grus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 14, D:1) a +0 chain mail (4, 6, D:1) a +0 leather armour (7, 14, D:1) a +0 dagger (11, -23, D:1) 11 poisoned needles (20, -7, D:1) a +0 short sword (41, 3, D:1) a +0 helmet (47, -14, D:1) a cursed -2 club (55, -6, D:1) 25 sling bullets Level 2 of the Dungeon (0, 0, D:2) 21 bolts (4, 1, D:2) a +0 dagger (16, 13, D:2) a +0 short sword (19, 9, D:2) an uncursed staff of death (24, 22, D:2) 21 sling bullets (25, 1, D:2) a +0 dagger (34, -18, D:2) a +0 robe (34, -16, D:2) a cursed -1 hunting sling (35, -11, D:2) a +0 club (36, 21, D:2) a +0 spear (37, -21, D:2) a +0 club (41, -3, D:2) a +2 mace of holy wrath (46, 10, D:2) a +0 dagger (51, -2, D:2) a +0 club (56, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (11, -1, D:3) a cursed -3 spear (12, -3, D:3) a +0 dagger a +0 robe (12, -2, D:3) a +0 flail (12, -1, D:3) a +0 flail (12, 0, D:3) a +0 whip (32, -9, D:3) 6 tomahawks (32, -3, D:3) a +0 scale mail (38, -2, D:3) a +0 leather armour (46, 9, D:3) 17 poisoned needles Level 4 of the Dungeon [Shop] Acux's Antique Weapon Boutique a +0 trident (91 gold) a +0 battleaxe (169 gold) a +0 fustibalus (390 gold) a +0 quarterstaff (104 gold) a +0 scythe (78 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (1250 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 flail (91 gold) a +0 quarterstaff (104 gold) the +6 hunting sling of the Pits of Slime {freeze, rF+ Str+2 Int+4} (1541 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). It protects you from fire. a +0 hunting sling (39 gold) a +0 spear (78 gold) (0, 0, D:4) a +0 robe (1, -31, D:4) a +3 flail of protection a cursed +0 ring mail (1, -30, D:4) a +0 hand axe (1, 1, D:4) a cursed -2 long sword (4, -30, D:4) a +0 whip (4, 1, D:4) a cursed -1 giant club (6, -11, D:4) a +0 morningstar of freezing (10, -13, D:4) 15 bolts (14, -6, D:4) 18 arrows (24, -9, D:4) a +0 whip a +0 club (24, -8, D:4) a +0 ring mail a +0 flail (41, -15, D:4) 19 bolts (42, -10, D:4) a book of Maledictions (43, -11, D:4) a +0 flail Level 5 of the Dungeon [Shop] Kaecia's Antique Weapon Shop a +0 club (25 gold) a +0 halberd (100 gold) a +0 club (25 gold) a +0 great sword (162 gold) a +1 war axe of electrocution (392 gold) the +1 hand axe of Courage {drain, Dex+3} (592 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). a +0 blowgun (62 gold) a +5 scimitar of flaming (855 gold) a +0 trident (87 gold) a +5 blowgun (737 gold) (0, 0, D:5) a +0 long sword (5, -13, D:5) a scroll of immolation (7, -2, D:5) 17 arrows (8, 18, D:5) a cursed -2 hunting sling (9, 14, D:5) a +0 robe a +2 ring mail of cold resistance a +0 dagger a +4 rapier of venom (11, 19, D:5) a +0 hand axe (14, -11, D:5) 13 sling bullets (18, -11, D:5) a +0 ring mail (19, 15, D:5) a +0 quarterstaff (27, -17, D:5) a +0 scale mail (29, -15, D:5) a +0 falchion (29, 1, D:5) a +0 chain mail (29, 10, D:5) a +0 leather armour (40, 2, D:5) an uncursed ring of fire an uncursed amulet of harm a +0 robe a +0 large shield (42, -6, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, 0, D:6) a +1 hand axe of distortion (7, 0, D:6) a +0 short sword (24, 55, D:6) an uncursed staff of power (38, 14, D:6) 25 bolts (41, 15, D:6) 12 bolts (41, 46, D:6) a +0 trident (47, 6, D:6) a +1 vampiric war axe (48, 27, D:6) a +0 chain mail (54, 12, D:6) a +2 pair of gloves (54, 19, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, -5, D:7) a +0 robe (40, 0, D:7) a tomahawk (40, 1, D:7) a tomahawk (41, -1, D:7) a +0 robe a +0 dagger (41, 2, D:7) a +0 chain mail a +0 flail (42, -1, D:7) 2 tomahawks a +0 hand axe (46, -1, D:7) a +0 robe (54, -19, D:7) a scroll of noise (57, 0, D:7) a scroll of amnesia (59, -49, D:7) a +0 shortbow 11 arrows (61, -49, D:7) an arrow (61, 0, D:7) a scroll of immolation (66, -10, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (0, 1, D:8) a +0 whip a +0 trident (1, -1, D:8) a +0 hand axe a +0 leather armour (1, 0, D:8) 4 tomahawks of returning a +6 dagger a +2 whip of freezing (7, -11, D:8) a +0 robe (8, 17, D:8) a +0 plate armour (10, 0, D:8) 24 arrows (11, 13, D:8) a +1 spear a +0 animal skin (12, 5, D:8) 4 stones a +0 club (12, 6, D:8) a +0 whip a +0 whip a +0 short sword (12, 7, D:8) a stone (12, 11, D:8) a stone (13, 7, D:8) a +0 short sword (13, 14, D:8) 20 stones (15, -9, D:8) a +0 animal skin (16, -9, D:8) a +0 robe a +0 whip of flaming (18, -12, D:8) a +0 hand crossbow (22, 13, D:8) 11 poisoned needles (23, 6, D:8) a book of Flames (24, -3, D:8) a +1 dagger of speed (29, 4, D:8) 334 stones (34, -8, D:8) a +0 pair of gloves (38, 20, D:8) a +0 war axe (38, 21, D:8) a +0 giant spiked club (43, -9, D:8) a +0 mace (43, -8, D:8) a +0 flail (43, 22, D:8) a +2 cloak (44, -9, D:8) a cursed -2 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a stone (0, 1, D:9) a stone (1, 0, D:9) 2 stones (1, 1, D:9) 3 stones (1, 2, D:9) a +0 dagger (3, 1, D:9) a +0 short sword (4, -14, D:9) a +0 flail a +0 leather armour (5, 3, D:9) a stone (7, 4, D:9) 14 stones (8, 13, D:9) 11 bolts (12, -8, D:9) a +0 rapier (17, -23, D:9) 7 poisoned needles (18, 6, D:9) a stone (19, 5, D:9) 25 stones a +0 chain mail (19, 6, D:9) a +0 short sword (20, 6, D:9) a +0 dagger a +0 robe (21, 6, D:9) a +0 animal skin (22, 5, D:9) a +0 club a +0 leather armour (27, -15, D:9) a +1 antimagic great sword (28, -16, D:9) a +0 dire flail a +0 giant spiked club (45, -22, D:9) a +0 dagger (46, -24, D:9) a +0 hand axe (46, -23, D:9) a +0 short sword (54, -25, D:9) a +0 leather armour (55, -29, D:9) a +0 war axe the Ecumenical Temple (24, 11, Temple) a +0 robe a +0 cloak a +0 cloak Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 arrows (3, -4, Lair:1) 18 stones (26, -4, Lair:1) a crocodile skeleton (29, 0, Lair:1) a book of Frost (35, 5, Lair:1) a komodo dragon skeleton (41, -27, Lair:1) a scroll of teleportation (42, -3, Lair:1) a water moccasin corpse (44, 2, Lair:1) a hydra corpse (52, -24, Lair:1) 22 stones (59, 3, Lair:1) a ration (60, 1, Lair:1) 18 stones