Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 7995472442977933516 0 gyole the Charlatan (level 1, 13/13 HPs) Began as a Coglin Wanderer on Oct 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). gyole the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:09 Health: 13/13 AC: 6 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 9 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . a - +0 club {Jubei} rCold . . . e - +0 dagger {Aylmer} rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Jubei} e - a +0 dagger (offhand) {Aylmer} Armour b - a +0 scale mail (worn) Wands d - a wand of acid (3) (quivered) Potions c - a potion of attraction Skills: + Level 1.0 Armour + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 1.7 Air Magic + Level 2.6 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 4% N/A 80% 2 Static Discharge Conj/Air 4% 3-4/arc 80% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, gyole the Coglin Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 12 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club {Jubei}, a +0 scale mail, a potion of attraction, a wand of acid (3), a +0 dagger {Aylmer}; and the following spells available to memorise: Mercury Vapours, Static Discharge. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... .. ... . .. .... .. ...##. . # .#..# ... #.. #... #.... #....#..#...... #..@.# #....# #...... #........ .#......... ..#......... .. .#.......# ... ..###..$#. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gyole the Coglin Wanderer began the quest for the Orb. 0 | D:1 | gyole set off with the following items: a +0 club {Jubei}, | a +0 scale mail, a potion of attraction, a wand of acid | (3), a +0 dagger {Aylmer}; and the following spells | available to memorise: Mercury Vapours, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, minmay_heptomino_o4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+