gwm Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 2, D:1) a +0 robe (1, 6, D:1) a frilled lizard corpse (skeletalised by now) (6, -3, D:1) a +0 short sword a hobgoblin skeleton (6, 18, D:1) a +0 club (7, -4, D:1) a rat skeleton (9, 3, D:1) a +0 buckler (24, 36, D:1) a quill talisman (26, -2, D:1) a +4 heavy spear (26, 26, D:1) a +0 robe (33, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 31, D:1) a quokka corpse (skeletalised by now) (38, 35, D:1) a quokka corpse (skeletalised by now) (43, 43, D:1) a rat corpse (skeletalised by now) (44, 24, D:1) a hobgoblin corpse (skeletalised by now) (44, 44, D:1) a +0 ring mail (47, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (48, 7, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 2, D:2) a +0 club (5, -4, D:2) a potion of curing (8, 1, D:2) 9 gold pieces (12, -2, D:2) a +0 dagger a kobold corpse (13, -4, D:2) 4 stones (13, -1, D:2) a bat corpse a giant cockroach corpse (14, -1, D:2) a +0 short sword 3 stones a kobold corpse (21, 0, D:2) 8 gold pieces