Dungeon Crawl Stone Soup version 0.31-a0-234-gad7ace16ef (webtiles) character file. Game seed: 10003590979472210559 654335 gyole the Crack Shot (level 27, -5/168 HPs) Began as a Kobold Conjurer on July 5, 2023. Was an Initiate of Gozag. Slain by a death scarab (17 damage) ... on level 2 of the Tomb of the Ancients on July 10, 2023. The game lasted 08:16:26 (139171 turns). gyole the Crack Shot (Kobold Conjurer) Turns: 139171, Time: 08:16:26 Health: -5/168 AC: 19 Str: 5 XL: 27 Magic: 14/56 EV: 16 Int: 38 (41) God: Gozag Gold: 1757 SH: 0 Dex: 5 (10) Spells: 4/67 levels left rFire + . . a - +9 hand crossbow (freeze) rCold + + + f - orb {mayhem} rNeg + + + n - +2 robe {rC+ rF+} rPois ∞ h - +2 hat {Int+3} rElec + k - +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} rCorr + g - +0 pair of gloves of the Catamount {rN+ Int+3 SInv} SInv + I - +2 pair of boots "Hous" {rC+} Will +++++ L - amulet of the Four Winds {rN+ Will+++ Clar} Stlth ++++++ V - ring "Foacka" {rElec rC++ rCorr Int+3 Dex-4} HPRegen 0.48/turn o - ring of Orydutte {rPois rCorr MP+9 Stlth+} MPRegen 0.35/turn %: mayhem, clarity @: lich-form, marked, very slightly contaminated, slowed, studying 3 skills, very slow A: draining attack, torment immunity, no potions, small, no large weapons, nightstalker 3 }: 3/15 runes: decaying, slimy, gossamer a: End Transformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Tomb of the Ancients. You worshipped Gozag. Gozag was most pleased with you. You were an undead lich. You visited 14 branches of the dungeon, and saw 58 of its levels. You also visited: Bailey and Ice Cave. You collected 33276 gold pieces. You spent 11706 gold pieces at shops. You paid 19813 gold pieces to Gozag. Inventory: Hand Weapons a - a +9 hand crossbow of freezing (weapon) q - a +2 heavy triple crossbow s - a +1 hand crossbow of flaming Missiles E - a throwing net Armour f - an orb of mayhem (worn) g - the +0 pair of gloves of the Catamount (worn) {rN+ Int+3 SInv} (You bought it in a shop on level 15 of the Dungeon) Int: It affects your intelligence (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. h - a +2 hat of intelligence (worn) k - the +2 cloak of the Thief (worn) {*Fog Slay-2 SInv Stlth+} (You bought it in a shop on level 8 of the Dungeon) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. n - a +2 robe of resistance (worn) C - an orb of guile I - the +2 pair of boots "Hous" (worn) {rC+} (You found it in an ice cave) rC: It protects you from cold. Magical Staves b - a staff of fire Jewellery l - the ring of Plog {rF+ Str+5 Int-5 Slay+3 SInv} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of see invisible] Str: It affects your strength (+5). Int: It affects your intelligence (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. SInv: It lets you see invisible. m - the amulet of the Air {Inacc Air Fly rElec RMsl} (You bought it in a shop on level 8 of the Dungeon) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. o - the ring of Orydutte (right hand) {rPois rCorr MP+9 Stlth+} (You bought it in a shop on level 8 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. v - the ring "Hair Niteps" {+Blink rPois Will++ EV+5 Dex+3} (You bought it in a shop on level 8 of the Dungeon) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+3). rPois: It protects you from poison. +Blink: It lets you blink. Will: It greatly increases your willpower. A - the ring "Ybesiag" {rC- EV+5 Str+3 Int+9 Stlth+} (You found it on level 1 of the Swamp) [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (+3). Int: It affects your intelligence (+9). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. L - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} (You took it off a skeletal warrior on level 15 of the Dungeon) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. Will: It greatly increases your willpower. N - a ring of wizardry R - a +6 ring of dexterity V - the ring "Foacka" (left hand) {rElec rC++ rCorr Int+3 Dex-4} (You found it on level 4 of the Vaults) [ring of resist corrosion] Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Wands c - a wand of quicksilver (37) y - a wand of digging (12) U - a wand of roots (40) Scrolls d - 14 scrolls of vulnerability j - 4 scrolls of blinking r - 3 scrolls of summoning u - 7 scrolls of fog B - 6 scrolls of immolation D - 14 scrolls of teleportation F - a scroll of brand weapon G - a scroll of amnesia O - 7 scrolls of revelation P - 4 scrolls of poison Q - 2 scrolls of silence Potions e - 4 potions of invisibility p - 4 potions of brilliance t - 24 potions of curing x - 2 potions of magic z - a potion of might H - 9 potions of enlightenment J - 4 potions of lignification K - 8 potions of attraction M - 10 potions of berserk rage S - a potion of cancellation T - 3 potions of haste W - 7 potions of ambrosia X - 2 potions of heal wounds Z - 7 potions of resistance Miscellaneous i - a lightning rod (4/4) w - a phial of floods Skills: - Level 16.3 Fighting + Level 24.6 Ranged Weapons - Level 14.3 Dodging - Level 8.8 Stealth + Level 20.7 Spellcasting * Level 23.9 Conjurations - Level 6.4 Hexes - Level 9.1 Summonings + Level 16.0 Necromancy - Level 12.3 Translocations - Level 16.5 Transmutations - Level 18.8 Air Magic - Level 11.2 Earth Magic - Level 11.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passwall Tmut/Erth 81% N/A 0% 2 b - Dispersal Tloc 46% N/A 1% 6 c - Chain Lightning Conj/Air 58% 3d77 11% 9 d - Lehudib's Crystal Sp Conj/Erth 53% 10d13 3% 8 e - Yara's Violent Unrav Hex/Tmut 45% 3d18 1% 5 f - Irradiate Conj/Tmut 57% 3d30 0% 5 g - Maxwell's Capacitive Air 55% ∞ 1% 8 h - Borgnjor's Vile Clut Necr/Erth 60% N/A 1% 5 i - Spellforged Servitor Conj/Summ 52% N/A 1% 7 j - Necromutation Tmut/Necr 63% N/A 5% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 0% 1 Beastly Appendage Tmut 100% N/A 0% 1 Magic Dart Conj 100% 1d8 0% 1 Necrotise Necr 100% 1d9 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 100% N/A 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Searing Ray Conj 100% 2d8 0% 2 Sublimation of Blood Necr 100% N/A 0% 2 Wereblood Tmut 100% N/A 0% 2 Dazzling Flash Conj/Hex 100% N/A 0% 3 Gell's Gravitas Tloc 93% N/A 0% 3 Hailstorm Conj/Ice 92% 3d18 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Swiftness Air 100% N/A 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Airstrike Air 55% 2d(8-24) 0% 4 Dispel Undead Necr 100% 3d31 0% 4 Fulminant Prism Conj/Hex 50% 3d23 0% 4 Iskenderun's Mystic Bla Conj/Tloc 100% 2d19 0% 4 Freeze Ice 100% 1d10 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Scorch Fire 78% 2d8 1% 2 Call Canine Familiar Summ 83% N/A 1% 3 Frozen Ramparts Ice 78% 1d12 1% 3 Ozocubu's Armour Ice 39% N/A 1% 3 Spider Form Tmut/Pois 80% N/A 1% 3 Summon Guardian Golem Hex/Summ 78% N/A 1% 3 Anguish Hex/Necr 56% N/A 1% 4 Animate Armour Summ/Erth 100% N/A 1% 4 Cause Fear Hex 36% N/A 1% 4 Flame Wave Conj/Fire 92% 2d19 1% 4 Ice Form Ice/Tmut 80% N/A 1% 4 Leda's Liquefaction Hex/Erth 41% N/A 1% 4 Manifold Assault Tloc 93% N/A 1% 4 Petrify Tmut/Erth 98% N/A 1% 4 Sticky Flame Conj/Fire 92% 2d10 1% 4 Summon Ice Beast Ice/Summ 65% N/A 1% 4 Summon Lightning Spire Summ/Air 98% N/A 1% 4 Iskenderun's Battlesphe Conj 100% 2d15 0% 5 Conjure Ball Lightning Conj/Air 58% 3x3d21 0% 6 Agony Necr 100% N/A 1% 5 Alistair's Intoxication Tmut/Pois 53% N/A 1% 5 Blade Hands Tmut 52% N/A 1% 5 Fireball Conj/Fire 46% 3d18 1% 5 Lee's Rapid Deconstruct Erth 45% 3d22* 1% 5 Summon Forest Summ/Tloc 44% N/A 1% 5 Summon Mana Viper Hex/Summ 78% N/A 1% 5 Death Channel Necr 63% N/A 1% 6 Leda's Unmaking Conj/Erth 53% 9d9 1% 6 Starburst Conj/Fire 46% 6d13 1% 6 Statue Form Tmut/Erth 65% N/A 1% 6 Dragon Form Tmut 52% N/A 1% 7 Orb of Destruction Conj 60% 9d15 1% 7 Storm Form Tmut/Air 54% N/A 1% 7 Summon Cactus Giant Summ 41% N/A 2% 6 Metabolic Englaciation Hex/Ice 29% N/A 4% 5 Borgnjor's Revivificati Necr 63% N/A 6% 8 Monstrous Menagerie Summ 41% N/A 14% 7 Summon Hydra Summ 41% N/A 14% 7 Disjunction Tloc 46% N/A 28% 8 Death's Door Necr 63% N/A 67% 9 Fire Storm Conj/Fire 46% 8d12 99% 9 Ignition Fire 19% 3d7 100% 8 Dragon's Call Summ 41% N/A 100% 9 Shatter Erth 45% 3d35* 100% 9 Animate Dead Necr Unusable N/A N/A 4 Simulacrum Ice/Necr Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:8 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (5/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (4/5) D:14 Crypt (3/3) Vaults:2 Tomb (2/3) Crypt:3 Depths (4/4) D:15 Hell (visited) Dis (0/7) Hell Geh (0/7) Hell Coc (0/7) Hell Tar (0/7) Hell Zot (5/5) Depths:4 Bailey (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:6 * D:7 ( D:8 ::?==* D:11 ** D:15 **(*?[ Orc:2 ((*: Elf:1 =::! Elf:2 = Vaults:1 = Depths:3 ** Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:3 Trove: Elf:3 (give 7 scrolls of blinking) Annotations: Spider:2 3 runed translucent doors, Morbidden's ghost, adept VSCj Vaults:4 exclusion: 4 downstairs Tomb:2 Boris Zot:5 3 exclusions Innate Abilities, Weirdness & Mutations You are an undead lich. Your unarmed attacks are suffused with negative energy. You are immune to unholy pain and torment. Your necromantic spells are more powerful. You cannot drink. You are immune to poison. You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The death scarab enters a dispersal trap! The death scarab blinks! x2; You blink. The death scarab blinks! The revenant moves out of view. The death scarab moves out of view. The death scarab's many legs skitter faintly. Unknown command. The death scarab is distracted by your dazzling golden aura. The death scarab misses you. Unknown command. You shoot a bolt. The bolt hits Boris but does no damage. Boris is moderately damaged. The death scarab is no longer distracted by gold. The death scarab bites you but does no damage. The death scarab bites you! The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab bites you!! The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab bites you. Boris hits you! * * * LOW HITPOINT WARNING * * * Boris touches you. * * * LOW HITPOINT WARNING * * * The death scarab closely misses you. Boris points at you and mumbles some strange words. The iron shot hits you!! * * * LOW HITPOINT WARNING * * * With a swish of your cloak, you release a cloud of fog. Unknown command. Casting: Chain Lightning (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dispersal (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Dispersal. You are very lightly contaminated with residual magic. Nothing appears to happen. The death scarab barely misses you. The death scarab bites you. * * * LOW HITPOINT WARNING * * * The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab closely misses you. The death scarab bites you! You die... Your body crumbles into a pile of gold. ********###########************** *^,,,,,*.....§§§.§#,,,,,,,,*,,,,^ *,,,,,,*^..$§§§§§B#§,,,,,,^*,,,,, *,,,,,,+.^.$..§§BBz§..,,,,^+,,,,, *,,,,,^*^.^...§§LL#...$,,,,*,,,,^ +^,,,,,*.....