guttsta Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -3, D:1) 16 stones (3, -10, D:1) a +0 club (3, -9, D:1) a +0 club (15, -32, D:1) 3 stones (16, -31, D:1) a cursed +0 whip a +0 dagger (17, -31, D:1) 2 stones (19, -35, D:1) a stone (25, -34, D:1) a +0 dagger (28, -7, D:1) a +0 leather armour (34, -2, D:1) 11 sling bullets (38, -21, D:1) a +2 hunting sling of flaming (39, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 48, D:2) a +0 club (6, 4, D:2) a +0 dagger (7, 40, D:2) a +0 dagger (12, 3, D:2) a cursed -2 spear (23, 31, D:2) 3 tomahawks (24, 28, D:2) 15 arrows (24, 40, D:2) 16 stones (25, 4, D:2) a +0 robe (29, 4, D:2) 21 stones (46, 39, D:2) a +0 animal skin (47, 3, D:2) a +0 flail (52, 17, D:2) a +0 hand axe Level 3 of the Dungeon (4, 14, D:3) a +0 club (12, -1, D:3) a +0 scale mail (13, -4, D:3) a cursed -1 flail (16, 5, D:3) a +0 club 17 stones (19, 5, D:3) a stone (19, 8, D:3) a +0 club (20, 5, D:3) a stone a +0 dagger a +0 leather armour (22, 5, D:3) a +0 hand axe a +0 leather armour (22, 7, D:3) a +0 mace a +0 dagger 9 arrows (23, 5, D:3) a stone (23, 12, D:3) a book of Misfortune (27, 5, D:3) a +0 dagger (28, 5, D:3) a +0 club (29, 13, D:3) 15 stones (29, 27, D:3) a +0 falchion a +0 leather armour (30, 27, D:3) a +0 club (35, 3, D:3) 24 arrows (40, -3, D:3) 12 stones (40, 14, D:3) a +0 club (41, 22, D:3) a throwing net Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (2, -26, D:4) a +1 dire flail of protection a +0 robe (4, -5, D:4) a +0 war axe (8, -43, D:4) a +0 mace (8, -42, D:4) a +0 whip a +0 dagger a +0 ring mail (17, -25, D:4) a +0 rapier (18, -48, D:4) 24 stones (24, -21, D:4) 20 arrows (24, -13, D:4) 19 stones (40, -29, D:4) a scroll of noise a scroll of amnesia (46, -10, D:4) a +0 hunting sling 16 stones (46, -9, D:4) a +0 club a +0 club a +0 dagger a +0 club (47, -10, D:4) a +0 dagger a +0 club a +0 animal skin a +0 helmet a cursed -3 dagger a +0 club a +0 club a +0 leather armour (48, 0, D:4) a +1 dire flail of protection a cursed -2 chain mail (49, -10, D:4) a +0 helmet (52, -9, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) the +3 mace of Zebil {drain, *Corrode +Fly Int+10 Dex-4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+10). It affects your dexterity (-4). It lets you fly. It may corrode you when you take damage. (0, 6, D:5) 14 stones (7, 10, D:5) a scroll of noise (14, -11, D:5) a +0 whip (14, 32, D:5) a +0 club (15, -11, D:5) a +0 whip (15, -10, D:5) a +0 whip (16, 34, D:5) 15 stones (17, 13, D:5) 3 exploding tomahawks (18, 38, D:5) 11 stones (23, 28, D:5) 26 stones (39, -7, D:5) a wand of random effects (4) (44, 9, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) 15 stones (4, 12, D:6) a +0 rapier (16, -9, D:6) a cursed -2 quarterstaff (21, -27, D:6) a +0 pair of boots (39, 12, D:6) 23 stones (50, -7, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) 25 arrows (6, 21, D:7) a wand of random effects (25) (7, -13, D:7) a +0 mace (8, -15, D:7) a +0 halberd a +0 chain mail (8, -14, D:7) a +0 club (8, 17, D:7) an uncursed ring of protection from fire (10, -13, D:7) a cursed -2 whip 17 stones a +0 leather armour (17, -9, D:7) 3 stones (19, 5, D:7) 15 stones (20, -13, D:7) a +0 whip (20, -12, D:7) a +0 spear of venom (21, 9, D:7) a +0 whip (27, 5, D:7) 13 poisoned needles (33, -1, D:7) a book of Party Tricks (35, 10, D:7) a scroll of random uselessness (35, 11, D:7) a scroll of amnesia (36, 3, D:7) a +0 halberd (44, -6, D:7) a +0 leather armour (44, -1, D:7) 23 arrows (47, -3, D:7) the +2 hand axe of Intuition {protect, +Rage rF+ Int+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from fire. It lets you go berserk. Level 8 of the Dungeon (2, -16, D:8) 11 gold pieces (17, 13, D:8) a +0 scale mail (18, 20, D:8) a scroll of amnesia (19, -15, D:8) a +0 hand axe (19, -14, D:8) a +0 hand axe a +0 hand axe a +0 hand axe (19, 22, D:8) 2 scrolls of amnesia (20, -16, D:8) a book of Misfortune (23, -17, D:8) 8 gold pieces (29, 20, D:8) a cursed +0 flail a +0 leather armour a bailey (0, 0, Bailey) 3 tomahawks of returning (1, 3, Bailey) a +0 halberd (2, -2, Bailey) 4 tomahawks of returning (2, 4, Bailey) 9 tomahawks of returning a potion of heal wounds a kobold corpse a kobold corpse (3, 4, Bailey) 4 tomahawks of returning (4, -3, Bailey) a +0 halberd 4 chunks of flesh a gnoll skeleton (4, 7, Bailey) 3 tomahawks of returning (unseen) (5, -5, Bailey) 2 tomahawks of returning a kobold corpse (5, 7, Bailey) a tomahawk of returning a +0 halberd a potion of curing (6, -6, Bailey) 4 tomahawks of returning a potion of heal wounds (6, -5, Bailey) 5 tomahawks of returning a hobgoblin corpse (6, -4, Bailey) a +0 halberd (7, -7, Bailey) a tomahawk of returning (7, -4, Bailey) a +0 halberd (8, -8, Bailey) a +1 halberd of electrocution (8, -4, Bailey) 2 tomahawks of returning 3 chunks of flesh a hobgoblin skeleton (8, 10, Bailey) 3 tomahawks of returning (9, 10, Bailey) 2 tomahawks of returning a potion of magic (10, -8, Bailey) a +0 halberd a gnoll skeleton (10, 0, Bailey) a +1 halberd of electrocution (10, 10, Bailey) 3 tomahawks of returning (unseen) (11, 9, Bailey) a +1 halberd of electrocution (still there?) a +2 halberd of electrocution (still there?) a potion of experience (still there?) (14, -3, Bailey) a tomahawk of returning (14, 4, Bailey) a potion of might (15, -4, Bailey) 2 tomahawks of returning (15, -3, Bailey) 4 tomahawks of returning a kobold corpse (16, -3, Bailey) 5 tomahawks of returning a hobgoblin skeleton (17, -4, Bailey) 2 tomahawks of returning (18, -4, Bailey) 5 tomahawks of returning a hobgoblin corpse