large rocks (21, 6, D:11) a +0 dagger (25, -10, D:11) the ring of Sotraof {Str-3 Int+8 Stlth-} [ring of attention] It affects your strength (-3). It affects your intelligence (+8). It makes you less stealthy. (28, -24, D:11) a large rock (32, -2, D:11) a cursed +0 shortbow (32, 13, D:11) a +0 pair of gloves (38, -25, D:11) 3 scrolls of amnesia 3 scrolls of noise (39, -25, D:11) a +0 rapier (39, 17, D:11) a +0 giant spiked club a +0 giant club (54, 22, D:11) a +0 buckler (55, 15, D:11) a +0 leather armour a +0 war axe a +0 falchion (56, 15, D:11) a +0 whip of venom (59, -29, D:11) a +0 war axe a +0 spear Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe a +0 ring mail (9, -6, D:12) a +0 dagger a +0 leather armour (9, 9, D:12) a -2 hunting sling (12, -5, D:12) a +0 dagger a +0 robe (17, -9, D:12) a +0 war axe (20, -5, D:12) a +0 whip (25, 5, D:12) a +0 mace (26, 22, D:12) a +0 giant club (27, 20, D:12) a +0 dagger a +0 robe a +2 hand axe of freezing a +0 robe (27, 21, D:12) a cursed +0 great sword a +0 robe (31, 34, D:12) a +0 giant club (32, 19, D:12) a +0 robe a +3 morningstar (33, 18, D:12) a +0 robe a cursed +2 short sword (53, 19, D:12) a +1 ring mail of willpower Level 13 of the Dungeon (0, 0, D:13) a cursed +0 whip (1, -4, D:13) a +0 hand axe (1, -2, D:13) a +0 flail (1, 0, D:13) a +0 club a +0 ring mail (2, -4, D:13) a +0 dagger a +0 robe (7, 5, D:13) a +0 short sword a +0 scale mail (19, -11, D:13) a +0 war axe (20, -13, D:13) a +0 robe (21, -11, D:13) a +0 leather armour of cold resistance a +0 war axe a +0 whip of electrocution (21, 19, D:13) a +0 shortbow (21, 29, D:13) a +0 cloak (21, 30, D:13) a +0 scale mail a +0 short sword (23, -11, D:13) a +0 dagger a +0 robe (24, 17, D:13) a +0 dagger a +0 dagger (24, 19, D:13) a large rock (24, 20, D:13) a +0 helmet (24, 21, D:13) 2 large rocks (25, 16, D:13) a +1 dagger of venom a +0 ring mail (26, 22, D:13) a +0 short sword (27, 22, D:13) a +0 mace (34, -7, D:13) a scroll of amnesia (35, 7, D:13) a +0 arbalest (45, 20, D:13) a +0 club (51, 20, D:13) a +0 leather armour Level 14 of the Dungeon (8, 16, D:14) a +0 leather armour (9, -23, D:14) a +0 scale mail (16, 10, D:14) a +0 leather armour (26, -24, D:14) a +0 cloak (33, -8, D:14) a +0 giant club (34, -4, D:14) a +0 giant club a +0 giant club (35, -4, D:14) a +0 giant spiked club a cursed -1 giant spiked club a +0 halberd a +0 robe (36, 9, D:14) a +0 plate armour (49, 20, D:14) an uncursed ring of resist corrosion Level 15 of the Dungeon (0, 0, D:15) a +0 vampiric scimitar a +0 mace (0, 5, D:15) an uncursed staff of earth (3, -20, D:15) a +0 dagger (4, -10, D:15) a +0 halberd a +0 ring mail (6, 3, D:15) a +0 flail (7, 2, D:15) the +5 whip "Beastbane" {vorpal, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (10, -9, D:15) a large rock (12, 9, D:15) a +0 morningstar (13, -30, D:15) +0 acid dragon scales (14, -29, D:15) a +0 rapier (14, -9, D:15) 2 large rocks (22, -11, D:15) a +0 mace (23, -11, D:15) a +0 hand axe (25, 2, D:15) a scarf of shadows (28, 2, D:15) 2 large rocks (29, -23, D:15) a +0 giant spiked club a +0 giant club (33, -15, D:15) a +0 dire flail a +0 giant club (33, -13, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a cursed +0 dire flail a +0 giant club (34, -16, D:15) a +0 robe (35, 0, D:15) 4 large rocks (37, -5, D:15) a +0 shortbow (38, -5, D:15) a +0 shortbow (40, -3, D:15) a +0 shortbow (45, 0, D:15) a +0 chain mail the +1 leather armour of Lisch {Str+5} It affects your strength (+5). Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 pair of gloves (1, -1, Lair:1) a +0 chain mail +0 fire dragon scales (8, -7, Lair:1) an uncursed amulet of regeneration (14, -7, Lair:1) an uncursed ring of willpower (20, -39, Lair:1) a +0 plate armour (21, 5, Lair:1) 2 scrolls of random uselessness (29, 1, Lair:1) a +0 scale mail a +0 ring mail (33, -46, Lair:1) 4 atropa-tipped darts (43, -41, Lair:1) a +0 falchion (61, -22, Lair:1) an uncursed amulet of guardian spirit Level 2 of the Lair of Beasts (1, -22, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail a +1 pair of boots (2, 30, Lair:3) a scroll of random uselessness (15, -21, Lair:3) a scroll of amnesia (17, 25, Lair:3) an uncursed ring of attention (17, 27, Lair:3) a +0 chain mail (27, -18, Lair:3) a +0 plate armour a +0 leather armour (30, -6, Lair:3) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a bolt (2, -3, Spider:1) a bolt an ice cave (0, 0, IceCv) a +0 long sword (18, 4, IceCv) a scroll of amnesia (19, 5, IceCv) 8 curare-tipped darts (21, 3, IceCv) a +0 hunting sling (27, 10, IceCv) a bolt