gwm Level 1 of the Dungeon (0, 5, D:1) a bat corpse (skeletalised by now) (5, 12, D:1) a +0 ring mail (6, -4, D:1) a +0 flail (9, 32, D:1) a hobgoblin corpse (skeletalised by now) (10, 31, D:1) a rat corpse (skeletalised by now) (12, 14, D:1) 6 stones (13, 14, D:1) a ball python corpse (15, 16, D:1) a +0 spear (15, 23, D:1) 3 flux baubles (16, 23, D:1) a +0 sling a bat corpse (skeletalised by now) (21, 9, D:1) a +0 whip a +0 club a gnoll corpse (22, 9, D:1) a +0 short sword a +0 flail a kobold corpse (23, 9, D:1) a +0 club (23, 10, D:1) a +0 club a +0 club a +0 spear (24, 28, D:1) a hobgoblin skeleton (24, 31, D:1) a +0 whip (28, 16, D:1) a +0 short sword (29, -2, D:1) a +2 short sword of draining (29, 17, D:1) a hobgoblin skeleton (29, 31, D:1) a +0 sling (40, 13, D:1) a ball python skeleton (43, 14, D:1) a +0 club (44, 28, D:1) a bat skeleton Level 2 of the Dungeon (6, 0, D:2) a +0 spear of flaming (unseen) (7, 2, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (22, 11, D:2) a ball python corpse (skeletalised by now) (22, 24, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (23, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 34, D:2) a +0 leather armour (35, 3, D:2) 2 flux baubles