gungar Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 18, D:1) a +0 dagger (15, -2, D:1) a +0 short sword (20, 9, D:1) a +0 short sword (23, 0, D:1) a +0 club a +0 dagger of draining (23, 1, D:1) a +1 dagger of holy wrath (23, 9, D:1) a +0 short sword (24, 0, D:1) a +0 dagger (25, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 29, D:2) a +0 dagger (9, 28, D:2) a +0 dagger (25, 3, D:2) a meat ration (27, 1, D:2) a +0 club (35, 24, D:2) a +0 robe (48, 44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 whip a +0 ring mail (2, 1, D:3) a +0 hand axe a +0 leather armour (3, 2, D:3) a +0 club a +0 leather armour (10, 10, D:3) a +0 club (12, -7, D:3) a +0 club (13, 10, D:3) a +0 dagger (28, 1, D:3) a +0 club (31, 10, D:3) a +0 leather armour a +0 whip (32, 9, D:3) a +0 scale mail a +0 dagger (38, 17, D:3) a +0 dagger a +0 hunting sling (41, 10, D:3) a +0 shield (42, 10, D:3) a +0 club a +0 leather armour (45, 3, D:3) a +0 hand axe (45, 16, D:3) a +0 trident (63, 2, D:3) a +0 whip Level 4 of the Dungeon [Shop] Bakomeh's Gadget Shoppe a wand of slowing (16/48) (148 gold) a wand of random effects (21/48) (126 gold) a crystal ball of energy (220 gold) a crystal ball of energy (220 gold) a disc of storms (220 gold) a wand of slowing (29/48) (255 gold) a crystal ball of energy (220 gold) a sack of spiders (220 gold) a +0 iron rod (12/12) (935 gold) a fan of gales (440 gold) a lamp of fire (440 gold) a +2 iron rod (9/9) (880 gold) a wand of acid (6/15) (220 gold) (4, -30, D:4) a +0 falchion (6, -12, D:4) a +0 mace (6, -3, D:4) 20 arrows (11, -28, D:4) a +0 flail a +0 scale mail (11, -27, D:4) the +0 leather armour "Vuokhus" {*Slow rElec MR++ Dex+2} It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. (19, -44, D:4) 28 arrows (19, -41, D:4) a +0 giant club a +0 robe (21, -20, D:4) a cursed +0 hand axe (25, -40, D:4) a cursed +0 club (26, -41, D:4) a +0 leather armour a +2 hand axe of flaming (27, -41, D:4) a +0 short sword a +0 flail of draining a +0 leather armour a +0 club a +0 mace (32, -46, D:4) a +0 robe (33, -3, D:4) a +0 dagger (39, -43, D:4) a +0 giant club (42, -12, D:4) a +0 whip (44, -19, D:4) a +0 hand axe (46, -6, D:4) a +0 dagger (48, -15, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (16, -31, D:5) a +0 hunting sling (28, 4, D:5) an uncursed staff of poison (38, 10, D:5) a +0 robe (49, -20, D:5) a +0 hand axe (61, 6, D:5) a +0 shield Level 6 of the Dungeon (3, 6, D:6) 2 arrows (5, 6, D:6) a +0 shortbow 14 arrows (17, -26, D:6) a cursed -1 flail (27, -22, D:6) a +0 ring mail (30, -20, D:6) a potion of degeneration a +0 plate armour a +0 scale mail (31, 3, D:6) a +0 dagger (31, 4, D:6) a +0 dagger a +0 dagger a +0 leather armour (31, 5, D:6) a +0 mace a +0 leather armour (32, 2, D:6) a +0 flail (36, -18, D:6) a +0 helmet (36, -8, D:6) a +0 dire flail a +0 chain mail (36, -7, D:6) a +0 hand axe (37, -8, D:6) a +0 flail a +0 leather armour (37, -7, D:6) a cursed -1 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a cursed -2 hand axe a +0 plate armour (10, 7, D:7) a +0 leather armour (11, -19, D:7) a +3 dagger (17, -3, D:7) a cursed -2 leather armour (20, 9, D:7) a +0 dagger a +0 robe (21, 8, D:7) a +0 whip (21, 9, D:7) a +0 trident (26, 21, D:7) 19 arrows (30, -23, D:7) a cursed -2 flail (31, -2, D:7) a +2 helmet (32, -25, D:7) a +0 short sword (33, -24, D:7) a +0 club a +2 flail of protection a +0 chain mail a +0 quarterstaff of draining a +0 hunting sling 22 sling bullets a +2 leather armour of cold resistance (33, -7, D:7) a +0 dagger (34, -6, D:7) a +0 whip (35, -25, D:7) a +0 ring mail a +0 club a +0 giant spiked club (35, -6, D:7) a +0 short sword a +0 chain mail (40, 7, D:7) a +0 mace (41, 6, D:7) a +0 mace a +0 leather armour a +0 flail a +0 chain mail a +1 hand axe of chopping a +0 chain mail (47, -6, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (22, 5, D:8) a +0 flail a +0 chain mail (28, -24, D:8) a +0 plate armour (30, -6, D:8) a +0 quarterstaff (31, -22, D:8) a +0 hand axe (31, -13, D:8) 18 arrows (36, 16, D:8) a +0 spear (37, 22, D:8) 6 tomahawks (48, -5, D:8) a +0 robe (54, -16, D:8) a +0 shortbow 16 arrows (57, -16, D:8) 2 arrows (58, -15, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 2 arrows (1, 1, D:9) an arrow (3, 1, D:9) a +0 shortbow 6 arrows (6, -35, D:9) a +0 dagger a +0 robe (7, -36, D:9) a +0 short sword a cursed -3 short sword a +0 morningstar a +0 scale mail a +0 hand axe a +0 club a +0 ring mail (8, -35, D:9) a +0 dagger a +0 robe a +0 dagger (28, -44, D:9) 20 bolts (28, -34, D:9) a +0 spear (29, -26, D:9) a +0 dagger (29, -25, D:9) a +2 flail of holy wrath a +0 chain mail a +0 flail a +0 ring mail (29, -24, D:9) a +0 club a +0 leather armour (30, -24, D:9) a +0 flail a +0 scale mail a +0 club (31, -24, D:9) a +0 dagger (37, -28, D:9) a +0 whip (39, -28, D:9) a +0 mace of protection a +0 ring mail (42, -28, D:9) a +0 chain mail (43, -18, D:9) a cursed -3 dagger (43, -16, D:9) a cursed -1 club (45, -16, D:9) a +0 short sword (45, -15, D:9) a +0 club (48, -44, D:9) a sack of spiders (53, -19, D:9) a +0 robe a +0 mace (53, -13, D:9) a +0 long sword (54, -20, D:9) a +0 robe (unseen) (66, -48, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 19 sling bullets (11, 19, D:10) a +0 chain mail (23, -7, D:10) a +0 giant club (31, -9, D:10) a +0 robe a +0 flail (32, -10, D:10) a +0 robe a +0 dagger (32, 16, D:10) a +0 dagger a +0 robe (33, -10, D:10) a +0 robe a +0 dire flail a +0 robe a cursed +0 short sword (33, 16, D:10) a +0 giant spiked club a +0 giant club (34, -10, D:10) a +0 flail (34, -9, D:10) a +0 plate armour a +0 glaive (38, 15, D:10) 18 sling bullets (40, -15, D:10) a +0 dagger a +0 robe (41, -16, D:10) a +0 club (41, -15, D:10) a +0 flail a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (8, 10, D:11) 169 stones (8, 12, D:11) 9 stones (9, 12, D:11) a +0 war axe (12, 9, D:11) 14 arrows (12, 26, D:11) a +0 shortbow a +0 shortbow 55 arrows a +0 shortbow a +0 giant club (13, 26, D:11) 4 arrows a +0 club (14, 15, D:11) a wand of confusion (21/48) a wand of acid (3/15) a wand of polymorph (16/24) a wand of iceblast (8/15) a book of Minor Magic a wand of polymorph (11/24) a +0 blowgun 59 poisoned needles 7 javelins a wand of lightning (1/15) a +1 rapier of speed (15, 27, D:11) an arrow (17, 18, D:11) 14 sling bullets (19, 19, D:11) 23 arrows (28, 10, D:11) a +0 battleaxe (29, 4, D:11) a +0 dagger a +0 robe (29, 6, D:11) a +0 robe a +0 dagger (29, 11, D:11) 9 arrows (34, 48, D:11) a +0 ring mail (38, 47, D:11) a +0 mace a +0 leather armour a +0 club a +0 flail (40, 52, D:11) a +0 hand axe (42, 31, D:11) an arrow (42, 38, D:11) a +0 robe a +0 dagger (42, 39, D:11) a +0 flail (42, 51, D:11) a +0 mace a +0 plate armour (44, 34, D:11) a +0 shortbow 18 arrows (48, 30, D:11) a +0 giant club (48, 34, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 19 stones (5, 14, D:12) 23 stones (8, 4, D:12) 23 arrows (12, 14, D:12) an arrow (14, 14, D:12) an arrow (19, 18, D:12) a +0 war axe a +0 leather armour (20, 18, D:12) an arrow (21, 16, D:12) a +0 shortbow 15 arrows (21, 17, D:12) a +0 troll leather armour a troll skeleton (21, 18, D:12) a +0 long sword a +0 hand axe an orc skeleton (22, 18, D:12) a +0 giant club a +0 dagger a +0 robe a +0 flail a +0 flail a +0 leather armour (23, 18, D:12) a +0 club (31, 20, D:12) 18 stones (36, 34, D:12) a +0 leather armour (37, 28, D:12) an uncursed amulet of magic regeneration (41, 26, D:12) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (12, -27, Lair:1) the cursed +1 short sword of Conversion {pierce, -Tele rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (18, -3, Lair:1) a meat ration (21, -18, Lair:1) a +0 glaive (23, 4, Lair:1) a +0 ring mail (25, -5, Lair:1) +0 ice dragon scales (unseen) (32, 4, Lair:1) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments.