Dungeon Crawl Stone Soup version 0.32-a0-1471-gc5d1addcfd (webtiles) character file. Game seed: 11565323163014917085 2177 gyole the Charlatan (level 9, -14/69 HPs) Began as a Coglin Delver on June 18, 2024. Was an Initiate of Ru. Shot with a sling bullet by Joseph (18 damage) ... on level 7 of the Dungeon. The game lasted 00:21:32 (6901 turns). gyole the Charlatan(Coglin Delver) Turns: 6901, Time: 00:21:33 Health: -14/69 AC: 5 Str: 12 XL: 9 Next: 32% Magic: 9/9 EV: 13 Int: 11 God: Ru [......] Gold: 400 SH: 0 Dex: 19 Spells: 8/8 levels left rFire . . . a - +0 sling of Disaster {freeze, rElec SInv Stlth+} rCold . . . b - +0 sling {Vesna} rNeg . . . p - +0 leather armour rPois . y - +0 helmet rElec + r - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ++... (amulet unavailable) Stlth ++++ (ring unavailable) HPRegen 0.31/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: enlightened, flying A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 7 of the Dungeon. You worshipped Ru. Ru was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 400 gold pieces. Inventory: Hand Weapons a - the +0 sling of Disaster (weapon) {freeze, rElec SInv Stlth+} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. b - a +0 sling (offhand) {Vesna} f - a +0 short sword {Malena} h - a +0 dagger {Somchit} C - a +3 scimitar Armour p - a +0 leather armour (worn) r - a +0 cloak (worn) y - a +0 helmet (worn) Talismans x - a dragon-blood talisman Wands e - a wand of paralysis (7) g - a wand of digging (3) Scrolls c - 3 scrolls of fog l - 2 scrolls of vulnerability n - 7 scrolls of teleportation s - 2 scrolls of immolation t - 2 scrolls of enchant armour A - a scroll of poison B - a scroll of identify Potions i - 2 potions of might j - a potion of berserk rage k - a potion of mutation m - 2 potions of heal wounds o - a potion of enlightenment q - a potion of lignification {unknown} u - a potion of invisibility {unknown} v - 3 potions of brilliance {unknown} w - a potion of attraction {unknown} z - 5 potions of curing {unknown} D - a potion of degeneration {unknown} Skills: + Level 5.8 Fighting - Level 2.5 Short Blades * Level 5.5 Ranged Weapons + Level 3.6 Armour + Level 4.6 Dodging - Level 5.3 Stealth * Level 6.0 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 41% 1 Summon Small Mammal Summ 0% N/A 41% 1 Call Imp Summ 0% N/A 56% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 56% 2 Lesser Beckoning Tloc 0% N/A 56% 2 Call Canine Familiar Summ 0% N/A 80% 3 Frozen Ramparts Ice 0% 1d1 80% 3 Fugue of the Fallen Necr 0% N/A 80% 3 Hailstorm Conj/Ice 0% 3d5 80% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 80% 3 Ozocubu's Armour Ice 0% N/A 80% 3 Teleport Other Tloc 0% N/A 80% 3 Anguish Hex/Necr 0% N/A 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Hoarfrost Cannonade Ice/Alch 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Zin Shops: D:5 (= Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses Joseph. Joseph barely misses you. You shoot a sling bullet. The sling bullet closely misses Joseph. You shoot a sling bullet. The sling bullet hits Joseph. Joseph is heavily wounded. Joseph hits you with a +0 quarterstaff! You shoot a sling bullet. The sling bullet hits Joseph! The sling bullet freezes Joseph. Joseph is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Joseph. Joseph hits you with a +0 quarterstaff! Joseph misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits Joseph but does no damage. Joseph is heavily wounded. You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet freezes Joseph. Joseph is heavily wounded. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. Joseph hits you with a +0 quarterstaff!! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Okay, then. Blink to where? Press: ? - help, Dir - move target, p - Joseph Found 15 gold pieces. As you read the scroll of blinking, it crumbles to dust. There is a stone staircase leading up, spattered with blood here. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!! You die... Ru respects your ultimate sacrifice. ### . #..# $. ##...# #### .. .. #.# #.... #.####.# #.# #...#. #...... #.# .~~~.. #....####.####~≈≈≈~# #.@......@..~≈.≈~.... .......#####.....~≈~≈~...# ...###.# ###[...~~~....# . #.# #..[..#_#....# #.# #.#...###....# ## ##.#####..#..........# ....###........##..........##... #......@##.######.......<....... #.#...#....#....#######..###.... You could see Joseph. Vanquished Creatures An unseen horror (D:8) Menkaure (D:4) 4 ice beasts A black bear (D:6) An ogre (D:5) A wolf (D:7) 2 scorpions A burial acolyte (Ossuary) A marrowcuda (D:5) 4 wights 2 bombardier beetles A jelly (D:5) 4 hounds An orc priest (D:8) 2 sleepcaps (D:5) Ijyb (D:3) 6 iguanas A mummy (Ossuary) A gnoll (D:1) 12 adders A white imp (D:6) 3 ribbon worms 4 dart slugs 14 orcs 4 endoplasms 8 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:4) 4 quokkas 11 ball pythons 4 bats 3 frilled lizards 8 gnoll skeletons (Ossuary) 7 kobolds 6 kobold skeletons (Ossuary) 4 orc skeletons (Ossuary) 5 rats 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | gyole the Coglin Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 5 | D:5 | Noticed a hound 6 | D:5 | Found Venkihem's Weapon Shop. 13 | D:5 | Noticed a sleepcap 38 | D:5 | Noticed an iguana 60 | D:5 | Noticed a sleepcap 61 | D:5 | Killed a hound 62 | D:5 | Reached XP level 2. HP: 13/24 MP: 2/2 62 | D:5 | Reached XP level 3. HP: 16/29 MP: 3/3 131 | D:5 | Noticed an ogre 183 | D:5 | Found Sioluitt's Jewellery Shop. 189 | D:5 | Noticed an ogre 212 | D:4 | Reached XP level 4. HP: 12/35 MP: 4/4 455 | D:4 | Noticed Menkaure 563 | D:4 | Identified the +0 sling of Disaster {freeze, rElec SInv | Stlth+} 633 | D:4 | Found a shimmering blue altar of Sif Muna. 1126 | D:1 | Reached XP level 5. HP: 28/42 MP: 5/5 1687 | D:1 | Reached skill level 1 in Ranged Weapons 2072 | D:2 | Found a faded altar of an unknown god. 2131 | D:2 | Found a blossoming altar of Fedhas. 2366 | D:3 | Found a hide-covered altar of Uskayaw. 2479 | D:3 | Reached XP level 6. HP: 48/48 MP: 6/6 2555 | D:3 | Found a stormy altar of Qazlal. 2599 | D:3 | Noticed Ijyb 3168 | D:4 | Killed Menkaure 3169 | D:4 | Reached skill level 1 in Armour 3169 | D:4 | Reached skill level 5 in Stealth 3558 | D:5 | Reached XP level 7. HP: 55/55 MP: 7/7 4178 | D:3 | Paralysed by Ijyb for 5 turns 4189 | D:3 | Killed Ijyb 4274 | D:5 | Reached skill level 1 in Evocations 4444 | D:5 | Reached skill level 2 in Evocations 4444 | D:5 | Reached XP level 8. HP: 51/61 MP: 8/8 4652 | D:6 | Found a staircase to the Ecumenical Temple. 4661 | Temple | Entered the Ecumenical Temple 4674 | Temple | Became a worshipper of Ru the Awakened 4743 | D:6 | Found a sand-covered staircase. 4749 | Ossuary | Entered an ossuary 4897 | Ossuary | Reached skill level 3 in Evocations 4918 | Ossuary | Reached skill level 5 in Fighting 5229 | D:7 | Found a snail-covered altar of Cheibriados. 5236 | D:7 | Noticed Joseph 5390 | D:6 | Reached skill level 4 in Evocations 5486 | D:8 | Noticed an unseen horror 5498 | D:8 | Killed an unseen horror 5499 | D:8 | Reached skill level 5 in Evocations 5608 | D:8 | Reached XP level 9. HP: 68/68 MP: 9/9 5614 | D:8 | Reached skill level 5 in Ranged Weapons 5649 | D:8 | Noticed a rime drake 6619 | D:6 | Reached skill level 6 in Evocations 6892 | D:7 | HP: 1/69 [Joseph/+0 quarterstaff (14)] 6901 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_cross, minmay_small_reverse_x D:2: cheibrodos_old_hovel, layout_rooms, basic_altar, hellmonk_ecumenical_altar_crossroads D:3: layout_basic, mainiacjoe_overflow_small_starburst, overflow_temple_1_default, st_stairs_2, minmay_misc_feat_more_columns, uniq_ijyb D:4: layout_rooms, nicolae_sif_muna_condensation, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, uniq_menkaure D:5: layout_rooms, serial_shops, nicolae_shop_rolling_square, minmay_shop_enchanted_jewellery D:6: layout_cave_pools, temple_doors_e, nicolae_ossuary_entry_plus D:7: layout_rooms, kennysheep_slug_shrine, minmay_small_thing, uniq_joseph D:8: layout_loops_cross, marbit_many_paths, hellmonk_lair_entry_icy, gammafunk_ghost_necromancy Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Short Blades | 2 | 2.5 Dodging | 2 3 4 | 4.6 Ranged Weapons | 1 2 3 4 5 | 5.5 Fighting | 4 5 | 5.8 Armour | 1 2 3 | 3.6 Stealth | 5 | 5.3 Evocations | 2 5 6 | 6.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 13 | 118 | || 131 Dagger | 13 | 115 | || 128 Fire: Sling | | 250 | 608 || 858 Use: Potion | 1 | | 2 || 3 Scroll | | 5 | 10 || 15 Stab: Sleeping | 1 | 4 | || 5 Armour: Leather armour | 9 | 86 | 123 || 218 Dodge: Dodged | 14 | 87 | 115 || 216 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7047 | 6515 | 532 | 1423 | 3180 | 10 | 704.7 | Dungeon | 6594 | 6086 | 508 | 1270 | 3141 | 8 | 824.2 | Temple | 26 | 2 | 24 | 0 | 0 | 1 | 26.0 | Ossuary | 425 | 425 | 0 | 153 | 39 | 1 | 425.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1535 daAuts D:6: 1454 daAuts D:5: 1128 daAuts D:3: 907 daAuts D:1: 827 daAuts D:2: 472 daAuts Ossuary: 425 daAuts D:8: 178 daAuts D:7: 89 daAuts Temple: 26 daAuts