gwm Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, 12, D:1) a ball python corpse (skeletalised by now) (2, 44, D:1) a +0 club a frilled lizard skeleton (4, 43, D:1) a bat corpse (6, 39, D:1) a +0 hand axe (7, 57, D:1) a +0 club (9, 20, D:1) a +0 dagger 3 stones (9, 45, D:1) 3 javelins (11, -1, D:1) a frilled lizard corpse (skeletalised by now) (15, 42, D:1) a +0 dagger (19, 12, D:1) 5 stones (21, 39, D:1) a quokka skeleton (25, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 38, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, 39, D:1) a ball python corpse (skeletalised by now) (26, 37, D:1) a +0 dagger (27, 37, D:1) a +0 sling (27, 40, D:1) a +0 short sword (28, 20, D:1) a frilled lizard corpse (skeletalised by now) (31, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 21, D:1) 6 stones (36, 22, D:1) a rat corpse (skeletalised by now) (40, 39, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, 1, D:2) 5 stones