gyole Level 1 of the Dungeon (6, -32, D:1) a +0 short sword 5 stones (9, -27, D:1) a +0 whip a stone (10, -16, D:1) a +0 whip (11, -38, D:1) 7 stones (23, -23, D:1) 5 stones (27, -24, D:1) a +0 robe (31, -9, D:1) a +0 dagger (35, -3, D:1) a +0 spear (36, -29, D:1) a +0 sling (36, -5, D:1) a +0 club (40, -32, D:1) a +0 leather armour (50, -21, D:1) 6 stones (57, -34, D:1) a +0 short sword (58, 14, D:1) a +0 club (61, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +3 flail a +0 dagger (5, -5, D:2) a +0 club (8, 26, D:2) a +0 dagger of venom (24, 14, D:2) a +0 whip (28, 26, D:2) a +0 spear (29, 16, D:2) a +2 dagger of venom (30, 35, D:2) a +0 whip (43, 7, D:2) a +0 spear a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, 6, D:3) a +0 club 7 stones (4, -14, D:3) a rat corpse (4, -13, D:3) a rat corpse (11, 4, D:3) a +0 club a +0 dagger a goblin corpse a ball python corpse a goblin corpse (18, -4, D:3) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (3, 0, D:6) the +1 robe of the Bulwark {rF+++ rCorr MP+9 Str-2} Str: It affects your strength (-2). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (unseen)