gyole Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (2, -14, D:1) a +0 club 2 stones (11, 7, D:1) a rat skeleton (16, -9, D:1) a ring of protection from fire (18, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -14, D:1) a hobgoblin corpse (skeletalised by now) (25, -19, D:1) an amulet of magic regeneration (29, 25, D:1) a +0 club (30, -31, D:1) a stone (37, 8, D:1) a bat skeleton (38, -13, D:1) a rat skeleton (39, -15, D:1) a +0 dagger a stone a kobold skeleton (39, 25, D:1) a quokka corpse (skeletalised by now) (42, 0, D:1) a +0 dagger (46, 17, D:1) a +0 dagger (48, -5, D:1) a jackal corpse (skeletalised by now) (48, 3, D:1) a +0 club a jackal corpse (skeletalised by now) (48, 18, D:1) a +0 dagger (61, 21, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, -6, D:2) a +0 spear (24, -17, D:2) a frilled lizard corpse (skeletalised by now) (24, -2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -6, D:3) a rat corpse (skeletalised by now) (8, 26, D:3) a +0 leather armour (10, 16, D:3) a river rat skeleton (12, 41, D:3) a +0 dagger an adder corpse (skeletalised by now) (16, 14, D:3) a river rat skeleton (21, -1, D:3) a +0 chain mail (24, 1, D:3) a bat corpse (skeletalised by now) (28, 17, D:3) a +0 mace (29, 5, D:3) a +0 leather armour (34, -4, D:3) a +0 dagger (34, 2, D:3) 4 stones (34, 10, D:3) a rat skeleton (34, 14, D:3) a +0 dagger (39, 12, D:3) a +0 club a gnoll skeleton (39, 43, D:3) a +0 short sword (46, 25, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 flail (6, 1, D:4) an adder skeleton (14, 4, D:4) a +0 war axe (29, -20, D:4) 4 stones (30, -6, D:4) the amulet of Xoexkah {Reflect Rampage Regen+ Int+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). (35, 6, D:4) a +0 whip a kobold skeleton (38, 14, D:4) a +0 trident (38, 22, D:4) a +0 flail (39, 18, D:4) a +0 club a +0 sling 4 stones a +0 dagger a kobold skeleton (40, 16, D:4) a jackal skeleton (41, 15, D:4) a +0 whip (42, 14, D:4) an adder skeleton (50, -15, D:4) a +1 flail of venom a gnoll skeleton (52, -18, D:4) a +0 flail (57, 21, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (11, 29, D:5) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (13, 15, D:5) a +0 mace (44, 15, D:5) a +0 club (46, 4, D:5) a potion of curing the Ecumenical Temple