Dungeon Crawl Stone Soup version 0.23.0-33-g5e6c059fef (webtiles) character file. Game seed: 14013603810121760407 37 guttsta the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Feb 27, 2019. Slain by Sigmund ... wielding a +0 scythe (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1277 turns). guttsta the Conjurer (Octopode Conjurer) Turns: 1277, Time: 00:02:24 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 41% Magic: 1/7 EV: 13 Int: 18 God: Gold: 45 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . i - ring of wizardry rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Jewellery i - a ring of wizardry (left tentacle) Scrolls j - a scroll of magic mapping Potions c - a potion of degeneration {unknown} g - a potion of curing {unknown} Comestibles a - 2 chunks of flesh b - 5 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 8% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 11% 4 ####... Force Lance Conj/Tloc ##...... 26% 4 ####... Fulminant Prism Conj/Hex ##........ 26% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Sigmund is nearby! Sigmund is nearby! a - 2 chunks of flesh Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of fire resistance (heavily wounded, hasn't noticed you) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund shouts! Sigmund hits you from afar with a +0 scythe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Sigmund barely misses you. There is a stone staircase leading up here. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... **,,,,,,,,,,,,,,* *,* *,*,,,,,,* **,,,,,,,,,,,,,,***,* *,*,,,,,,+ **,,,,,,,,,,,,,,,,,,* *,,,,,,,,* *****,,,,....,*****,* **,,,,,,,, * ***,,,,....,* *,* *,,,,,,,, * *,,,,,,.....* *,* *,,****,, * *,,,,,,.....* *,* **,* *,, * *,,,,,,.....#####+#####*,****,, * *,,,,******#..@........,,,,,,,, *,,,,* #.......###***,****, *,,,,* #.%..@..### *,,* *, *,,,,* #..รท...)..# **.# *, *,,,,* #.......#)####*.##*, **,,,,*** ##.......#.##..,..#*, *,,,,,,,* #........#.##.#*..#*, *,,,,,,,* #....)...#.##.#*..,*, *,,,,,,,* #.......##.##.#*.#,*# You could see Sigmund. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) 3 ball pythons A bat (D:1) 5 giant cockroaches (D:1) A hobgoblin (D:1) 2 jackals (D:2) 4 kobolds 2 frilled lizards (D:1) 4 goblins 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | guttsta the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 312 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:1 | Reached XP level 3. HP: 4/21 MP: 0/6 1216 | D:2 | Noticed Sigmund 1277 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Unarmed || 22 Constrict || 7 Tentacles || 6 Short sword || 3 Dagger || 4 Cast: Magic Dart || 30 Searing Ray || 7 Use: Scroll || 4 Stab: Sleeping || 3 Eat: Chunk || 1 Armor: Skin || 2 Dodge: Dodged || 18