gyp21 the Dungeon (0, 0, D) a +8 hand axe of flaming a +1 scimitar of flaming (1, 0, D) the +10 mace "Furuamer" {chaos, rC+ Str+4} Each time it hits an enemy it has a different, random effect. It affects your strength (+4). It protects you from cold. The Shining One disapproves of the use of such an item. a +0 robe (1, 23, D) the +3 short sword "Icixistri" {pierce, Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you more stealthy. a +0 robe the cursed +1 short sword of Valiance {venom, +Inv rElec Str-5 SInv} It poisons the flesh of those it strikes. It affects your strength (-5). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. a +0 robe (1, 24, D) a +4 morningstar of crushing a +0 robe (1, 25, D) a +2 vampiric short sword (1, 29, D) an uncursed staff of air (2, 11, D) a +0 spear (2, 12, D) a book of Air (2, 13, D) a +2 ring mail of poison resistance (2, 22, D) a cursed +0 club a +0 robe (2, 24, D) a +0 hand axe (2, 25, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. The Shining One disapproves of the use of such an item. a +0 robe an uncursed amulet of harm (2, 29, D) a +2 ring mail of cold resistance (2, 30, D) a book of Necromancy (2, 41, D) an uncursed staff of fire (3, -7, D) a book of Flames (3, -5, D) a book of the Warp (3, 12, D) a +0 flail (3, 13, D) a +2 broad axe of chopping (3, 22, D) a +0 battleaxe (3, 23, D) a +2 short sword of flaming a +0 whip a +0 robe an uncursed amulet of guardian spirit a +0 halberd a +0 robe (3, 24, D) a cursed -1 whip a +0 robe a +0 spear a +0 robe an uncursed ring of see invisible (3, 25, D) a +0 glaive of chopping a +0 robe (3, 29, D) a book of Conjurations (3, 31, D) a box of beasts (4, -19, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -18, D) a +5 lajatang (4, -17, D) 1000 sling bullets (unseen) (4, -7, D) an uncursed staff of fire (4, -6, D) a book of Beasts (4, -5, D) a +0 triple crossbow of velocity (4, 11, D) an uncursed staff of death (4, 13, D) a +2 bardiche of venom (4, 22, D) a +0 whip a +0 robe (4, 23, D) a +0 war axe (4, 31, D) 4 potions of heal wounds (4, 43, D) a +2 hunting sling of flaming (5, -19, D) a +5 quick blade a +5 rapier a +5 dagger (5, -18, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -17, D) a +5 bardiche a +5 demon trident (5, -16, D) a +5 executioner's axe a +5 battleaxe (5, -14, D) a +0 shield (still there?) a +0 shield (still there?) a +3 large shield (still there?) a +3 shield (still there?) a +3 buckler (still there?) (5, -13, D) a +0 war axe a +6 ring of intelligence a +6 ring of intelligence 2 potions of invisibility 2 potions of brilliance 4 scrolls of amnesia 3 potions of berserk rage a +0 scale mail a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -7, D) a +1 ring mail of cold resistance (5, -6, D) an uncursed staff of cold (5, -5, D) an uncursed ring of protection from fire a +3 ring of dexterity a +6 ring of strength the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. a cursed -3 ring of dexterity (5, 11, D) a Fen Folio (5, 13, D) +2 swamp dragon scales (5, 29, D) a phial of floods (5, 31, D) a scroll of brand weapon (5, 42, D) a +1 rapier of venom (6, -7, D) a box of beasts (6, -6, D) a phantom mirror (6, -5, D) the +1 chain mail "Coiwniawe" {rCorr Dex+3} It affects your dexterity (+3). It protects you from acid and corrosion. (6, 11, D) an uncursed ring of protection from magic (6, 13, D) Further Progress in Sorcery Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 6 b - Iron Shot Conjuration/Earth 6 c - Invisibility Hexes 6 d - Simulacrum Ice/Necromancy 6 e - Shadow Creatures Summoning 6 f - Statue Form Transmutation/Earth 6 (6, 30, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (6, 31, D) a +2 chain mail of cold resistance (7, -7, D) the +10 long sword of Sevve {antimagic, Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). (7, -6, D) a book of the Sky (7, 13, D) a +3 scimitar of slicing (7, 31, D) a phial of floods (8, -7, D) a +2 robe of positive energy (8, -5, D) a phantom mirror (8, 12, D) a phantom mirror (8, 13, D) a +0 spear (9, -7, D) a +2 plate armour of positive energy (9, -6, D) a +2 scimitar of flaming (9, 11, D) a fan of gales (9, 12, D) a +2 chain mail of cold resistance (9, 29, D) a phantom mirror (9, 30, D) a potion of agility (10, -7, D) a phial of floods (10, -6, D) a lamp of fire (10, -5, D) a +2 giant club (10, 11, D) the +2 long sword "Piofom" {freeze, rF++ rC- Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It greatly protects you from fire. It makes you vulnerable to cold. (10, 12, D) an uncursed staff of conjuration (10, 30, D) a fan of gales (11, -20, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (11, -17, D) a lightning rod (4/4) (11, -16, D) an uncursed ring of flight (11, -15, D) an uncursed staff of energy a crystal ball of energy (11, -7, D) a +3 ring mail of poison resistance (11, -5, D) a lamp of fire (11, 11, D) a book of Battle (11, 12, D) the +6 arbalest of the Desert {velocity, *Slow +Fly rC+++ MR+++ Str-2} Any bolt fired from it inflicts extra damage. It affects your strength (-2). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you fly. It may slow you when you take damage. (11, 13, D) a +3 hand crossbow of flaming (11, 30, D) a book of Party Tricks (11, 31, D) a book of Battle (12, -20, D) a +6 ring of dexterity a +6 ring of dexterity the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +9 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -7, D) a book of Geomancy (12, -5, D) a +0 whip (12, 11, D) the ring of Vygadyxi {rPois SInv} [ring of poison resistance] It protects you from poison. It lets you see invisible. (12, 12, D) a +1 chain mail of magic resistance (12, 13, D) a +0 whip (13, -7, D) a +2 pair of gloves of dexterity (13, -6, D) the ring "Idaph" {rF+ Int+8 Stlth+} [ring of stealth] It affects your intelligence (+8). It protects you from fire. It makes you more stealthy. (13, -5, D) a book of Transfigurations (13, 11, D) the amulet "Koqonymi" {Harm *Drain rN+ Str+2 Int+3} [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It affects your intelligence (+3). It protects you from negative energy. It causes draining when unequipped. (13, 12, D) a crystal ball of energy (13, 13, D) a +0 spear (13, 29, D) a sack of spiders (13, 31, D) a crystal ball of energy (14, 11, D) a +2 hand axe of flaming (14, 12, D) a phantom mirror (14, 13, D) a cursed staff of earth (14, 30, D) the Papyrus of Scorching Confrontation Spells Type Level a - Searing Ray Conjuration 2 b - Throw Flame Conjuration/Fire 2 c - Irradiate Conjuration/Transmutation 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Bolt of Cold Conjuration/Ice 6 (14, 31, D) a phial of floods (15, 29, D) a phial of floods (15, 30, D) the Volume of Curses and the Glacier Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Ozocubu's Refrigeration Ice 6 (15, 31, D) a book of Alchemy (18, 22, D) a +0 hand axe of electrocution (18, 23, D) a +0 shortbow the +10 great sword "gyp21's Doom" {venom, rF+ Str+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from fire. It lets you see invisible. a +0 leather armour a +1 mace of protection a +0 long sword a +0 ring mail a +0 longbow a +0 leather armour a +0 short sword a +0 scimitar a +0 ring mail a +1 shield of poison resistance a +0 longbow 56 arrows a +0 leather armour an uncursed ring of flight a +0 rapier a +0 rapier a +0 leather armour (18, 24, D) 32 arrows (19, 5, D) a +2 plate armour of cold resistance a cursed ring of loudness a +1 scythe (19, 6, D) a +0 dagger a +0 robe (19, 23, D) a +0 longbow a +0 leather armour a +0 long sword a +0 longbow 31 arrows a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (19, 24, D) a +0 long sword a +0 scale mail a +0 long sword a +0 short sword a +0 long sword a +0 ring mail a +0 long sword a cursed +0 ring mail a +0 short sword a +0 shortbow 18 arrows a +1 dire flail of holy wrath (19, 27, D) a book of Spatial Translocations (19, 28, D) a +2 mace of holy wrath (19, 29, D) a book of Clouds (20, -20, D) Wuala's Reference Book on Dark Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 The Shining One disapproves of the use of such an item. (20, -5, D) an uncursed amulet of harm (20, -4, D) a box of beasts (20, 11, D) a book of Burglary (20, 12, D) an uncursed staff of fire (20, 22, D) 5 arrows (20, 23, D) 5 arrows (20, 24, D) a +0 long sword (20, 27, D) a crystal ball of energy (20, 28, D) a lamp of fire (20, 29, D) a book of Debilitation (21, -21, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (21, -20, D) an uncursed staff of wizardry (21, -5, D) a +2 demon whip of flaming (21, -4, D) a +2 robe of cold resistance (21, 12, D) a +0 shortbow of flaming (21, 21, D) a +3 short sword of holy wrath a +0 chain mail (21, 24, D) a +0 rapier (21, 27, D) 4 potions of haste (21, 28, D) a +4 fustibalus of flaming (21, 29, D) an uncursed ring of ice (22, -21, D) a +2 robe of the Archmagi (22, -20, D) a +3 hunting sling of flaming (22, 13, D) a +5 blowgun (22, 22, D) an arrow (22, 23, D) a +0 short sword a +0 leather armour (22, 27, D) a +3 plate armour of cold resistance (22, 28, D) a +0 ring mail of fire resistance (22, 29, D) a box of beasts (23, -21, D) the +1 battleaxe of Dishonesty {chaos, rPois rF+ MR- MP+9} Each time it hits an enemy it has a different, random effect. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (23, -20, D) a book of Party Tricks (23, -5, D) a lamp of fire (23, -4, D) an uncursed ring of positive energy (23, 11, D) a lamp of fire (23, 12, D) a phial of floods (23, 13, D) a lamp of fire (23, 20, D) 2 arrows (23, 21, D) an arrow (23, 23, D) a cursed -3 dagger (23, 24, D) a cursed -1 long sword (23, 27, D) the +10 glaive "Worm" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (23, 28, D) a phial of floods (23, 29, D) the +2 pair of gloves of Ecastren {Int+2} It affects your intelligence (+2). (24, -21, D) a phial of floods (24, -20, D) the +1 robe of Charity {rF+ MR+ Slay-3} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It affects your resistance to hostile enchantments. (24, -3, D) a +2 robe of cold resistance (24, 11, D) a book of Dreams (24, 12, D) a +0 dagger (24, 13, D) a +0 battleaxe of electrocution (24, 23, D) a +1 vampiric war axe (24, 27, D) an uncursed staff of wizardry (24, 28, D) an uncursed staff of conjuration (24, 29, D) a fan of gales (25, -21, D) a +2 hand axe of venom (25, -20, D) an uncursed staff of power (25, -5, D) the +2 robe of Twilight {rF+} It protects you from fire. (25, -4, D) a book of the Tempests (25, -3, D) a +0 quarterstaff of draining (25, 11, D) a +0 dagger (25, 12, D) a +0 dagger (25, 27, D) the +8 war axe "Gosomo" {flame, MR+ Int+7 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It makes you more stealthy. (25, 29, D) a +1 whip of pain (26, -21, D) a lamp of fire (26, -5, D) a box of beasts (26, -3, D) a sack of spiders (26, 11, D) a +11 giant club (26, 12, D) a +2 quarterstaff of speed (26, 13, D) a phial of floods (26, 27, D) the cursed +1 lajatang of Meruthra {speed, Fragile Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). It will be destroyed if unequipped. It has a curse placed upon it. (26, 28, D) a cursed staff of earth (26, 29, D) a +2 falchion of electrocution (27, -21, D) a +2 falchion of slicing (27, -20, D) a cursed ring of loudness (27, -5, D) a phial of floods (27, -4, D) a +2 ring mail of poison resistance (27, 11, D) the +6 ring mail "Wixkuibb" {rC+} It protects you from cold. (27, 12, D) a sack of spiders (27, 13, D) a +1 chain mail of magic resistance (27, 27, D) the +12 halberd "Awkimaix" {venom, rPois rF++ Str+3 Int-5} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (-5). It greatly protects you from fire. It protects you from poison. (27, 28, D) a +0 longbow of freezing (27, 29, D) an uncursed staff of air (28, -20, D) a +5 hand axe of electrocution (28, -5, D) a crystal ball of energy (28, -4, D) the amulet of Itotz {Inacc rF+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. (28, 12, D) a +0 rapier (28, 13, D) a +4 spear of freezing (28, 27, D) the +7 demon whip of Mokhim {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). The Shining One disapproves of the use of such an item. (28, 28, D) +0 ice dragon scales (28, 29, D) a book of Geomancy (29, -21, D) a +4 scale mail of poison resistance (29, -4, D) a box of beasts (29, 12, D) a box of beasts (29, 27, D) a +0 vampiric dagger (29, 28, D) the quicksilver dragon scales of the Alphagorgon {+Inv rPois rF+++ rC- MR+} It renders you almost immune to fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. (29, 29, D) a +2 ring mail of fire resistance (30, -20, D) the cursed +3 mace of Hepliaklqana's Esteem {protect, rN+ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. (30, -5, D) +1 pearl dragon scales (30, -4, D) a +1 war axe of chopping (30, 11, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (30, 27, D) an uncursed ring of magical power (30, 28, D) a +2 ring mail of poison resistance (30, 29, D) an uncursed staff of fire (31, 27, D) a +2 broad axe of draining (31, 28, D) an uncursed staff of air (31, 29, D) a +2 ring of protection (32, 27, D) a book of Power (32, 28, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (32, 29, D) a lightning rod (4/4) (33, 27, D) a phial of floods (33, 28, D) a +4 flail of holy wrath (33, 29, D) a +1 great mace of protection (34, -12, D) a +5 war axe of flaming a +0 plate armour a +0 battleaxe a +0 robe (34, 17, D) a +0 scimitar of electrocution a +0 leather armour a +0 dire flail a +0 plate armour (34, 27, D) the cursed +1 quarterstaff of the Seeker {crush, Str+5 Int-5} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (-5). It has a curse placed upon it. (34, 28, D) the ring "Pestris" {rC+ MR+ Str-2 Int+6} [ring of protection from cold] It affects your strength (-2). It affects your intelligence (+6). It protects you from cold. It affects your resistance to hostile enchantments. (34, 29, D) a +4 lajatang of electrocution (35, -14, D) a +5 demon whip of draining a +0 plate armour a +5 long sword a +0 chain mail (35, -12, D) a +2 scythe of freezing (35, 3, D) (unseen) (35, 7, D) a +0 dagger (35, 16, D) a +0 glaive a +0 plate armour (35, 17, D) a +3 war axe of chopping a +0 plate armour a +0 dire flail the cursed +1 hunting sling of Balance {velocity, rElec MP-9 Str+2} Any stone fired from it inflicts extra damage. It affects your strength (+2). It insulates you from electricity. It affects your magic capacity (-9). It has a curse placed upon it. a +0 chain mail a +0 dagger a +2 robe of fire resistance a +0 battleaxe a +4 chain mail of cold resistance (35, 18, D) a +0 great sword of holy wrath a +0 arbalest 25 bolts a +0 plate armour a +6 mace of holy wrath a +0 chain mail a +0 war axe a +0 plate armour a +0 mace a +0 chain mail a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (36, -15, D) a +2 scythe of protection a +0 robe (36, -7, D) a +0 plate armour of cold resistance (36, -6, D) the +7 long sword "Vephem" {protect, Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). (36, 7, D) a phial of floods (36, 17, D) a +0 long sword a +0 plate armour an uncursed staff of poison a cursed +0 robe a +0 halberd of venom a +0 scale mail (36, 18, D) 2 bolts (37, -21, D) a +2 robe (37, -7, D) a phial of floods (37, -6, D) a +2 long sword of freezing (37, 7, D) a book of Frost (37, 8, D) a cursed staff of conjuration (37, 18, D) a +0 halberd a +2 scale mail of fire resistance (38, -7, D) a +1 short sword of venom (38, -6, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (38, 7, D) the Grimoire of Weightlessness Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 (38, 8, D) a +1 plate armour of magic resistance (39, -21, D) an uncursed staff of summoning (39, -20, D) a +6 great sword of electrocution (39, -7, D) a book of Party Tricks (39, 7, D) a +0 hand axe (39, 8, D) an uncursed ring of wizardry (39, 27, D) a book of the Dragon (39, 29, D) the Compendium of Sinister Rites and the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Vampiric Draining Necromancy 3 d - Agony Necromancy 5 (40, -20, D) a lightning rod (4/4) (40, -7, D) an uncursed staff of earth (40, -6, D) a +0 vampiric hand axe (40, 7, D) a +0 scimitar (40, 8, D) a lightning rod (4/4) (40, 27, D) a lamp of fire (40, 28, D) a +1 war axe of electrocution (40, 29, D) a phantom mirror (41, -21, D) a sack of spiders (41, -20, D) an uncursed staff of summoning (41, -7, D) a +2 vampiric great sword (41, 7, D) a +3 ring mail of cold resistance (41, 8, D) a +6 ring of strength the +11 shortbow "Hilud" {velocity, rElec} Any arrow fired from it inflicts extra damage. It insulates you from electricity. (41, 27, D) a book of Changes (41, 28, D) a +2 ring of intelligence (41, 29, D) a book of Conjurations (42, -21, D) a +2 flail of freezing (42, -20, D) a +2 mace of holy wrath (42, -7, D) an uncursed ring of fire (42, -6, D) a +1 ring mail of fire resistance (42, 7, D) an uncursed staff of death (42, 27, D) the cursed +1 leather armour of Zin's Regard {Str+5} It affects your strength (+5). It has a curse placed upon it. (42, 29, D) a +4 ring of strength (43, -21, D) a +2 long sword of electrocution (43, -20, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (43, 7, D) an uncursed staff of wizardry (43, 8, D) a phantom mirror (43, 27, D) a lamp of fire (43, 28, D) the +1 leather armour of Liberty {*Corrode +Blink rElec Str+7} It affects your strength (+7). It insulates you from electricity. It lets you blink. It may corrode you when you take damage. (43, 29, D) a book of Debilitation (44, -7, D) an uncursed staff of wizardry (44, -6, D) an uncursed ring of resist corrosion (44, 7, D) a +0 mace (44, 8, D) a lamp of fire (44, 28, D) a +1 dagger of distortion (44, 29, D) a +1 chain mail of fire resistance (45, 27, D) a +4 quarterstaff of draining (45, 28, D) a +1 hunting sling of freezing (45, 30, D) a cursed -3 ring of dexterity (46, 27, D) a +1 buckler of poison resistance (46, 28, D) a +2 war axe of chopping (46, 29, D) a book of Battle (47, 27, D) an uncursed ring of flight (47, 28, D) an uncursed ring of magical power a +3 shortbow of velocity (47, 29, D) a +1 shortbow of velocity (47, 30, D) a +4 ring of strength (48, 10, D) a +0 spear (unseen) (48, 11, D) a +0 rapier of venom (unseen) (48, 27, D) a +2 dagger of venom (48, 28, D) a +3 battleaxe of freezing (48, 29, D) an uncursed amulet of harm (48, 30, D) a +4 ring mail of fire resistance (49, 11, D) an uncursed staff of fire a +0 robe a +0 robe of resistance (49, 22, D) (unseen) (49, 27, D) a book of Dreams (49, 28, D) the ring of Lek Taeroky {rF+ SInv} [ring of protection from fire] It protects you from fire. It lets you see invisible. (49, 29, D) a +1 dagger of venom (49, 30, D) a fan of gales (50, -21, D) an uncursed ring of protection from fire (50, -20, D) the Guide on Mutagenic Flames Spells Type Level a - Spider Form Transmutation/Poison 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Dragon Form Transmutation 7 (50, -16, D) +0 shadow dragon scales (50, -9, D) a fan of gales (50, 12, D) a +0 flail a +0 animal skin an uncursed ring of positive energy (50, 15, D) a crystal ball of energy (50, 16, D) a +2 ring mail of magic resistance (50, 27, D) a +2 scale mail of cold resistance (50, 28, D) a book of the Dragon (50, 29, D) a +5 quarterstaff of protection (51, -21, D) the +2 battleaxe of Equivalence {freeze, rElec Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. (51, -20, D) the cursed +1 shortbow "Myrghair" {velocity, rElec MP+9 Str+4 Dex+2} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (51, -9, D) a +0 trident (51, -8, D) a +0 long sword of electrocution (51, 3, D) a phantom mirror (51, 4, D) the ring "Nuqic" {rPois Str+3 Dex-4 Stlth-} [ring of loudness] It affects your strength (+3). It affects your dexterity (-4). It protects you from poison. It makes you less stealthy. (51, 11, D) a +0 robe (51, 15, D) a cursed +2 ring of dexterity (51, 16, D) a +2 plate armour of cold resistance (51, 27, D) a cursed staff of cold (51, 28, D) a sack of spiders (51, 29, D) an uncursed staff of power (52, -21, D) a fan of gales (52, -20, D) a crystal ball of energy (52, -9, D) an uncursed staff of summoning (52, -8, D) +1 pearl dragon scales (52, -5, D) a +0 trident a throwing net (52, -4, D) a +1 war axe of freezing (unseen) (52, 3, D) a +2 halberd of venom (52, 4, D) the +1 ring mail of Dawn {Dex+3} It affects your dexterity (+3). (52, 12, D) a +0 robe (unseen) (52, 15, D) an uncursed ring of stealth (52, 16, D) a book of Battle (52, 27, D) a phial of floods (52, 28, D) a +3 war axe of freezing (52, 29, D) an uncursed ring of wizardry (53, -21, D) a +3 ring mail of fire resistance (53, -20, D) a book of Transfigurations (53, -9, D) a +1 dagger of holy wrath (53, -8, D) a +3 antimagic spear (53, -5, D) a +0 spear (53, -4, D) a +0 trident (unseen) (53, -3, D) 2 javelins (53, 4, D) an uncursed staff of power (53, 15, D) a book of Party Tricks (53, 16, D) an uncursed ring of protection from cold (53, 27, D) a sack of spiders (53, 28, D) a +3 scale mail of cold resistance (53, 29, D) the +5 arbalest "Giantbane" {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (54, -21, D) a book of Maledictions (54, -20, D) an uncursed staff of fire (54, -9, D) an uncursed staff of air (54, -8, D) a +0 spear (54, -6, D) the cursed +1 long sword "Laucusm" {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It has a curse placed upon it. (54, -4, D) a +1 executioner's axe of flaming 14 javelins a +0 leather armour (54, -3, D) a javelin a +0 rapier a +0 robe (54, -2, D) a javelin (54, 3, D) a fan of gales (54, 4, D) the +7 glaive of Noon {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (54, 15, D) an uncursed ring of protection from magic (54, 16, D) an uncursed staff of power (54, 27, D) a box of beasts (54, 29, D) a book of Party Tricks (54, 33, D) a +0 scythe of slicing (55, -21, D) a phial of floods (55, -20, D) the +1 leather armour of the Bells {MR+ Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. (55, -9, D) an uncursed ring of magical power (55, -8, D) a phial of floods (55, 3, D) a +3 scale mail of fire resistance (55, 4, D) a book of Dreams (55, 15, D) an uncursed amulet of the gourmand (55, 27, D) a +0 arbalest of flaming (55, 28, D) a +4 ring of evasion (55, 29, D) an uncursed staff of fire (55, 33, D) a ghoul corpse (55, 34, D) a +0 war axe a ghoul corpse a ghoul corpse (56, -21, D) a +2 chain mail of cold resistance (56, -20, D) a box of beasts (56, -9, D) a box of beasts (56, 3, D) a +2 shortbow of freezing (56, 33, D) a ghoul corpse (skeletalised by now) a ghoul corpse (56, 35, D) a +0 morningstar (58, 21, D) a +4 great mace (58, 22, D) a +0 battleaxe (59, 21, D) a +0 trident (unseen) (59, 23, D) a +0 scimitar (60, 16, D) a fan of gales (61, 15, D) a phantom mirror (62, -21, D) an uncursed staff of death (62, -13, D) the amulet of the Exiled Dreams {Inacc rPois Str+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It protects you from poison. (62, -2, D) the +12 battleaxe of Righteous Anger {drain, MP+9 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (62, 11, D) a +0 flail (62, 15, D) a +2 falchion of holy wrath (62, 16, D) a +4 hand crossbow of velocity the Papyrus of Curses Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Tukima's Dance Hexes 3 d - Portal Projectile Hexes/Translocation 3 e - Invisibility Hexes 6 (63, -21, D) a book of Burglary (63, -20, D) the amulet of the Echidna {Gourm rElec Dex+8 Slay-4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. (63, -13, D) the ring "Cofy" {Fire MP+9 Str+8 Int-4} [ring of fire] It enhances your fire magic. It affects your strength (+8). It affects your intelligence (-4). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (63, -12, D) an uncursed staff of cold (63, -5, D) an uncursed ring of positive energy (63, -4, D) a book of Power (63, 5, D) an uncursed amulet of faith (63, 6, D) a cursed -3 ring of evasion (63, 15, D) a +1 chain mail of fire resistance (63, 16, D) an uncursed staff of power (64, -21, D) an uncursed staff of wizardry (64, -13, D) a box of beasts (64, -9, D) a +0 short sword a +0 robe (64, -5, D) a +5 blowgun (64, -4, D) a +2 quarterstaff of speed (64, 5, D) a phantom mirror (64, 6, D) a +4 ring of protection (64, 15, D) a sack of spiders (64, 16, D) a +0 war axe (64, 29, D) a +1 quarterstaff of speed (65, -5, D) an uncursed staff of power (65, -4, D) a +0 long sword of electrocution (65, 5, D) a +1 antimagic hand axe (65, 29, D) the amulet of the Exiled Beggars {Reflect rElec rC+ Int-5 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. It affects your SH (+3). (66, 5, D) the cursed +1 rapier "Manniz" {protect, rPois rC+ MR+++ Int-2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-2). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (68, -21, D) an uncursed amulet of guardian spirit (68, 21, D) a +1 scimitar of flaming (69, -21, D) a fan of gales (69, -17, D) a +0 rapier a +0 robe (69, 22, D) a +3 scimitar of flaming (70, -21, D) the amulet of the Ancients {Inacc rPois} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from poison. (70, -10, D) an arrow (70, 15, D) a +3 ring of strength (71, -12, D) an uncursed staff of summoning (71, -8, D) 2 arrows (71, 15, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (71, 16, D) a sack of spiders (72, -13, D) a +0 long sword (72, -9, D) 2 arrows (72, -5, D) a +0 glaive of protection (72, -4, D) a +0 buckler (unseen) (72, 0, D) a +0 short sword (unseen) (72, 1, D) a +0 rapier (unseen) (72, 5, D) a fan of gales (72, 6, D) a cursed -2 ring of strength (72, 15, D) a +2 long sword of holy wrath (72, 16, D) a sack of spiders (73, -13, D) an uncursed staff of summoning (73, -12, D) a +3 fustibalus of flaming (73, -9, D) a +0 short sword (still there?) the cursed +2 trident of the Middle {speed, rF+ Int+3} (still there?) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. (73, -5, D) a Grand Grimoire (73, -1, D) a +0 spear (73, 0, D) a +0 rapier a +0 robe (73, 5, D) a box of beasts (73, 6, D) the Tome of Supportive Self-Knowledge Spells Type Level a - Regeneration Charms/Necromancy 3 b - Spectral Weapon Hexes/Charms 3 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Forest Summoning/Translocation 5 (73, 15, D) an uncursed staff of summoning (73, 16, D) the cursed ring of the Duchess {rElec rC+ Int-3 Dex+2} [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (74, -20, D) a +0 club (74, -19, D) a +3 trident of freezing (74, -5, D) a +3 fustibalus of flaming (74, 1, D) the +4 quarterstaff "Geidostro" {crush, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. a +0 robe (74, 5, D) a Necronomicon (74, 6, D) a phial of floods (74, 15, D) an uncursed staff of poison (74, 16, D) a +1 fustibalus of velocity (75, -18, D) a +2 morningstar of protection (75, -13, D) a +0 dagger a +0 longbow 7 arrows a +0 leather armour (76, -20, D) a +0 club