Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 16643124849836769900 3 gyole the Trooper (level 1, 15/18 HPs) Began as a Coglin Fighter on Nov 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (132 turns). gyole the Trooper (Coglin Fighter) Turns: 132, Time: 00:00:43 Health: 15/18 AC: 6 Str: 16 XL: 1 Next: 50% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe {Kaori} rCold . . . b - +0 dagger {Busisiwe} rNeg . . . e - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) {Kaori} b - a +0 dagger (offhand) {Busisiwe} Armour c - a +0 buckler e - a +0 scale mail (worn) Scrolls f - a scroll of fear {unknown} Potions d - a potion of might Skills: + Level 3.0 Fighting * Level 2.1 Axes + Level 2.7 Armour - Level 2.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. A ball python comes into view. The ball python hisses angrily. Adjust (i)tems, (s)pells, or (a)bilities? e - a +0 dagger (offhand) {Busisiwe} Adjust to which letter? (? for menu, Esc to quit) b - a +0 dagger (offhand) {Busisiwe}; e - a +0 scale mail (worn) You slash the ball python with your +0 war axe! You kill the ball python! No target in view! No target in view! You see here a ball python corpse. f - a scroll labelled VELUBL JOYCAW You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! The goblin moves out of view. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The goblin barely misses you. You closely miss the goblin with your +0 dagger. You hit the goblin with your +0 war axe. The goblin hits you with a +0 club. You closely miss the goblin with your +0 dagger. The goblin is severely wounded. You miss the goblin with your +0 war axe. The goblin completely misses you. You hit the goblin with your +0 dagger. You kill the goblin! You hit the kobold but do no damage. You hit the kobold with your +0 war axe. You kill the kobold! No target in view! No target in view! No target in view! Unknown command. Items here: )) ††. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....#######.##. ##...## #.##. ##.## #.##. #.# #.... #.# ####. ##'## #. ##...## #####. ##.....## #..... #@......# ###..#.# ...............##....... ...............+........ ..###..........##....... ## #.#.....[.###.....## ..##.##.....## #.....## #.##. ##...## ###†.... #.##. ##'## #.#### ###.# ####.##### #.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A kobold (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gyole the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 132 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_corners, kennysheep_nondescript Action || total ---------------------------++------- Melee: Dagger || 4 War axe || 4 Armour: Scale mail || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 98 | 1 | 133.0 | Dungeon | 133 | 133 | 0 | 0 | 98 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 133 daAuts