gwm Level 1 of the Dungeon (4, 9, D:1) 4 stones (8, 17, D:1) a +0 dagger a kobold corpse (8, 31, D:1) a +0 dagger a goblin corpse (10, 17, D:1) a rat corpse (16, 8, D:1) a +0 dagger (26, 8, D:1) a +0 dagger a goblin skeleton (29, 15, D:1) a +0 club (32, 13, D:1) 7 stones (36, 3, D:1) 5 stones (37, 6, D:1) a +0 whip a kobold skeleton (40, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 28, D:1) a +0 robe (42, 27, D:1) a hobgoblin corpse (skeletalised by now) (43, 18, D:1) a bat corpse (skeletalised by now) (49, 39, D:1) a hobgoblin corpse (skeletalised by now) (51, 29, D:1) a ball python corpse (skeletalised by now) (52, -1, D:1) a frilled lizard corpse (skeletalised by now) (54, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (2, 10, D:2) a +0 dagger a kobold corpse (4, 8, D:2) a +0 club (4, 9, D:2) a +0 robe (13, 6, D:2) a +0 leather armour