Dungeon Crawl Stone Soup version 0.33-a0-628-g1c515a75a4 (webtiles) character file. Game seed: 1904548385093755315 2 gyole the Magician (level 1, 0/9 HPs) Began as a Spriggan Wanderer on Jan 2, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (97 turns). gyole the Magician (Spriggan Wanderer) Turns: 97, Time: 00:00:41 Health: 0/9 AC: 2 Str: 6 XL: 1 Next: 33% Magic: 6/6 EV: 16 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . a - +2 mace rCold . . . (no shield) rNeg . . . d - +0 robe rPois . b - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour b - a +0 hat (worn) d - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions c - a potion of mutation Skills: + Level 0.1 Fighting * Level 2.2 Maces & Flails + Level 1.0 Throwing + Level 3.2 Dodging + Level 4.0 Spellcasting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 2% 3d5 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! Unknown command. 3 jackals come into view. The jackal barks! x2 A jackal comes into view. A ball python comes into view. The jackal barks! The ball python hisses angrily. The jackal bites you but does no damage. A hobgoblin comes into view. The jackal misses you. You hit the jackal but do no damage. You hit the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal misses you. The jackal closely misses you. You completely miss the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. You sock the jackal! You kill the jackal! The jackal bites you. You die... ...ß####ß#### #≈.# ##### ~♣~# #######≈.# ## ## ≈≈≈≈≈≈≈≈.# ...###..# ##.###.######## #.##.......... #.##.......... #.##h......... #.@hSg....### ######.##.# #.....# ####hh.h. .#.. S. .. . You could see 2 jackals, a hobgoblin and a ball python. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gyole the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | gyole set off with the following items: a +2 mace, a +0 | hat, a potion of mutation, a +0 robe; and the following | spell memorised: Shock; and the following spells available | to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 6/6 97 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic Action || total ---------------------------++------- Melee: Mace || 11 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 43 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 43 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts