gwm Level 1 of the Dungeon (0, 0, D:1) a +0 naga barding (3, -49, D:1) a cursed +0 leather armour (4, -20, D:1) a +0 club (4, -8, D:1) 17 arrows (10, -11, D:1) a +0 club a +0 short sword (12, -37, D:1) a +0 ring mail (15, -54, D:1) a +0 club (15, -8, D:1) 17 stones (16, -19, D:1) 16 stones (17, -30, D:1) a +0 club (18, -26, D:1) a stone (18, -25, D:1) a stone (18, -24, D:1) a stone (19, -24, D:1) a stone (21, -43, D:1) a +0 hand axe (30, -38, D:1) a +0 club (39, -20, D:1) a +0 club (40, -24, D:1) a +0 dagger (58, -31, D:1) 27 stones (63, -28, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) 17 bolts (5, -25, D:2) a +0 club a +0 dagger (9, -25, D:2) a +0 short sword (10, 16, D:2) a +0 dagger 3 stones (12, -2, D:2) 20 arrows (20, -6, D:2) 18 stones (20, 4, D:2) a cursed +0 robe (24, -5, D:2) a +0 club (27, 9, D:2) a +0 flail (31, 8, D:2) 14 stones (43, -31, D:2) 21 stones (43, -17, D:2) a +0 dagger (43, 12, D:2) 23 bolts (47, 15, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 12 stones (4, -13, D:3) a +0 spear (7, -4, D:3) 23 stones (11, 25, D:3) a tomahawk (12, 7, D:3) a +0 hand axe (15, 25, D:3) a +0 short sword a tomahawk (16, 25, D:3) a +0 leather armour (17, 25, D:3) a +0 trident (19, 11, D:3) a +0 leather armour (22, 0, D:3) a +0 leather armour (29, 26, D:3) a +0 dagger a +0 dagger a +0 club (31, 22, D:3) a +0 club (33, 32, D:3) 12 stones (42, -7, D:3) a +0 club (48, 25, D:3) a +0 ring mail (55, 0, D:3) a +0 whip Level 4 of the Dungeon (3, 42, D:4) a +0 club (4, -1, D:4) a +0 robe (24, -10, D:4) a cursed +0 robe (26, 19, D:4) a +0 giant spiked club (46, 8, D:4) a +0 hand axe (46, 32, D:4) 17 arrows (49, 17, D:4) a +0 hand axe Level 5 of the Dungeon (1, -2, D:5) the +4 whip "Mege" {slash, rN+ Int+2 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. (4, 8, D:5) a +0 falchion (9, 8, D:5) a +0 trident (9, 24, D:5) 18 stones (13, -11, D:5) a +0 dagger a +0 club (14, -11, D:5) a +0 flail a +0 dagger a +2 robe of magic resistance (18, 16, D:5) a cursed -2 spear (25, -20, D:5) a +0 ring mail (30, -16, D:5) a +0 dagger a +0 robe a +0 club (30, -15, D:5) a +1 dagger of draining (31, -16, D:5) a +0 flail of venom 4 tomahawks a +0 ring mail (33, -13, D:5) 17 arrows (36, -18, D:5) a +0 ring mail (39, -11, D:5) 25 sling bullets Level 6 of the Dungeon (0, 0, D:6) an adder skeleton (2, 4, D:6) a +0 hand crossbow (9, -15, D:6) a +3 ring mail (9, -8, D:6) a +0 hand axe (14, 2, D:6) a +0 ring mail (15, -19, D:6) a +0 flail (16, -19, D:6) a cursed -3 club a +1 dagger of electrocution (17, -19, D:6) a +0 dagger a +0 robe (37, 7, D:6) 19 arrows (40, -13, D:6) a throwing net (41, 4, D:6) a +2 mace a +0 robe (43, 5, D:6) a +4 spear a +0 robe (44, 5, D:6) a +2 great sword a +0 robe (44, 6, D:6) a cursed +3 long sword a +0 robe (44, 7, D:6) a +0 mace a +0 robe (48, -6, D:6) a +0 short sword a +0 scale mail (57, -7, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 4 gold pieces (1, 1, D:7) a +0 giant spiked club (8, 8, D:7) a +0 dagger