gyp21 Level 1 of the Dungeon (0, 0, D:1) 18 stones (9, -24, D:1) 2 stones (10, 7, D:1) a +0 club (12, 23, D:1) a +0 club (14, -34, D:1) a +0 club (14, 25, D:1) a +0 club (17, -32, D:1) a stone (18, 0, D:1) a +0 robe (20, -4, D:1) a cursed +0 dagger (24, -32, D:1) 3 stones (26, 2, D:1) 30 bolts (30, -27, D:1) a +0 short sword (38, -16, D:1) a +0 club (44, -24, D:1) a stone (47, -11, D:1) a +0 spear (47, -10, D:1) a potion of mutation (47, -9, D:1) a scroll of remove curse (48, -11, D:1) a +0 hand axe (48, -10, D:1) 23 stones (48, -9, D:1) a potion of flight (49, -11, D:1) a scroll of identify (49, -10, D:1) a royal jelly (49, -9, D:1) a potion of berserk rage (50, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 7, D:2) 2 stones (3, 6, D:2) a stone (4, 6, D:2) a stone (20, -9, D:2) 29 sling bullets (21, -15, D:2) 15 stones (23, -12, D:2) 18 stones (26, -15, D:2) a stone (30, -11, D:2) 19 arrows (33, -11, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 16, D:3) a +0 spear (5, 12, D:3) 24 arrows (8, 4, D:3) 10 stones (9, 1, D:3) a stone (10, 3, D:3) a stone (11, 5, D:3) a +0 short sword a stone (14, -29, D:3) a +0 club (18, -13, D:3) a +0 dagger (22, -4, D:3) 12 bolts (25, 1, D:3) a +0 club (30, 11, D:3) a +0 club (37, -24, D:3) a +0 club (37, -14, D:3) a +0 hunting sling (43, -10, D:3) a +0 dagger a +0 leather armour (45, -9, D:3) 12 arrows (46, 7, D:3) a +0 club (46, 9, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 2, D:4) a +0 mace (1, -6, D:4) a +0 mace (1, -5, D:4) a +0 mace (1, -2, D:4) a +0 mace (1, -1, D:4) a +0 mace (1, 1, D:4) a +0 mace (2, -6, D:4) a +0 mace (2, -5, D:4) a +0 mace (2, -3, D:4) a +0 mace (3, -7, D:4) a +0 mace (3, -6, D:4) a +0 mace (3, -5, D:4) a +0 mace (12, -8, D:4) 14 bolts (29, 13, D:4) 20 arrows (35, 1, D:4) a +0 spear (47, -3, D:4) a +0 club a +0 ring mail a +0 flail a +0 club a +0 club (48, -4, D:4) a +2 flail of protection a +0 spear a +0 club a +0 scale mail a +0 flail (61, 3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, 20, D:5) a +0 robe (8, -1, D:5) a +0 giant spiked club (9, 1, D:5) a +0 flail (11, -3, D:5) a +0 mace (13, -3, D:5) a +0 hand axe (19, 19, D:5) a +0 ring mail (20, -9, D:5) a +0 spear (23, -9, D:5) a +0 club (24, 3, D:5) a +0 flail a +0 chain mail (25, -3, D:5) 13 bolts (29, 1, D:5) a stone (30, 12, D:5) 11 sling bullets (31, -2, D:5) a +0 falchion 11 stones a +0 leather armour (32, 15, D:5) a +0 hand axe a +1 leather armour of magic resistance (36, -12, D:5) a +0 flail (36, 0, D:5) the cursed scarf of Whack-A-Mole {-Cast rPois Str-4 SInv Stlth+} It affects your strength (-4). It protects you from poison. It lets you see invisible. It prevents spellcasting. It makes you more stealthy. It has a curse placed upon it. (38, 8, D:5) 6 tomahawks Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of flight (1, -32, D:6) a potion of degeneration (4, -43, D:6) a +0 dagger a +0 dagger a +3 hand axe a +0 plate armour (6, -44, D:6) a +0 dagger a +0 robe (6, -42, D:6) a +1 mace of holy wrath (22, -46, D:6) 42 stones (45, -41, D:6) a +0 leather armour 2 tomahawks a +0 club a cursed +0 robe a +0 dagger (45, -40, D:6) a +0 leather armour a +0 short sword (45, 7, D:6) a +0 shortbow 14 arrows (47, -34, D:6) 3 tomahawks (50, -9, D:6) a +0 halberd a +0 spear a +0 spear a +0 club a +0 leather armour Level 7 of the Dungeon [Shop] Noheh's Weapon Shoppe a +0 dagger (20 gold) a +0 war axe (35 gold) 19 bolts (38 gold) 7 needles of frenzy (28 gold) a +0 hunting sling (15 gold) the +12 mace "Ahol" {flame, rC+} (794 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. the +6 hunting sling of No More Talking {venom, Dex+4} (472 gold) It poisons the ammo it fires. It affects your dexterity (+4). a +0 spear (30 gold) the +10 arbalest of Canirud {speed, Str+3} (768 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 spear (30 gold) a +0 great sword (65 gold) a +0 trident (35 gold) (0, 0, D:7) 15 stones (8, 18, D:7) a cursed -3 quarterstaff (11, -34, D:7) a +0 giant club (37, -24, D:7) 7 tomahawks (38, -46, D:7) 12 arrows (38, -19, D:7) 19 stones (48, -10, D:7) a +0 ring mail (52, -17, D:7) a cursed -1 flail (57, -16, D:7) a +0 trident a +0 leather armour (58, -17, D:7) a +0 chain mail (58, -16, D:7) a +0 club a +0 leather armour (60, -24, D:7) 12 stones Level 8 of the Dungeon [Shop] Goseshafue's Antique Armour Shop a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) the +10 large shield of Ignorance {rN+ Int-4} (1489 gold) It affects your intelligence (-4). It protects you from negative energy. a +1 centaur barding (780 gold) a +0 buckler (117 gold) a +0 robe (18 gold) the +1 chain mail of the Unstoppable Mice {Regen+ Dex+2} (538 gold) It affects your dexterity (+2). It increases your rate of regeneration. (0, 0, D:8) a +0 cloak a +2 short sword of freezing (5, -16, D:8) a cursed +0 ring mail (5, 16, D:8) a +0 club (10, 11, D:8) a box of beasts (10, 12, D:8) a sack of spiders (10, 13, D:8) a +3 great mace of protection (11, 11, D:8) a +1 halberd of distortion (11, 12, D:8) an uncursed amulet of harm (11, 13, D:8) a +2 chain mail of magic resistance (12, 12, D:8) the ring of the Death Scarab {rPois Str+2 SInv} [ring of strength] It affects your strength (+2). It protects you from poison. It lets you see invisible. (12, 13, D:8) a +0 broad axe of chopping (13, 18, D:8) 18 sling bullets (17, -10, D:8) a +0 dire flail a +0 giant club (21, -5, D:8) a +0 trident (23, -11, D:8) a +0 giant club (29, -1, D:8) a +0 helmet (33, -2, D:8) a +0 glaive a cursed +0 chain mail (33, 0, D:8) a +0 dagger (35, -2, D:8) a +0 whip a +0 chain mail (36, -3, D:8) a +0 hand axe (45, 25, D:8) a +0 leather armour (47, 24, D:8) a +0 dagger (61, 21, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (3, 2, D:9) a book of Minor Magic (4, -19, D:9) a potion of degeneration (4, 2, D:9) 3 scrolls of immolation (5, -20, D:9) a +0 war axe (9, -26, D:9) a +4 dagger of chaos a +0 robe (14, -14, D:9) a +0 giant club (14, 6, D:9) a cursed -2 scale mail a +0 hand axe (14, 30, D:9) 22 bolts (15, -7, D:9) 2 needles of confusion (15, 6, D:9) a +0 club (16, 3, D:9) a +0 falchion (16, 5, D:9) a +0 chain mail a +0 trident a +0 mace (25, 4, D:9) a +0 quarterstaff (26, -21, D:9) a +0 giant spiked club (26, -5, D:9) an uncursed ring of see invisible (28, 5, D:9) the +2 leather armour "Gaedghur" {-Tele +Fly Str+7} It affects your strength (+7). It lets you fly. It prevents most forms of teleportation. 3 potions of lignification 2 scrolls of random uselessness 2 potions of berserk rage a +0 robe (31, -7, D:9) a +0 ring mail (34, 4, D:9) 17 arrows (43, -1, D:9) a +2 short sword a +0 robe a +0 battleaxe a +0 robe (43, 4, D:9) a +0 robe a cursed +2 spear a +3 spear a +0 robe a cursed +2 long sword of electrocution a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (3, 7, D:10) a +0 large shield (8, 6, D:10) a throwing net (19, -20, D:10) a +0 leather armour (19, -5, D:10) a +0 robe (21, 8, D:10) a +0 giant club (25, 6, D:10) a +0 club a +0 leather armour (25, 7, D:10) a +0 hand axe (26, 7, D:10) a +0 club a +0 club a +0 ring mail (27, 9, D:10) a +0 whip (33, 3, D:10) a +0 ring mail (34, 8, D:10) an arrow (37, 4, D:10) a scroll of immolation (39, 3, D:10) 11 arrows a +0 shortbow (41, -11, D:10) a cursed -3 giant spiked club (41, 17, D:10) 20 arrows (53, -8, D:10) a cursed -1 dagger a +0 robe (54, -8, D:10) a +0 trident (58, -31, D:10) 17 stones (60, -7, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (11, -22, Lair:1) a +0 robe (13, -6, Lair:1) a wand of polymorph (19/24) (19, 2, Lair:1) a +0 scale mail (22, -3, Lair:1) the +4 mace of the Throat {freeze, rN+ Int+5 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (-4). It protects you from negative energy. a +2 dagger of speed a +4 quarterstaff of chaos a +4 dagger (23, -3, Lair:1) an uncursed ring of flight an uncursed amulet of the gourmand an uncursed ring of magical power (24, -3, Lair:1) a wand of random effects (29/48) a wand of confusion (28/48) a wand of enslavement (9/24) a wand of polymorph (15/24) (24, 9, Lair:1) a +0 chain mail (33, -18, Lair:1) 22 stones Level 2 of the Lair of Beasts (11, -37, Lair:2) a javelin (14, -42, Lair:2) a cursed +0 scale mail 6 javelins a +2 eveningstar of freezing (28, 0, Lair:2) 22 sling bullets (42, -14, Lair:2) a +0 leather armour (51, -26, Lair:2) a cursed -1 mace (52, -40, Lair:2) a +0 scale mail (53, -44, Lair:2) a +0 scale mail (57, -9, Lair:2) a +0 dagger a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (15, -18, Lair:3) a +0 hunting sling 25 stones (15, 4, Lair:3) 10 arrows (16, -15, Lair:3) 22 stones (25, -22, Lair:3) an uncursed amulet of guardian spirit (31, 2, Lair:3) 11 stones (33, -10, Lair:3) an uncursed ring of flight (33, 5, Lair:3) a +0 chain mail (34, -11, Lair:3) a scroll of random uselessness (46, -3, Lair:3) a +0 ring mail (46, -2, Lair:3) a +0 chain mail (47, 0, Lair:3) a box of beasts (48, -2, Lair:3) a +0 ring mail (54, 19, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 gold pieces (10, 5, Lair:4) a torpor snail corpse a yak skeleton (15, 9, Lair:4) a wolf corpse (19, 16, Lair:4) a black mamba skeleton (26, 1, Lair:4) a throwing net (26, 16, Lair:4) 17 stones (30, -7, Lair:4) 10 gold pieces (30, -6, Lair:4) 12 gold pieces (31, -8, Lair:4) a +2 flail of crushing (31, -7, Lair:4) 13 gold pieces (31, -6, Lair:4) 24 gold pieces (31, 2, Lair:4) 27 stones (32, -8, Lair:4) an uncursed ring of see invisible (32, -7, Lair:4) a potion of flight (33, -8, Lair:4) a scroll of teleportation